Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
D4Lsoulsurvivor
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,335 Elo+
Party 1
Thor
Thor
elTugboat
Thor
Level 46
God Stats
0W - 2L
1,235 SR
Queue Stats
19W - 18L
1,525 Elo+
Party 1
Team Averages
Level 80
1,412 SR
1,453 Elo+

VS

Team Averages
Level 108
1,489 SR
1,437 Elo+
Serqet
Serqet
Sugarlydeivid
Serqet
Level 130
God Stats
2W - 2L
1,392 SR
Queue Stats
68W - 84L
1,397 Elo+
Solo
Skadi
Skadi
WhatNowSnack
Skadi
Level 86
God Stats
5W - 1L
1,500 SR
Queue Stats
56W - 48L
1,494 Elo+
Solo
Artio
Artio
Zavala2737
Artio
Level 109
God Stats
4W - 8L
1,575 SR
Queue Stats
129W - 207L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 5 / 0
6,904
628
5,309
15,979
16,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 8 / 0
6,326
575
5,442
10,413
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
9
0 / 5 / 0
6,203
564
3,228
11,987
4,029
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 4
9,258
842
6,172
5,618
2,929
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 0 / 12
9,305
846
16,672
7,217
2,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artio
13
2 / 0 / 14
8,973
816
7,296
16,781
13,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
18
18
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
0
0
L
0
8
0
0
W
10
0
4
12
W
6
0
12
12
W
Artio
2
0
14
9
L
Thor
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,979
Damage
30,140
38,379
Taken
29,616
23,361
Mitigated
19,431
2,925
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,309
1,229
0
1,590
15,979
16,295
0
2,348
13,029
14,704
0
L
5,442
174
0
500
10,413
3,037
0
1,989
8,340
17,615
0
W
6,172
1,375
0
0
5,618
2,929
0
1,776
3,842
0
18,660
W
16,672
6,655
0
442
7,217
2,763
1,949
3,470
3,747
0
50,491
W
Artio
7,296
1,270
2,002
8,304
16,781
13,739
578
5,868
10,913
18,514
0
L
Thor
3,228
1,098
0
835
11,987
4,029
0
3,188
8,173
0
14,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,433
Gold Earned
27,536
70
Minions Killed
119
1
Camps Cleared
7
471,484
Distance Traveled
550,763
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,904
628
20
2
1
169,878
2
L
He Bo
6,326
575
23
2
0
142,567
0
W
Serqet
9,258
842
29
3
4
171,296
2
W
Skadi
9,305
846
71
6
3
185,272
1
W
Artio
8,973
816
19
2
0
194,195
0
L
Thor
6,203
564
27
2
0
159,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role