Player Matchup

Xing Tian
Xing Tian
Inviccta
Xing Tian
Level 63
God Stats
2W - 1L
1,738 SR
Queue Stats
237W - 229L
1,458 Elo+
Party 2
Awilix
Awilix
SonlcSnipeZ9
Awilix
Level 45
God Stats
10W - 6L
1,332 SR
Queue Stats
264W - 269L
1,466 Elo+
Party 2
Neith
Neith
djgaming-oh
Neith
Level 28
God Stats
6W - 16L
1,135 SR
Queue Stats
144W - 132L
1,436 Elo+
Party 3
Osiris
Osiris
numbmallard990
Osiris
Level 87
God Stats
15W - 12L
1,519 SR
Queue Stats
127W - 129L
1,405 Elo+
Party 2
Zhong Kui
Zhong Kui
vFuZionTM_
Zhong Kui
Level 100
God Stats
7W - 7L
1,392 SR
Queue Stats
533W - 488L
1,508 Elo+
Party 3
Team Averages
Level 65
1,423 SR
1,455 Elo+

VS

Team Averages
Level 64
1,390 SR
1,356 Elo+
Nemesis
Nemesis
DarklordRevan95
Nemesis
Level 97
God Stats
0W - 5L
1,122 SR
Queue Stats
116W - 116L
1,378 Elo+
Party 1
Mulan
Mulan
SadViolinNoise
Mulan
Level 40
God Stats
12W - 11L
1,571 SR
Queue Stats
93W - 110L
1,340 Elo+
Solo
Heimdallr
Heimdallr
TimmyZwendel
Heimdallr
Level 111
God Stats
15W - 19L
1,447 SR
Queue Stats
448W - 528L
1,381 Elo+
Solo
Zeus
Zeus
WilderNazgul
Zeus
Level 27
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 1
Athena
Athena
patadeperro5218
Athena
Level 46
God Stats
4W - 4L
1,556 SR
Queue Stats
124W - 139L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Inviccta
Xing Tian
12
2 / 1 / 3
7,901
494
6,182
15,054
12,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
13
3 / 1 / 3
8,291
518
5,472
10,600
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 3
6,637
415
5,297
9,593
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 3 / 2
9,236
577
9,172
15,200
11,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
vFuZionTM_
Zhong Kui
16
3 / 0 / 3
9,786
612
10,692
6,731
6,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,471
529
5,349
13,947
6,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 6 / 1
7,683
480
10,473
16,862
14,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
TimmyZwendel
Heimdallr
13
2 / 3 / 2
8,008
501
11,237
12,273
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 0
7,376
461
2,651
6,323
2,667
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
7,301
456
3,976
13,749
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
7
7
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Xing Tian
Inviccta
Xing Tian
2
1
3
3.5
L
2
6
1
0.42
W
Awilix
3
1
3
4.5
L
Heimdallr
TimmyZwendel
Heimdallr
2
3
2
1
L
0
2
0
0
W
0
2
3
0.75
W
4
3
2
1.67
L
1
1
2
2
W
Zhong Kui
vFuZionTM_
Zhong Kui
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,815
Damage
33,686
57,178
Taken
63,154
38,016
Mitigated
39,417
17,197
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,349
2,594
0
833
13,947
6,255
0
3,476
10,415
0
73,373
W
Xing Tian
Inviccta
Xing Tian
6,182
1,086
0
1,837
15,054
12,673
208
2,721
12,333
26,396
0
L
10,473
2,366
0
4,511
16,862
14,883
83
710
16,152
0
40,921
W
Awilix
5,472
2,263
0
1,657
10,600
4,367
274
1,046
9,554
0
63,503
L
Heimdallr
TimmyZwendel
Heimdallr
11,237
5,765
0
5,775
12,273
5,063
1,970
4,138
8,043
0
67,915
L
2,651
573
104
765
6,323
2,667
0
3,885
2,422
42,356
0
W
5,297
2,200
0
2,953
9,593
3,438
0
952
8,641
0
35,558
W
9,172
4,798
0
5,121
15,200
11,403
815
215
14,985
0
65,351
L
3,976
916
0
1,655
13,749
10,549
329
5,074
8,429
29,062
0
W
Zhong Kui
vFuZionTM_
Zhong Kui
10,692
1,096
0
5,629
6,731
6,135
407
1,693
5,038
88,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,851
Gold Earned
38,839
440
Minions Killed
421
0
Camps Cleared
0
1,639,798
Distance Traveled
1,442,412
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,471
529
117
7
0
336,778
2
W
Xing Tian
7,901
494
31
2
0
316,980
1
L
Mulan
7,683
480
63
4
0
235,998
0
W
Awilix
8,291
518
104
7
0
382,548
2
L
Heimdallr
8,008
501
100
6
0
266,364
2
L
Zeus
7,376
461
87
5
0
256,630
5
W
Neith
6,637
415
52
3
0
353,232
1
W
Osiris
9,236
577
106
7
0
315,390
1
L
Athena
7,301
456
54
3
0
346,642
1
W
Zhong Kui
9,786
612
147
9
0
271,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role