Player Matchup

Danzaburou
Danzaburou
Moist153
Danzaburou
Level 43
God Stats
36W - 29L
1,233 SR
Queue Stats
80W - 86L
1,234 Elo+
Solo
Odin
Odin
MrPoopys
Odin
Level 146
God Stats
19W - 8L
1,639 SR
Queue Stats
233W - 234L
1,462 Elo+
Solo
Jormungandr
Jormungandr
PvtAssMan
Jormungandr
Level 121
God Stats
6W - 1L
1,638 SR
Queue Stats
59W - 58L
1,539 Elo+
Solo
Hel
Hel
Serpent1145
Hel
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,203 Elo+
Party 1
Thanatos
Thanatos
xHARUTOx
Thanatos
Level 30
God Stats
6W - 6L
1,453 SR
Queue Stats
39W - 52L
1,307 Elo+
Party 1
Team Averages
Level 71
1,492 SR
1,349 Elo+

VS

Team Averages
Level 90
1,542 SR
1,450 Elo+
Cthulhu
Cthulhu
Bravoco745
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MaemoBun
Nu Wa
Level 125
God Stats
136W - 107L
1,544 SR
Queue Stats
835W - 908L
1,375 Elo+
Party 3
Arachne
Arachne
Reset-Goat
Arachne
Level 62
God Stats
3W - 3L
1,656 SR
Queue Stats
70W - 55L
1,516 Elo+
Solo
Shiva
Shiva
StockierGuide33
Shiva
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 78L
1,460 Elo+
Party 2
Neith
Neith
anarchyking100
Neith
Level 106
God Stats
6W - 9L
1,507 SR
Queue Stats
259W - 307L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Moist153
Danzaburou
10
1 / 0 / 1
5,967
597
4,983
4,886
1,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
11
2 / 0 / 0
6,076
608
3,709
5,326
2,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
PvtAssMan
Jormungandr
10
1 / 1 / 2
6,078
608
3,356
7,101
3,627
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 0 / 1
5,818
582
1,860
3,117
2,235
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
xHARUTOx
Thanatos
8
2 / 0 / 0
5,190
519
3,185
5,930
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bravoco745
Cthulhu
7
0 / 2 / 0
4,361
436
1,345
6,781
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
MaemoBun
Nu Wa
8
0 / 2 / 1
4,762
476
2,682
4,211
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Arachne
Reset-Goat
Arachne
9
0 / 0 / 0
4,942
494
2,991
7,179
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 3 / 0
4,531
453
3,897
8,520
3,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
4,464
446
1,854
2,506
982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bravoco745
Cthulhu
0
2
0
0
L
Nu Wa
MaemoBun
Nu Wa
0
2
1
0.25
W
Danzaburou
Moist153
Danzaburou
1
0
1
1.5
W
Odin
2
0
0
2
W
Jormungandr
PvtAssMan
Jormungandr
1
1
2
2
L
Arachne
Reset-Goat
Arachne
0
0
0
0
W
1
0
1
1.5
L
1
3
0
0.33
L
0
0
0
0
W
Thanatos
xHARUTOx
Thanatos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,093
Damage
12,769
26,360
Taken
29,197
11,831
Mitigated
12,898
12,444
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bravoco745
Cthulhu
1,345
123
121
876
6,781
4,439
25
1,411
5,370
12,691
0
L
Nu Wa
MaemoBun
Nu Wa
2,682
465
0
900
4,211
1,289
0
0
4,211
24,909
0
W
Danzaburou
Moist153
Danzaburou
4,983
2,321
0
1,994
4,886
1,759
454
1,016
3,758
0
40,223
W
Odin
3,709
998
0
858
5,326
2,244
0
1,000
4,230
0
49,238
W
Jormungandr
PvtAssMan
Jormungandr
3,356
987
0
2,689
7,101
3,627
247
203
6,461
40,679
0
L
Arachne
Reset-Goat
Arachne
2,991
2,182
0
1,122
7,179
2,358
0
129
7,050
0
29,504
W
1,860
512
1,208
1,780
3,117
2,235
154
818
2,195
18,173
0
L
3,897
1,046
0
2,352
8,520
3,830
0
3,227
5,293
0
16,625
L
1,854
528
465
1,527
2,506
982
256
449
2,057
0
22,666
W
Thanatos
xHARUTOx
Thanatos
3,185
827
57
3,858
5,930
1,966
23
414
5,333
0
25,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,129
Gold Earned
23,060
328
Minions Killed
197
0
Camps Cleared
0
964,795
Distance Traveled
867,906
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,361
436
24
2
0
179,345
3
L
Nu Wa
4,762
476
44
4
0
160,780
3
W
Danzaburou
5,967
597
73
7
0
187,307
1
W
Odin
6,076
608
93
9
0
205,124
3
W
Jormungandr
6,078
608
79
8
0
166,504
0
L
Arachne
4,942
494
58
6
0
217,020
2
W
Hel
5,818
582
32
3
0
192,488
3
L
Shiva
4,531
453
28
3
0
174,605
1
L
Neith
4,464
446
43
4
0
136,156
4
W
Thanatos
5,190
519
51
5
0
213,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role