Player Matchup

Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GaanjaaMan
Cernunnos
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 94L
1,552 Elo+
Solo
Bacchus
Bacchus
Komosito
Bacchus
Level 113
God Stats
2W - 1L
1,483 SR
Queue Stats
67W - 47L
1,513 Elo+
Party 1
Raijin
Raijin
Mystquie
Raijin
Level 127
God Stats
1W - 1L
1,186 SR
Queue Stats
86W - 79L
1,505 Elo+
Party 1
Nox
Nox
heyhoqfo
Nox
Level 120
God Stats
2W - 1L
1,388 SR
Queue Stats
146W - 127L
1,530 Elo+
Party 1
Team Averages
Level 103
1,411 SR
1,520 Elo+

VS

Team Averages
Level 100
1,534 SR
1,452 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Incom
Morgan Le Fay
Level 129
God Stats
4W - 3L
1,670 SR
Queue Stats
498W - 485L
1,516 Elo+
Solo
Agni
Agni
KirillRozanov
Agni
Level 120
God Stats
1W - 5L
1,500 SR
Queue Stats
212W - 208L
1,492 Elo+
Solo
Izanami
Izanami
ZbigniewSt0noga
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,288 Elo+
Solo
Anhur
Anhur
mazzarty
Anhur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 191L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
6 / 1 / 10
9,192
919
4,476
9,689
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
GaanjaaMan
Cernunnos
16
6 / 2 / 14
9,172
917
14,909
12,316
7,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Komosito
Bacchus
14
6 / 3 / 15
9,016
902
7,734
14,891
23,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Raijin
Mystquie
Raijin
15
1 / 2 / 17
8,609
861
8,325
9,831
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 4 / 14
8,795
880
10,731
10,171
5,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 7 / 2
6,907
691
8,543
11,704
5,189
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Incom
Morgan Le Fay
12
1 / 5 / 3
7,488
749
10,482
8,999
4,459
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 5 / 1
7,840
784
10,200
8,589
3,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 2 / 3
8,690
869
7,300
8,932
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
mazzarty
Anhur
16
2 / 5 / 3
8,228
823
4,446
10,902
5,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
21
24
Kills
9
12
Deaths
24
70
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
1
10
11
L
Xbalanque
 
Xbalanque
0
7
2
0.14
W
Cernunnos
GaanjaaMan
Cernunnos
6
2
14
6.5
L
Morgan Le Fay
Incom
Morgan Le Fay
1
5
3
0.5
L
3
5
1
0.7
W
Bacchus
Komosito
Bacchus
6
3
15
4.5
W
Raijin
Mystquie
Raijin
1
2
17
4.75
L
3
2
3
2.25
W
5
4
14
3
L
Anhur
mazzarty
Anhur
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,175
Damage
40,971
56,898
Taken
49,126
46,597
Mitigated
23,065
20,691
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,476
817
0
2,692
9,689
5,094
741
5,037
4,652
12,705
0
L
Xbalanque
 
Xbalanque
8,543
3,946
1,225
2,185
11,704
5,189
1,005
7,755
3,949
0
13,367
W
Cernunnos
GaanjaaMan
Cernunnos
14,909
5,596
700
5,035
12,316
7,015
2,067
4,414
7,902
0
25,355
L
Morgan Le Fay
Incom
Morgan Le Fay
10,482
251
1,057
715
8,999
4,459
0
5,776
3,223
14,789
0
L
10,200
436
982
947
8,589
3,804
0
4,426
4,163
19,024
0
W
Bacchus
Komosito
Bacchus
7,734
729
1,740
1,413
14,891
23,346
131
3,788
11,103
10,651
0
W
Raijin
Mystquie
Raijin
8,325
649
2,994
2,848
9,831
5,314
919
3,899
5,932
26,648
0
L
7,300
3,996
501
2,846
8,932
4,334
904
6,272
2,660
0
20,227
W
10,731
64
1,834
1,435
10,171
5,828
382
3,544
6,627
17,072
0
L
Anhur
mazzarty
Anhur
4,446
1,113
940
1,344
10,902
5,279
1,434
7,037
3,865
0
13,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,784
Gold Earned
39,153
108
Minions Killed
96
0
Camps Cleared
0
1,019,485
Distance Traveled
932,227
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,192
919
25
3
0
211,690
4
L
Xbalanque
6,907
691
13
1
0
174,417
0
W
Cernunnos
9,172
917
18
2
0
201,212
1
L
Morgan Le Fay
7,488
749
15
2
0
174,486
4
L
Agni
7,840
784
18
2
0
178,609
0
W
Bacchus
9,016
902
3
0
0
209,902
0
W
Raijin
8,609
861
40
4
0
199,410
1
L
Izanami
8,690
869
30
3
0
202,475
0
W
Nox
8,795
880
22
2
0
197,271
0
L
Anhur
8,228
823
20
2
0
202,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role