Player Matchup

Merlin
Merlin
FiveKncklShffle
Merlin
Level 119
God Stats
9W - 18L
1,416 SR
Queue Stats
70W - 90L
1,402 Elo+
Party 2
Pele
Pele
Nego Doci
Pele
Level 106
God Stats
3W - 4L
1,280 SR
Queue Stats
66W - 76L
1,267 Elo+
Solo
Odin
Odin
deancoop
Odin
Level 49
God Stats
1W - 2L
1,381 SR
Queue Stats
27W - 41L
1,333 Elo+
Party 2
Team Averages
Level 91
1,359 SR
1,334 Elo+

VS

Team Averages
Level 71
1,700 SR
1,460 Elo+
Scylla
Scylla
Bakamancer
Scylla
Level 66
God Stats
5W - 3L
1,834 SR
Queue Stats
64W - 104L
1,397 Elo+
Solo
Cliodhna
Cliodhna
NiTrOxRa6e
Cliodhna
Level 98
God Stats
8W - 7L
1,573 SR
Queue Stats
233W - 216L
1,541 Elo+
Party 1
Sylvanus
Sylvanus
WBGI Hydra
Sylvanus
Level 48
God Stats
26W - 9L
1,693 SR
Queue Stats
246W - 200L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
10,771
598
13,997
13,373
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
14
2 / 8 / 1
9,992
555
12,372
19,639
8,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
17
2 / 3 / 3
12,165
676
10,384
18,769
23,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bakamancer
Scylla
17
3 / 3 / 7
11,818
657
11,365
14,648
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
NiTrOxRa6e
Cliodhna
19
11 / 2 / 4
13,381
743
26,159
20,710
11,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
WBGI Hydra
Sylvanus
16
1 / 1 / 12
12,475
693
8,375
17,235
24,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
15
15
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bakamancer
Scylla
3
3
7
2.17
L
1
4
2
0.5
L
Pele
2
8
1
0.31
W
Cliodhna
NiTrOxRa6e
Cliodhna
11
2
4
6.5
W
Sylvanus
WBGI Hydra
Sylvanus
1
1
12
7
L
Odin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,753
Damage
45,899
51,781
Taken
52,593
37,730
Mitigated
42,780
8,305
Healing
23,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bakamancer
Scylla
11,365
924
0
1,262
14,648
6,594
122
4,563
10,085
43,072
0
L
13,997
775
0
1,185
13,373
5,687
0
5,769
7,604
49,873
0
L
Pele
12,372
2,763
521
4,215
19,639
8,619
0
7,289
12,350
0
33,577
W
Cliodhna
NiTrOxRa6e
Cliodhna
26,159
3,263
0
9,360
20,710
11,557
687
4,448
16,262
0
81,474
W
Sylvanus
WBGI Hydra
Sylvanus
8,375
2,868
4,534
8,521
17,235
24,629
773
6,036
11,199
23,427
0
L
Odin
10,384
888
615
1,769
18,769
23,424
0
7,155
11,614
275
26,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,928
Gold Earned
37,674
169
Minions Killed
187
6
Camps Cleared
9
894,813
Distance Traveled
985,012
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,818
657
59
3
2
346,550
2
L
Merlin
10,771
598
85
5
5
264,283
3
L
Pele
9,992
555
51
3
1
296,524
1
W
Cliodhna
13,381
743
102
6
7
360,646
3
W
Sylvanus
12,475
693
26
1
0
277,816
1
L
Odin
12,165
676
33
2
0
334,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role