Player Matchup

Geb
Geb
OlaElendigson
Geb
Level 138
God Stats
4W - 2L
1,546 SR
Queue Stats
175W - 147L
1,542 Elo+
Solo
Neith
Neith
cristinita_88
Neith
Level 148
God Stats
12W - 14L
1,354 SR
Queue Stats
363W - 384L
1,489 Elo+
Party 1
Scylla
Scylla
danisk8er
Scylla
Level 105
God Stats
2W - 1L
1,515 SR
Queue Stats
22W - 30L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
sheepspeeps
Nu Wa
Level 104
God Stats
4W - 1L
1,812 SR
Queue Stats
201W - 215L
1,452 Elo+
Solo
Shiva
Shiva
xXStars_snakeXx
Shiva
Level 154
God Stats
25W - 21L
1,593 SR
Queue Stats
626W - 695L
1,476 Elo+
Solo
Team Averages
Level 130
1,564 SR
1,479 Elo+

VS

Team Averages
Level 119
1,469 SR
1,496 Elo+
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Piro1987
Da Ji
Level 139
God Stats
44W - 45L
1,598 SR
Queue Stats
732W - 849L
1,419 Elo+
Party 2
Atlas
Atlas
RaptusHund3
Atlas
Level 105
God Stats
1W - 2L
1,249 SR
Queue Stats
18W - 20L
1,554 Elo+
Solo
Merlin
Merlin
ŽanpierPolnaref
Merlin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
336W - 357L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,877
1,375
3,949
3,677
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 4
6,163
1,233
3,443
1,244
537
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
danisk8er
Scylla
11
0 / 0 / 3
5,581
1,116
1,817
3,171
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 3
5,737
1,147
4,657
2,838
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 2
6,268
1,254
6,419
3,425
2,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

404

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 2 / 0
5,735
1,147
6,064
7,294
2,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
 
Nu Wa
10
0 / 4 / 0
5,440
1,088
2,789
5,668
2,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Piro1987
Da Ji
10
0 / 0 / 0
5,501
1,100
1,536
4,135
1,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 0
5,651
1,130
1,881
6,189
4,732
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 0 / 0
3,531
706
0
261
113

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
6
Kills
1
1
Deaths
6
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
0
0.5
L
Nu Wa
 
Nu Wa
0
4
0
0
W
2
0
3
3.5
L
Da Ji
Piro1987
Da Ji
0
0
0
0
L
0
0
0
0
W
1
0
4
3
W
Scylla
danisk8er
Scylla
0
0
3
1.5
W
1
1
3
2.5
W
2
0
2
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,285
Damage
12,270
14,355
Taken
23,547
7,807
Mitigated
11,288
3,251
Healing
370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,064
1,510
0
370
7,294
2,833
0
3,153
3,850
0
12,545
L
Nu Wa
 
Nu Wa
2,789
599
0
0
5,668
2,059
0
2,388
3,080
14,353
0
W
3,949
234
0
981
3,677
2,914
0
1,940
1,737
7,036
0
L
Da Ji
Piro1987
Da Ji
1,536
329
0
0
4,135
1,551
0
1,450
2,458
0
9,522
L
1,881
641
0
0
6,189
4,732
0
2,663
3,371
13,690
0
W
3,443
795
0
502
1,244
537
0
741
503
0
14,254
W
Scylla
danisk8er
Scylla
1,817
0
0
750
3,171
1,093
0
331
2,840
13,568
0
W
4,657
1,044
0
0
2,838
1,007
0
352
2,486
12,356
0
W
6,419
879
190
828
3,425
2,256
0
1,306
2,119
0
13,437
L
0
0
0
0
261
113
0
241
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,626
Gold Earned
25,858
99
Minions Killed
80
4
Camps Cleared
4
540,830
Distance Traveled
388,749
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,735
1,147
14
3
1
100,329
0
L
Nu Wa
5,440
1,088
28
6
1
92,489
1
W
Geb
6,877
1,375
12
2
0
117,172
0
L
Da Ji
5,501
1,100
19
4
2
104,300
1
L
Atlas
5,651
1,130
19
4
0
91,631
0
W
Neith
6,163
1,233
31
6
0
102,500
0
W
Scylla
5,581
1,116
23
5
0
106,748
0
W
Nu Wa
5,737
1,147
14
3
1
102,173
0
W
Shiva
6,268
1,254
19
4
3
112,237
2
L
Merlin
3,531
706
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role