Player Matchup

Morgan Le Fay
Morgan Le Fay
OppDestroya
Morgan Le Fay
Level 118
God Stats
2W - 0L
1,573 SR
Queue Stats
21W - 17L
1,658 Elo+
Party 1
Ullr
Ullr
Snuckzu
Ullr
Level 123
God Stats
4W - 3L
1,486 SR
Queue Stats
142W - 92L
1,627 Elo+
Party 1
Odin
Odin
THEGR8CRNHOLEYO
Odin
Level 105
God Stats
3W - 2L
1,611 SR
Queue Stats
53W - 45L
1,596 Elo+
Party 1
Team Averages
Level 115
1,556 SR
1,627 Elo+

VS

Team Averages
Level 136
1,535 SR
1,567 Elo+
Chang'e
Chang'e
FLYINGPANDA43
Chang'e
Level 160
God Stats
5W - 5L
1,728 SR
Queue Stats
406W - 307L
1,710 Elo+
Solo
Medusa
Medusa
ShaqDaddy1994
Medusa
Level 143
God Stats
1W - 2L
1,377 SR
Queue Stats
64W - 69L
1,514 Elo+
Solo
Amaterasu
Amaterasu
xXxRiSeDiabloxX
Amaterasu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 95L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OppDestroya
Morgan Le Fay
19
7 / 1 / 8
13,910
732
28,939
17,701
11,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ullr
Snuckzu
Ullr
17
3 / 4 / 9
12,663
666
15,210
22,232
11,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 0 / 7
14,683
773
12,796
17,854
23,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
1 / 3 / 4
12,098
637
15,788
16,159
6,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 7 / 2
11,818
622
17,418
21,189
8,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
xXxRiSeDiabloxX
Amaterasu
16
2 / 7 / 3
12,001
632
11,334
30,270
30,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
17
Kills
5
5
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
3
4
1
W
Morgan Le Fay
OppDestroya
Morgan Le Fay
7
1
8
11
L
2
7
2
0.43
W
Ullr
Snuckzu
Ullr
3
4
9
1.88
W
7
0
7
10.5
L
Amaterasu
xXxRiSeDiabloxX
Amaterasu
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,945
Damage
44,540
57,787
Taken
67,618
45,409
Mitigated
44,812
13,323
Healing
18,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
15,788
1,290
4,343
7,166
16,159
6,413
0
6,623
9,536
55,905
0
W
Morgan Le Fay
OppDestroya
Morgan Le Fay
28,939
1,879
120
7,550
17,701
11,033
1,752
2,628
14,907
75,233
0
L
17,418
7,392
0
1,334
21,189
8,308
0
10,895
10,294
0
61,607
W
Ullr
Snuckzu
Ullr
15,210
5,470
0
2,482
22,232
11,037
1,145
7,216
14,466
0
56,849
W
12,796
1,791
0
3,171
17,854
23,339
450
4,974
12,379
0
33,168
L
Amaterasu
xXxRiSeDiabloxX
Amaterasu
11,334
4,816
908
5,028
30,270
30,091
0
11,860
18,410
0
36,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,256
Gold Earned
35,917
222
Minions Killed
207
9
Camps Cleared
8
1,089,998
Distance Traveled
1,017,177
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,098
637
85
4
2
346,925
0
W
Morgan Le Fay
13,910
732
101
5
2
345,544
3
L
Medusa
11,818
622
68
4
2
336,361
1
W
Ullr
12,663
666
77
4
6
343,331
6
W
Odin
14,683
773
44
2
1
401,123
3
L
Amaterasu
12,001
632
54
3
4
333,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role