Player Matchup

Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Danzy
Geb
Level 141
God Stats
13W - 10L
1,903 SR
Queue Stats
339W - 326L
1,545 Elo+
Party 1
Neith
Neith
FakeKatniss
Neith
Level 160
God Stats
8W - 7L
1,645 SR
Queue Stats
141W - 147L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
MrDawzz
Guan Yu
Level 123
God Stats
23W - 14L
1,685 SR
Queue Stats
307W - 285L
1,532 Elo+
Party 1
Yemoja
Yemoja
ninjamay
Yemoja
Level 17
God Stats
4W - 3L
1,552 SR
Queue Stats
18W - 15L
1,502 Elo+
Party 1
Team Averages
Level 118
1,657 SR
1,517 Elo+

VS

Team Averages
Level 56
1,368 SR
1,223 Elo+
Ymir
Ymir
alojonathan0802
Ymir
Level 18
God Stats
0W - 3L
1,046 SR
Queue Stats
1W - 5L
981 Elo+
Party 2
Neith
Neith
ibybrother
Neith
Level 57
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 5L
981 Elo+
Party 2
Bellona
Bellona
middling-lyric8
Bellona
Level 39
God Stats
1W - 2L
1,741 SR
Queue Stats
27W - 36L
1,380 Elo+
Solo
Hercules
Hercules
spooky9-4
Hercules
Level 129
God Stats
3W - 5L
1,295 SR
Queue Stats
77W - 96L
1,415 Elo+
Solo
Ra
Ra
yGGaia
Ra
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
4 / 1 / 2
4,910
614
5,424
4,988
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Danzy
Geb
7
0 / 0 / 4
4,290
536
1,109
2,683
1,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 0
4,292
537
2,038
2,898
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
MrDawzz
Guan Yu
9
1 / 0 / 0
5,050
631
3,270
4,631
3,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
ninjamay
Yemoja
7
1 / 0 / 1
4,541
568
1,064
1,911
766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,748
469
449
3,528
1,718
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
7
0 / 0 / 1
4,059
507
2,824
1,780
693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 0
3,717
465
656
3,530
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
spooky9-4
Hercules
8
0 / 1 / 0
4,468
559
2,103
6,028
3,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
7
1 / 3 / 0
4,484
561
1,033
4,452
1,621
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
1
1
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
2
5
W
Geb
Danzy
Geb
0
0
4
2
W
0
0
0
0
W
Guan Yu
MrDawzz
Guan Yu
1
0
0
1
L
0
0
0
0
L
Neith
0
0
1
0.5
L
0
2
0
0
W
Yemoja
ninjamay
Yemoja
1
0
1
1.5
L
Hercules
spooky9-4
Hercules
0
1
0
0
L
Ra
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,905
Damage
7,065
17,111
Taken
19,318
8,702
Mitigated
9,438
6,866
Healing
5,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,424
1,901
0
750
4,988
2,113
0
716
4,272
21,225
0
W
Geb
Danzy
Geb
1,109
278
0
657
2,683
1,086
0
413
2,270
10,998
0
W
2,038
186
0
1,213
2,898
914
0
35
2,863
0
26,920
W
Guan Yu
MrDawzz
Guan Yu
3,270
351
50
1,878
4,631
3,823
0
275
4,029
0
28,836
L
449
0
220
679
3,528
1,718
72
1,046
2,435
7,466
0
L
Neith
2,824
778
305
480
1,780
693
144
718
1,062
0
22,286
L
656
123
0
420
3,530
1,748
0
1,681
1,665
0
12,090
W
Yemoja
ninjamay
Yemoja
1,064
58
1,468
850
1,911
766
0
318
1,593
5,556
0
L
Hercules
spooky9-4
Hercules
2,103
874
0
2,744
6,028
3,658
0
465
5,549
2,699
21,133
L
Ra
1,033
294
10
689
4,452
1,621
48
3,106
1,010
20,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,083
Gold Earned
20,476
192
Minions Killed
146
0
Camps Cleared
0
819,585
Distance Traveled
646,962
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,910
614
31
4
0
167,025
1
W
Geb
4,290
536
35
4
0
172,644
4
W
Neith
4,292
537
54
7
0
148,322
2
W
Guan Yu
5,050
631
64
8
0
160,925
4
L
Ymir
3,748
469
9
1
0
146,923
3
L
Neith
4,059
507
34
4
0
128,294
1
L
Bellona
3,717
465
34
4
0
102,625
1
W
Yemoja
4,541
568
8
1
0
170,669
1
L
Hercules
4,468
559
37
5
0
120,570
3
L
Ra
4,484
561
32
4
0
148,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role