Player Matchup

Hou Yi
Hou Yi
Hikiaa
Hou Yi
Level 128
God Stats
2W - 0L
1,907 SR
Queue Stats
13W - 7L
1,614 Elo+
Party 1
Ymir
Ymir
Lealllllllllllll
Ymir
Level 123
God Stats
4W - 2L
1,365 SR
Queue Stats
47W - 22L
1,645 Elo+
Party 1
Olorun
Olorun
designatedfork
Olorun
Level 46
God Stats
2W - 1L
1,859 SR
Queue Stats
107W - 37L
1,694 Elo+
Party 1
Team Averages
Level 99
1,710 SR
1,651 Elo+

VS

Team Averages
Level 89
1,725 SR
1,452 Elo+
Nox
Nox
FacePump 602
Nox
Level 160
God Stats
339W - 308L
1,603 SR
Queue Stats
1,036W - 996L
1,617 Elo+
Solo
Fafnir
Fafnir
HotSacci-TTVsmd
Fafnir
Level 51
God Stats
2W - 2L
1,810 SR
Queue Stats
217W - 296L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
Leftyx925
Sun Wukong
Level 55
God Stats
0W - 1L
1,762 SR
Queue Stats
3W - 7L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hikiaa
Hou Yi
11
7 / 2 / 2
7,222
903
6,773
5,766
2,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 9
7,008
876
2,729
7,057
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 0 / 5
6,929
866
7,789
4,878
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
5,033
629
2,277
2,772
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 2
5,608
701
2,689
9,578
9,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
Leftyx925
Sun Wukong
8
1 / 6 / 1
5,715
714
4,020
9,108
4,788
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Hou Yi
Hikiaa
Hou Yi
7
2
2
4
L
0
3
2
0.33
W
0
0
9
4.5
L
Sun Wukong
Leftyx925
Sun Wukong
1
6
1
0.25
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,291
Damage
8,986
17,701
Taken
21,458
11,919
Mitigated
15,922
5,184
Healing
1,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,277
148
0
437
2,772
1,166
0
1,171
1,601
10,192
0
W
Hou Yi
Hikiaa
Hou Yi
6,773
3,880
0
540
5,766
2,387
94
1,552
4,214
0
19,385
L
2,689
840
30
634
9,578
9,968
0
4,171
5,407
10,084
0
W
2,729
903
0
1,430
7,057
6,905
169
2,054
5,003
13,275
0
L
Sun Wukong
Leftyx925
Sun Wukong
4,020
904
0
563
9,108
4,788
0
4,286
4,822
0
11,227
W
7,789
3,845
386
2,828
4,878
2,627
2,186
1,587
3,291
31,218
3,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,159
Gold Earned
16,356
110
Minions Killed
55
6
Camps Cleared
1
415,076
Distance Traveled
358,142
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,033
629
23
3
1
90,391
2
W
Hou Yi
7,222
903
22
3
2
126,920
3
L
Fafnir
5,608
701
15
2
0
144,539
0
W
Ymir
7,008
876
21
3
1
148,383
2
L
Sun Wukong
5,715
714
17
2
0
123,212
1
W
Olorun
6,929
866
67
8
3
139,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role