Player Matchup

Neith
Neith
Silver III
Bòtz
Neith
Silver III
Level 116
God Stats
0W - 1L
1,702 SR
Queue Stats
9W - 17L
1,293 MMR
Solo
Tiamat
Tiamat
Gold II
Nip94
Tiamat
Gold II
Level 127
God Stats
18W - 24L
1,401 SR
Queue Stats
255W - 270L
1,498 MMR
Solo
Nemesis
Nemesis
Bronze V
R4zie1l
Nemesis
Bronze V
Level 146
God Stats
0W - 1L
1,816 SR
Queue Stats
2W - 3L
1,503 MMR
Solo
Horus
Horus
Gold II
Tiboaventura
Horus
Gold II
Level 160
God Stats
19W - 22L
1,577 SR
Queue Stats
325W - 318L
1,241 MMR
Solo
Anubis
Anubis
Gold IV
iTzPOH
Anubis
Gold IV
Level 66
God Stats
14W - 17L
1,828 SR
Queue Stats
216W - 224L
1,487 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,665 SR
1,405 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,583 SR
1,417 MMR
Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
TeCarreoPa
King Arthur
Gold IV
Level 47
God Stats
1W - 2L
1,642 SR
Queue Stats
27W - 18L
1,699 MMR
Party 1
Agni
Agni
Silver IV
Tincho760
Agni
Silver IV
Level 101
God Stats
15W - 14L
1,565 SR
Queue Stats
355W - 366L
751 MMR
Solo
Apollo
Apollo
Gold V
c4n4ll4
Apollo
Gold V
Level 84
God Stats
1W - 0L
1,706 SR
Queue Stats
12W - 3L
1,637 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bòtz
Neith
9
1 / 0 / 1
4,972
552
3,830
4,433
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Nip94
Tiamat
11
0 / 0 / 0
5,863
651
840
4,106
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
R4zie1l
Nemesis
7
1 / 1 / 4
4,860
540
3,500
5,652
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
1 / 1 / 3
5,192
577
2,806
6,792
3,020
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
iTzPOH
Anubis
10
2 / 2 / 1
5,980
664
4,027
7,403
3,207
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Yu HuangCliodhnaSusanoLancelot

VS

Bans
MercuryBellonaAresKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 1 / 1
5,982
665
3,932
8,409
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
 
Ymir
9
0 / 1 / 2
4,920
547
1,636
8,116
4,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TeCarreoPa
King Arthur
10
2 / 2 / 0
6,309
701
5,671
9,996
5,699
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
10
0 / 0 / 1
5,754
639
2,009
2,650
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
c4n4ll4
Apollo
9
0 / 1 / 1
5,331
592
2,409
4,778
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
5
Kills
4
4
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
1
1
2.5
W
Ymir
 
Ymir
0
1
2
1
L
Neith
Bòtz
Neith
1
0
1
1.5
L
Tiamat
Nip94
Tiamat
0
0
0
0
L
Nemesis
R4zie1l
Nemesis
1
1
4
3
W
King Arthur
TeCarreoPa
King Arthur
2
2
0
1
L
1
1
3
2.5
W
Agni
0
0
1
0.5
W
Apollo
c4n4ll4
Apollo
0
1
1
0.5
L
Anubis
iTzPOH
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,003
Damage
15,657
28,386
Taken
33,949
11,103
Mitigated
14,619
11,093
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,932
2,413
0
1,948
8,409
2,752
0
508
7,901
0
37,014
W
Ymir
 
Ymir
1,636
1,010
150
1,981
8,116
4,243
0
406
7,710
17,364
0
L
Neith
Bòtz
Neith
3,830
1,517
0
1,612
4,433
1,568
0
1,013
3,275
0
34,343
L
Tiamat
Nip94
Tiamat
840
190
0
1,955
4,106
1,595
0
1,112
2,816
45,852
0
L
Nemesis
R4zie1l
Nemesis
3,500
1,889
0
630
5,652
1,713
0
295
5,178
0
24,185
W
King Arthur
TeCarreoPa
King Arthur
5,671
1,063
0
2,230
9,996
5,699
0
3,556
6,440
0
42,438
L
2,806
1,533
1,369
2,314
6,792
3,020
0
975
5,361
0
13,325
W
Agni
2,009
86
0
1,091
2,650
893
0
803
1,847
43,360
0
W
Apollo
c4n4ll4
Apollo
2,409
1,633
0
2,077
4,778
1,032
0
0
4,778
0
41,817
L
Anubis
iTzPOH
Anubis
4,027
611
0
3,213
7,403
3,207
0
0
7,193
42,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,867
Gold Earned
28,296
311
Minions Killed
358
0
Camps Cleared
0
895,622
Distance Traveled
960,638
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,982
665
85
9
0
206,680
2
W
Ymir
4,920
547
27
3
0
178,895
3
L
Neith
4,972
552
59
7
0
171,220
4
L
Tiamat
5,863
651
117
13
0
176,542
5
L
Nemesis
4,860
540
45
5
0
179,382
0
W
King Arthur
6,309
701
75
8
0
193,897
1
L
Horus
5,192
577
12
1
0
195,582
2
W
Agni
5,754
639
97
11
0
197,328
2
W
Apollo
5,331
592
74
8
0
183,838
2
L
Anubis
5,980
664
78
9
0
172,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role