Player Matchup

Bastet
Bastet
Gold II
CruddierBeast97
Bastet
Gold II
Level 118
God Stats
16W - 7L
1,733 SR
Queue Stats
145W - 156L
1,556 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
ICYCOLETRAIN
Baron Samedi
Platinum I
Level 159
God Stats
8W - 3L
1,705 SR
Queue Stats
139W - 155L
1,859 MMR
Party 1
Achilles
Achilles
Platinum I
MRWILSON931
Achilles
Platinum I
Level 157
God Stats
133W - 108L
1,671 SR
Queue Stats
199W - 215L
1,937 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,703 SR
1,784 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,522 SR
1,720 MMR
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
ItsBumbleBree
Morgan Le Fay
Gold IV
Level 160
God Stats
12W - 12L
1,740 SR
Queue Stats
58W - 61L
1,697 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
STOP_iCing_
Sun Wukong
Diamond V
Level 65
God Stats
0W - 2L
1,326 SR
Queue Stats
70W - 85L
1,962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 9
23,744
678
34,124
43,613
19,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ICYCOLETRAIN
Baron Samedi
20
7 / 7 / 7
23,394
668
32,106
32,791
23,325
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
MRWILSON931
Achilles
20
5 / 5 / 12
21,816
623
34,649
56,888
86,305
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ah Muzen CabNoxAtlasGebSobek

VS

Bans
AresCabrakanScyllaArtioHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
3 / 12 / 9
21,507
614
26,385
32,796
12,611
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morgan Le Fay
ItsBumbleBree
Morgan Le Fay
20
7 / 5 / 6
23,789
680
36,856
39,111
20,689
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Sun Wukong
STOP_iCing_
Sun Wukong
20
7 / 5 / 9
25,129
718
36,949
41,002
43,496
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
22
Kills
17
17
Deaths
22
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
12
9
0.63
W
10
5
9
2.9
W
Baron Samedi
ICYCOLETRAIN
Baron Samedi
7
7
7
1.5
L
Morgan Le Fay
ItsBumbleBree
Morgan Le Fay
7
5
6
2
W
Achilles
MRWILSON931
Achilles
5
5
12
2.2
L
Sun Wukong
STOP_iCing_
Sun Wukong
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,879
Damage
100,190
133,292
Taken
112,909
128,687
Mitigated
76,796
44,473
Healing
36,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
26,385
7,676
1,925
5,146
32,796
12,611
539
9,458
22,702
0
107,230
W
34,124
6,290
0
15,766
43,613
19,057
2,427
11,846
30,552
0
112,670
W
Baron Samedi
ICYCOLETRAIN
Baron Samedi
32,106
233
4,014
8,777
32,791
23,325
1,322
8,173
23,715
191,837
0
L
Morgan Le Fay
ItsBumbleBree
Morgan Le Fay
36,856
1,540
104
12,584
39,111
20,689
1,298
8,250
28,914
128,575
0
W
Achilles
MRWILSON931
Achilles
34,649
5,970
0
15,916
56,888
86,305
484
16,160
38,970
0
75,283
L
Sun Wukong
STOP_iCing_
Sun Wukong
36,949
6,534
0
16,809
41,002
43,496
1,379
14,991
24,631
0
126,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,954
Gold Earned
70,425
401
Minions Killed
408
16
Camps Cleared
14
1,866,125
Distance Traveled
1,748,930
16
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
21,507
614
122
3
1
498,233
12
W
Bastet
23,744
678
105
3
6
662,025
1
W
Baron Samedi
23,394
668
235
7
7
541,761
12
L
Morgan Le Fay
23,789
680
129
4
5
613,800
22
W
Achilles
21,816
623
61
2
3
662,339
3
L
Sun Wukong
25,129
718
157
4
8
636,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role