Player Matchup

Sun Wukong
Sun Wukong
Acei
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,449 Elo+
Solo
Kukulkan
Kukulkan
AnkoMi
Kukulkan
Level 127
God Stats
3W - 2L
1,234 SR
Queue Stats
142W - 114L
1,556 Elo+
Party 1
Raijin
Raijin
Fytboler4oK
Raijin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 192L
1,569 Elo+
Party 1
Tiamat
Tiamat
Mesoglif
Tiamat
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 102L
1,555 Elo+
Party 1
Ah Puch
Ah Puch
НикитаМихалков
Ah Puch
Level 99
God Stats
5W - 3L
1,751 SR
Queue Stats
299W - 300L
1,536 Elo+
Solo
Team Averages
Level 116
1,497 SR
1,533 Elo+

VS

Team Averages
Level 102
1,466 SR
1,471 Elo+
Nox
Nox
Bimvoodoo
Nox
Level 129
God Stats
2W - 1L
1,573 SR
Queue Stats
23W - 23L
1,466 Elo+
Party 2
Amaterasu
Amaterasu
Sheogarath
Amaterasu
Level 126
God Stats
2W - 2L
1,420 SR
Queue Stats
119W - 87L
1,510 Elo+
Solo
Lancelot
Lancelot
SpacePolaris
Lancelot
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,473 Elo+
Party 3
Medusa
Medusa
Turbobruja
Medusa
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,452 Elo+
Party 2
Jing Wei
Jing Wei
kaptenpew
Jing Wei
Level 66
God Stats
1W - 0L
1,337 SR
Queue Stats
19W - 19L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Acei
Sun Wukong
20
13 / 8 / 6
14,215
748
27,496
39,407
30,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
AnkoMi
Kukulkan
17
2 / 9 / 8
11,114
585
12,044
17,243
9,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
18
3 / 9 / 6
11,623
612
10,972
16,223
8,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Mesoglif
Tiamat
20
1 / 6 / 14
12,465
656
8,898
17,899
21,683
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 8 / 13
12,778
673
31,505
20,395
11,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 15
14,756
777
17,141
15,994
10,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Sheogarath
Amaterasu
20
9 / 5 / 21
14,668
772
15,712
32,525
44,399
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
SpacePolaris
Lancelot
20
13 / 5 / 16
15,015
790
27,385
29,079
24,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Turbobruja
Medusa
17
0 / 7 / 22
11,492
605
13,688
19,624
10,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
kaptenpew
Jing Wei
20
8 / 4 / 17
14,384
757
28,676
15,786
9,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
131
24
Kills
40
40
Deaths
26
47
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Acei
Sun Wukong
13
8
6
2
L
Kukulkan
AnkoMi
Kukulkan
2
9
8
0.67
W
10
5
15
3.5
L
Raijin
3
9
6
0.67
L
Tiamat
Mesoglif
Tiamat
1
6
14
1.33
W
Amaterasu
Sheogarath
Amaterasu
9
5
21
3.9
W
Lancelot
SpacePolaris
Lancelot
13
5
16
4.2
W
Medusa
Turbobruja
Medusa
0
7
22
1.57
W
Jing Wei
kaptenpew
Jing Wei
8
4
17
4.13
L
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,915
Damage
102,602
111,167
Taken
113,008
80,582
Mitigated
98,930
26,971
Healing
43,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Acei
Sun Wukong
27,496
4,581
1,025
13,987
39,407
30,135
0
5,496
33,911
0
48,780
L
Kukulkan
AnkoMi
Kukulkan
12,044
1,657
599
258
17,243
9,067
410
3,459
13,784
32,417
0
W
17,141
1,355
1,466
1,642
15,994
10,050
1,129
8,319
7,675
52,657
0
L
Raijin
10,972
777
664
705
16,223
8,303
0
1,404
14,819
19,418
0
L
Tiamat
Mesoglif
Tiamat
8,898
554
942
4,101
17,899
21,683
54
5,103
12,796
28,446
0
W
Amaterasu
Sheogarath
Amaterasu
15,712
3,764
3,774
11,381
32,525
44,399
1,329
19,914
12,611
3,764
23,059
W
Lancelot
SpacePolaris
Lancelot
27,385
5,707
5,533
9,491
29,079
24,314
1,651
14,865
14,214
0
43,423
W
Medusa
Turbobruja
Medusa
13,688
7,350
1,995
3,055
19,624
10,681
1,885
11,672
7,952
0
29,098
W
Jing Wei
kaptenpew
Jing Wei
28,676
17,464
1,819
3,634
15,786
9,486
2,410
8,649
7,137
0
54,940
L
31,505
813
1,783
2,907
20,395
11,394
0
3,462
16,933
48,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,195
Gold Earned
70,315
184
Minions Killed
238
0
Camps Cleared
0
1,478,367
Distance Traveled
1,873,705
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,215
748
34
2
0
325,676
3
L
Kukulkan
11,114
585
63
3
0
278,321
0
W
Nox
14,756
777
91
5
0
341,028
0
L
Raijin
11,623
612
20
1
0
260,029
0
L
Tiamat
12,465
656
27
1
0
316,812
3
W
Amaterasu
14,668
772
17
1
0
411,489
2
W
Lancelot
15,015
790
25
1
0
399,729
0
W
Medusa
11,492
605
45
2
0
350,239
1
W
Jing Wei
14,384
757
60
3
0
371,220
1
L
Ah Puch
12,778
673
40
2
0
297,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role