Player Matchup

Athena
Athena
 
Athena
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
OneUce916
Danzaburou
Level 153
God Stats
3W - 4L
1,485 SR
Queue Stats
55W - 47L
1,654 Elo+
Party 2
Ra
Ra
Sharkey1
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
UsoMazing
Thor
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 14L
1,357 Elo+
Party 2
King Arthur
King Arthur
ZeusG00se
King Arthur
Level 49
God Stats
5W - 4L
1,708 SR
Queue Stats
146W - 143L
1,511 Elo+
Solo
Team Averages
Level 62
1,538 SR
1,505 Elo+

VS

Team Averages
Level 73
1,543 SR
1,622 Elo+
Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DeepThroatDaryll
Fenrir
Level 41
God Stats
8W - 5L
1,629 SR
Queue Stats
145W - 114L
1,578 Elo+
Solo
Eset
Eset
KennyTheTigerOG
Eset
Level 140
God Stats
1W - 3L
1,250 SR
Queue Stats
275W - 176L
1,727 Elo+
Party 3
Chang'e
Chang'e
SandwichGoober
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,766 Elo+
Party 3
Skadi
Skadi
Yordi3000
Skadi
Level 48
God Stats
7W - 0L
1,836 SR
Queue Stats
54W - 61L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 2 / 1
6,664
417
3,466
13,644
8,711
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
OneUce916
Danzaburou
12
0 / 5 / 3
7,063
441
6,890
13,429
5,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 8 / 1
6,383
399
4,338
12,433
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
11
1 / 4 / 1
7,013
438
8,024
15,092
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ZeusG00se
King Arthur
12
2 / 5 / 0
7,603
475
9,223
20,573
15,574
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
5 / 1 / 8
9,322
583
5,125
12,035
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 1 / 1
9,212
576
12,006
14,542
12,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

16
10 / 0 / 4
10,315
645
16,871
10,001
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

14
2 / 1 / 8
9,005
563
10,585
15,330
8,906
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Yordi3000
Skadi
14
4 / 3 / 4
8,760
548
12,765
10,647
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
24
24
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
1
0.75
W
Arachne
 
Arachne
5
1
8
9
W
3
1
1
3.5
W
10
0
4
12
L
Danzaburou
OneUce916
Danzaburou
0
5
3
0.3
W
2
1
8
6
L
1
8
1
0.19
L
Thor
1
4
1
0.38
W
Skadi
Yordi3000
Skadi
4
3
4
2
L
King Arthur
ZeusG00se
King Arthur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,941
Damage
57,352
75,171
Taken
62,555
40,752
Mitigated
36,732
16,724
Healing
32,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,466
1,001
1,932
2,841
13,644
8,711
260
8,142
5,350
12,800
0
W
Arachne
 
Arachne
5,125
3,159
0
4,923
12,035
6,376
1,352
1,115
10,849
0
64,420
W
12,006
2,785
0
6,673
14,542
12,542
2,208
888
13,602
0
61,569
W
16,871
1,694
486
2,174
10,001
4,121
1,839
1,571
8,243
94,160
0
L
Danzaburou
OneUce916
Danzaburou
6,890
3,112
0
3,856
13,429
5,176
0
2,561
10,828
0
56,212
W
10,585
1,382
6,680
10,146
15,330
8,906
427
2,341
12,900
47,344
0
L
4,338
537
124
843
12,433
4,888
0
7,761
4,268
30,612
0
L
Thor
8,024
719
0
3,790
15,092
6,403
0
5,719
9,201
0
50,527
W
Skadi
Yordi3000
Skadi
12,765
6,072
0
1,527
10,647
4,787
639
1,406
9,157
0
63,238
L
King Arthur
ZeusG00se
King Arthur
9,223
1,049
311
3,027
20,573
15,574
0
2,461
18,068
0
57,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
46,614
353
Minions Killed
545
0
Camps Cleared
0
1,429,387
Distance Traveled
1,613,769
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,664
417
19
1
0
299,934
7
W
Arachne
9,322
583
108
7
0
394,934
3
W
Fenrir
9,212
576
110
7
0
292,454
2
W
Eset
10,315
645
163
10
0
315,997
1
L
Danzaburou
7,063
441
85
5
0
255,114
5
W
Chang'e
9,005
563
64
4
0
323,616
3
L
Ra
6,383
399
69
4
0
276,757
4
L
Thor
7,013
438
84
5
0
307,194
2
W
Skadi
8,760
548
100
6
0
286,768
2
L
King Arthur
7,603
475
96
6
0
290,388
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role