Player Matchup

Horus
Horus
Gyan_iv
Horus
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 44L
1,071 Elo+
Party 2
Lancelot
Lancelot
HmmKramer
Lancelot
Level 27
God Stats
8W - 13L
1,201 SR
Queue Stats
181W - 248L
1,249 Elo+
Party 3
Zeus
Zeus
UncleGrim
Zeus
Level 69
God Stats
6W - 13L
1,460 SR
Queue Stats
191W - 252L
1,346 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XION_CHANG
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,003 Elo+
Party 2
Scylla
Scylla
ZacharyT07
Scylla
Level 36
God Stats
14W - 27L
1,109 SR
Queue Stats
117W - 166L
1,270 Elo+
Party 3
Team Averages
Level 43
1,354 SR
1,188 Elo+

VS

Team Averages
Level 52
1,405 SR
1,387 Elo+
Jing Wei
Jing Wei
Acaciax
Jing Wei
Level 39
God Stats
2W - 1L
1,513 SR
Queue Stats
41W - 61L
1,218 Elo+
Solo
Ymir
Ymir
DarthVapor91
Ymir
Level 69
God Stats
2W - 4L
1,323 SR
Queue Stats
82W - 60L
1,459 Elo+
Party 1
Loki
Loki
DieGoCeVaLLoS936
Loki
Level 69
God Stats
4W - 2L
1,664 SR
Queue Stats
10W - 6L
1,539 Elo+
Solo
Olorun
Olorun
chrisc1223
Olorun
Level 4
God Stats
8W - 5L
1,377 SR
Queue Stats
47W - 44L
1,308 Elo+
Party 1
Achilles
Achilles
masonmansman
Achilles
Level 81
God Stats
2W - 4L
1,147 SR
Queue Stats
133W - 156L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gyan_iv
Horus
20
1 / 1 / 13
15,897
883
4,178
19,435
31,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
HmmKramer
Lancelot
20
8 / 6 / 13
17,468
970
30,280
34,945
21,224
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
20
8 / 6 / 8
17,895
994
44,901
18,298
10,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
XION_CHANG
Ah Muzen Cab
20
3 / 3 / 9
16,352
908
40,046
27,458
18,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
ZacharyT07
Scylla
20
3 / 8 / 15
17,416
968
36,043
24,727
13,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Acaciax
Jing Wei
20
0 / 6 / 9
15,712
873
8,654
23,068
9,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 6 / 18
18,541
1,030
26,268
45,815
66,427
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
8 / 3 / 12
18,363
1,020
18,307
19,662
9,359
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
chrisc1223
Olorun
20
1 / 7 / 14
16,456
914
31,188
39,634
20,380
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
masonmansman
Achilles
20
12 / 1 / 5
18,996
1,055
35,336
35,195
68,099
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
82
23
Kills
24
24
Deaths
23
58
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Acaciax
Jing Wei
0
6
9
0.75
W
3
6
18
2
W
8
3
12
4.67
L
Horus
Gyan_iv
Horus
1
1
13
7.5
L
Lancelot
HmmKramer
Lancelot
8
6
13
2.42
L
Zeus
8
6
8
2
L
Ah Muzen Cab
XION_CHANG
Ah Muzen Cab
3
3
9
2.5
L
Scylla
ZacharyT07
Scylla
3
8
15
1.31
W
Olorun
chrisc1223
Olorun
1
7
14
1.14
W
Achilles
masonmansman
Achilles
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,448
Damage
119,753
124,863
Taken
163,374
94,722
Mitigated
174,114
25,565
Healing
28,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Acaciax
Jing Wei
8,654
5,613
0
3,647
23,068
9,849
0
7,349
15,719
0
31,298
W
26,268
3,649
1,038
4,953
45,815
66,427
0
23,841
21,974
51,811
0
W
18,307
8,319
1,482
3,728
19,662
9,359
0
7,208
12,454
0
60,931
L
Horus
Gyan_iv
Horus
4,178
2,054
7,833
4,676
19,435
31,068
0
11,969
7,466
0
12,550
L
Lancelot
HmmKramer
Lancelot
30,280
2,120
0
2,898
34,945
21,224
0
14,674
20,271
0
40,161
L
Zeus
44,901
3,954
0
982
18,298
10,949
0
6,852
11,446
74,511
0
L
Ah Muzen Cab
XION_CHANG
Ah Muzen Cab
40,046
21,184
0
6,504
27,458
18,085
0
13,439
14,019
0
87,848
L
Scylla
ZacharyT07
Scylla
36,043
3,209
324
2,348
24,727
13,396
0
10,522
14,205
63,188
0
W
Olorun
chrisc1223
Olorun
31,188
19,627
2,869
9,482
39,634
20,380
0
27,618
12,016
54,612
0
W
Achilles
masonmansman
Achilles
35,336
11,552
0
1,257
35,195
68,099
0
14,928
20,267
0
53,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,028
Gold Earned
88,068
303
Minions Killed
360
5
Camps Cleared
10
1,697,195
Distance Traveled
1,548,429
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,712
873
65
4
0
295,463
2
W
Ymir
18,541
1,030
79
4
1
267,617
0
W
Loki
18,363
1,020
106
6
4
339,262
2
L
Horus
15,897
883
18
1
0
336,894
0
L
Lancelot
17,468
970
24
1
2
398,300
0
L
Zeus
17,895
994
61
3
1
272,701
1
L
Ah Muzen Cab
16,352
908
111
6
0
346,658
0
L
Scylla
17,416
968
89
5
2
342,642
0
W
Olorun
16,456
914
61
3
2
290,013
0
W
Achilles
18,996
1,055
49
3
3
356,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role