Player Matchup

Osiris
Osiris
Ezirbel
Osiris
Level 108
God Stats
13W - 5L
1,765 SR
Queue Stats
601W - 564L
1,567 Elo+
Party 1
Merlin
Merlin
S7AV
Merlin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,514 Elo+
Solo
Freya
Freya
SenorChoch
Freya
Level 66
God Stats
1W - 3L
1,416 SR
Queue Stats
231W - 218L
1,485 Elo+
Party 1
Mulan
Mulan
Yzermanl19l
Mulan
Level 82
God Stats
17W - 11L
1,737 SR
Queue Stats
312W - 303L
1,514 Elo+
Party 1
Fenrir
Fenrir
kuunlagoon
Fenrir
Level 83
God Stats
6W - 10L
1,584 SR
Queue Stats
186W - 183L
1,495 Elo+
Party 1
Team Averages
Level 96
1,600 SR
1,515 Elo+

VS

Team Averages
Level 127
1,462 SR
1,504 Elo+
Osiris
Osiris
Anthony1207
Osiris
Level 104
God Stats
1W - 1L
1,207 SR
Queue Stats
237W - 222L
1,511 Elo+
Solo
Ganesha
Ganesha
Backor
Ganesha
Level 96
God Stats
14W - 18L
1,443 SR
Queue Stats
172W - 175L
1,523 Elo+
Solo
Neith
Neith
CrummyRapier40
Neith
Level 149
God Stats
80W - 53L
1,566 SR
Queue Stats
241W - 222L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
Diatomic584
Baron Samedi
Level 146
God Stats
2W - 1L
1,594 SR
Queue Stats
123W - 110L
1,459 Elo+
Solo
Erlang Shen
Erlang Shen
Smurftracy
Erlang Shen
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
503W - 494L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ezirbel
Osiris
14
6 / 4 / 3
9,273
488
7,486
15,633
10,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
S7AV
Merlin
14
1 / 4 / 2
8,651
455
9,744
9,890
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
15
0 / 5 / 2
8,603
453
5,269
14,581
5,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 3 / 3
9,001
474
8,469
16,115
11,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
kuunlagoon
Fenrir
11
2 / 3 / 4
8,045
423
6,549
13,941
11,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
2 / 1 / 1
10,793
568
7,171
15,763
14,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Backor
Ganesha
16
1 / 2 / 14
10,138
534
6,660
15,527
15,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 1 / 2
10,751
566
9,264
9,109
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Diatomic584
Baron Samedi
16
2 / 3 / 9
10,169
535
10,028
8,963
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Smurftracy
Erlang Shen
19
12 / 2 / 6
11,835
623
14,618
21,510
12,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
9
Kills
19
19
Deaths
9
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
1
1
2.5
W
Ganesha
Backor
Ganesha
1
2
14
4
W
2
1
2
3
W
Baron Samedi
Diatomic584
Baron Samedi
2
3
9
2.17
L
Osiris
Ezirbel
Osiris
6
4
3
1.88
L
Merlin
S7AV
Merlin
1
4
2
0.5
L
Freya
0
5
2
0.2
W
Erlang Shen
Smurftracy
Erlang Shen
12
2
6
7.5
L
0
3
3
0.5
L
Fenrir
kuunlagoon
Fenrir
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,517
Damage
47,741
70,160
Taken
70,872
42,120
Mitigated
52,100
21,522
Healing
28,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
7,171
3,173
0
8,090
15,763
14,976
1,009
1,436
14,278
0
84,378
W
Ganesha
Backor
Ganesha
6,660
919
0
3,758
15,527
15,676
352
4,811
10,448
33,618
0
W
9,264
2,918
0
5,170
9,109
3,461
2,514
1,954
6,813
0
94,522
W
Baron Samedi
Diatomic584
Baron Samedi
10,028
1,398
1,458
2,418
8,963
4,990
916
3,553
5,370
79,697
0
L
Osiris
Ezirbel
Osiris
7,486
3,164
0
4,631
15,633
10,236
0
5,504
10,129
0
74,498
L
Merlin
S7AV
Merlin
9,744
778
68
1,925
9,890
3,832
0
2,969
6,921
71,355
0
L
Freya
5,269
1,692
0
5,702
14,581
5,825
0
1,205
13,376
67,572
0
W
Erlang Shen
Smurftracy
Erlang Shen
14,618
8,002
0
7,759
21,510
12,997
52
2,762
18,700
0
111,999
L
8,469
1,889
0
6,360
16,115
11,009
660
1,316
14,799
0
72,798
L
Fenrir
kuunlagoon
Fenrir
6,549
1,246
0
2,836
13,941
11,218
0
5,694
8,247
150
21,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,573
Gold Earned
53,686
514
Minions Killed
648
0
Camps Cleared
0
1,750,216
Distance Traveled
1,784,355
38
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,793
568
158
8
0
330,338
6
W
Ganesha
10,138
534
12
1
0
377,936
8
W
Neith
10,751
566
174
9
0
337,459
6
W
Baron Samedi
10,169
535
169
9
0
343,434
5
L
Osiris
9,273
488
114
6
0
394,915
10
L
Merlin
8,651
455
117
6
0
304,977
9
L
Freya
8,603
453
132
7
0
352,662
7
W
Erlang Shen
11,835
623
135
7
0
395,188
3
L
Mulan
9,001
474
129
7
0
310,835
7
L
Fenrir
8,045
423
22
1
0
386,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role