Player Matchup

Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Benja_Mercury
King Arthur
Level 107
God Stats
21W - 21L
1,532 SR
Queue Stats
83W - 95L
1,355 Elo+
Solo
Cernunnos
Cernunnos
YoshiXR3
Cernunnos
Level 39
God Stats
3W - 5L
1,368 SR
Queue Stats
12W - 17L
1,347 Elo+
Solo
Discordia
Discordia
cdplayer99
Discordia
Level 44
God Stats
4W - 7L
1,542 SR
Queue Stats
108W - 141L
1,371 Elo+
Solo
Sol
Sol
theliquor_lahey
Sol
Level 147
God Stats
31W - 20L
1,557 SR
Queue Stats
291W - 317L
1,406 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,396 Elo+

VS

Team Averages
Level 75
1,369 SR
1,404 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kambot007
Charybdis
Level 43
God Stats
60W - 76L
1,310 SR
Queue Stats
302W - 314L
1,344 Elo+
Solo
Bellona
Bellona
PR_R1COSUAV3_PR
Bellona
Level 68
God Stats
2W - 2L
1,369 SR
Queue Stats
97W - 113L
1,380 Elo+
Solo
Jormungandr
Jormungandr
Shadoniz
Jormungandr
Level 82
God Stats
1W - 3L
1,191 SR
Queue Stats
66W - 68L
1,396 Elo+
Party 1
Amaterasu
Amaterasu
aj27
Amaterasu
Level 72
God Stats
7W - 9L
1,473 SR
Queue Stats
61W - 60L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 7 / 0
7,144
420
4,245
16,035
7,349
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Benja_Mercury
King Arthur
7
0 / 1 / 0
5,999
353
4,997
8,485
6,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
YoshiXR3
Cernunnos
11
1 / 4 / 3
6,784
399
13,957
13,766
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
cdplayer99
Discordia
13
0 / 3 / 0
7,480
440
6,677
11,062
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 2
7,743
455
8,081
15,525
6,088
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 0 / 6
9,883
581
8,415
9,693
5,678
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Kambot007
Charybdis
13
5 / 4 / 5
8,492
500
11,107
16,726
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 0 / 6
9,833
578
9,593
10,366
7,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Shadoniz
Jormungandr
12
1 / 1 / 7
8,040
473
6,129
14,724
15,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
aj27
Amaterasu
13
5 / 0 / 3
8,764
516
10,109
12,497
8,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
20
20
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
7
0
0.29
W
Anubis
 
Anubis
3
0
6
6
L
King Arthur
Benja_Mercury
King Arthur
0
1
0
0
W
Charybdis
Kambot007
Charybdis
5
4
5
1.88
W
6
0
6
9
W
Jormungandr
Shadoniz
Jormungandr
1
1
7
4.5
L
Cernunnos
YoshiXR3
Cernunnos
1
4
3
0.63
W
Amaterasu
aj27
Amaterasu
5
0
3
6.5
L
Discordia
cdplayer99
Discordia
0
3
0
0
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,957
Damage
45,353
64,873
Taken
64,006
29,219
Mitigated
43,265
14,355
Healing
23,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,245
1,714
0
1,658
16,035
7,349
0
4,053
11,982
0
32,332
W
Anubis
 
Anubis
8,415
722
0
7,364
9,693
5,678
1,087
3,030
6,663
89,368
0
L
King Arthur
Benja_Mercury
King Arthur
4,997
1,002
0
2,550
8,485
6,903
0
488
7,997
0
22,726
W
Charybdis
Kambot007
Charybdis
11,107
6,320
0
7,176
16,726
5,787
720
3,854
12,872
0
54,818
W
9,593
3,655
0
2,672
10,366
7,924
2,071
1,494
8,704
0
75,924
W
Jormungandr
Shadoniz
Jormungandr
6,129
1,373
596
1,511
14,724
15,702
514
3,774
10,440
23,979
0
L
Cernunnos
YoshiXR3
Cernunnos
13,957
6,869
0
2,240
13,766
4,873
549
4,047
9,719
0
39,767
W
Amaterasu
aj27
Amaterasu
10,109
4,038
0
4,547
12,497
8,174
1,916
2,606
9,558
0
49,640
L
Discordia
cdplayer99
Discordia
6,677
118
69
2,790
11,062
4,006
0
3,747
7,315
59,285
0
L
8,081
2,300
77
4,971
15,525
6,088
347
2,209
13,316
71,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,150
Gold Earned
45,012
337
Minions Killed
448
0
Camps Cleared
0
1,361,498
Distance Traveled
1,588,788
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,144
420
39
2
0
334,948
3
W
Anubis
9,883
581
142
8
0
276,147
2
L
King Arthur
5,999
353
34
2
0
157,838
0
W
Charybdis
8,492
500
67
4
0
294,662
2
W
Bellona
9,833
578
132
8
0
353,363
10
W
Jormungandr
8,040
473
27
2
0
333,008
2
L
Cernunnos
6,784
399
57
3
0
302,801
3
W
Amaterasu
8,764
516
80
5
0
331,608
0
L
Discordia
7,480
440
101
6
0
303,676
4
L
Sol
7,743
455
106
6
0
262,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role