Player Matchup

Xbalanque
Xbalanque
Platinum I
A1C_Philly
Xbalanque
Platinum I
Level 160
God Stats
35W - 27L
1,691 SR
Queue Stats
329W - 338L
2,080 MMR
Solo
Sylvanus
Sylvanus
Diamond III
ImNotVeryLegit
Sylvanus
Diamond III
Level 86
God Stats
1W - 4L
1,374 SR
Queue Stats
33W - 22L
2,323 MMR
Solo
Chang'e
Chang'e
Diamond V
Lone Wolf438
Chang'e
Diamond V
Level 104
God Stats
2W - 2L
2,072 SR
Queue Stats
43W - 27L
2,342 MMR
Solo
Da Ji
Da Ji
Diamond III
RazorShane
Da Ji
Diamond III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 138L
2,387 MMR
Solo
Ymir
Ymir
Diamond V
mi-nouuuu
Ymir
Diamond V
Level 154
God Stats
2W - 1L
1,843 SR
Queue Stats
535W - 538L
2,088 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,696 SR
2,244 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,545 SR
1,787 MMR
Set
Set
Grandmaster
 
Set
Grandmaster
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Diamond V
 
Skadi
Diamond V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
DJbeGreat
Kuzenbo
Platinum I
Level 129
God Stats
22W - 29L
1,526 SR
Queue Stats
283W - 283L
1,977 MMR
Solo
Chronos
Chronos
Platinum I
ReverseMercury
Chronos
Platinum I
Level 107
God Stats
9W - 6L
1,596 SR
Queue Stats
105W - 103L
1,937 MMR
Party 1
Shiva
Shiva
Platinum I
TrapLover48
Shiva
Platinum I
Level 109
God Stats
4W - 2L
1,601 SR
Queue Stats
480W - 506L
2,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
A1C_Philly
Xbalanque
5
0 / 0 / 0
3,198
640
2,612
1,792
486
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
1
0 / 0 / 0
2,409
482
0
0
0
Chang'e
Lone Wolf438
Chang'e
6
0 / 0 / 0
3,440
688
791
2,660
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
6
1 / 1 / 0
3,630
726
660
2,884
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
5
0 / 0 / 0
3,411
682
762
1,484
747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AtlasNemesisBakasuraCliodhna

VS

Bans
CabrakanKaliLokiLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
5
0 / 0 / 0
3,182
636
1,435
3,885
1,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
 
Skadi
4
0 / 0 / 0
2,870
574
530
1,658
350
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
DJbeGreat
Kuzenbo
4
0 / 0 / 0
3,123
625
364
2,989
1,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
3,113
623
435
1,336
374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
1 / 1 / 0
3,959
792
1,099
2,806
856
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
0
0
0
0
W
Skadi
 
Skadi
0
0
0
0
L
Xbalanque
A1C_Philly
Xbalanque
0
0
0
0
W
Kuzenbo
DJbeGreat
Kuzenbo
0
0
0
0
L
Sylvanus
0
0
0
0
L
Chang'e
Lone Wolf438
Chang'e
0
0
0
0
L
Da Ji
1
1
0
1
W
0
0
0
0
W
1
1
0
1
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,825
Damage
3,863
8,820
Taken
12,674
2,809
Mitigated
3,985
4,736
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
1,435
756
0
828
3,885
1,133
0
321
3,520
0
18,589
W
Skadi
 
Skadi
530
329
0
752
1,658
350
0
298
1,360
0
10,777
L
Xbalanque
A1C_Philly
Xbalanque
2,612
1,059
0
996
1,792
486
0
364
1,428
0
18,267
W
Kuzenbo
DJbeGreat
Kuzenbo
364
240
531
1,032
2,989
1,272
0
464
2,525
5,998
0
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Lone Wolf438
Chang'e
791
70
0
1,731
2,660
733
0
435
2,225
16,107
0
L
Da Ji
660
190
0
1,329
2,884
843
0
0
2,884
0
13,784
W
435
83
0
822
1,336
374
0
362
910
15,509
0
W
1,099
538
0
603
2,806
856
0
0
2,806
0
19,512
L
Ymir
762
287
0
680
1,484
747
0
0
1,484
8,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,088
Gold Earned
16,247
108
Minions Killed
135
0
Camps Cleared
0
363,786
Distance Traveled
454,028
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,182
636
34
7
0
111,562
1
W
Skadi
2,870
574
18
4
0
75,870
1
L
Xbalanque
3,198
640
35
7
0
85,285
0
W
Kuzenbo
3,123
625
11
2
0
94,545
2
L
Sylvanus
2,409
482
0
0
0
0
0
L
Chang'e
3,440
688
33
7
0
91,804
2
L
Da Ji
3,630
726
26
5
0
87,591
2
W
Chronos
3,113
623
28
6
0
82,073
1
W
Shiva
3,959
792
44
9
0
89,978
1
L
Ymir
3,411
682
14
3
0
99,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role