Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Zaih
Amaterasu
Level 52
God Stats
9W - 12L
1,415 SR
Queue Stats
136W - 177L
1,372 Elo+
Solo
Freya
Freya
klawless1990
Freya
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 164L
1,400 Elo+
Party 1
Cliodhna
Cliodhna
pizzalightning
Cliodhna
Level 138
God Stats
19W - 21L
1,512 SR
Queue Stats
211W - 241L
1,435 Elo+
Party 1
Team Averages
Level 107
1,485 SR
1,441 Elo+

VS

Team Averages
Level 83
1,442 SR
1,460 Elo+
Amaterasu
Amaterasu
Dexar1ty
Amaterasu
Level 48
God Stats
1W - 4L
1,183 SR
Queue Stats
85W - 98L
1,383 Elo+
Solo
Ah Puch
Ah Puch
JaysolMC
Ah Puch
Level 64
God Stats
20W - 23L
1,457 SR
Queue Stats
541W - 580L
1,458 Elo+
Solo
Charybdis
Charybdis
SwiftCripple
Charybdis
Level 41
God Stats
12W - 11L
1,389 SR
Queue Stats
54W - 48L
1,445 Elo+
Solo
Bellona
Bellona
UncleFlintyPoo
Bellona
Level 143
God Stats
28W - 21L
1,559 SR
Queue Stats
317W - 316L
1,467 Elo+
Solo
Nox
Nox
crystaliq
Nox
Level 121
God Stats
26W - 25L
1,622 SR
Queue Stats
515W - 512L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
7 / 0 / 6
11,756
560
20,739
11,668
5,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
 
Baron Samedi
16
3 / 2 / 7
9,384
447
7,705
13,092
16,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Zaih
Amaterasu
18
2 / 1 / 5
11,338
540
10,562
25,318
22,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 2 / 2
9,922
472
9,728
12,654
6,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
17
8 / 3 / 6
11,011
524
14,146
19,745
9,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dexar1ty
Amaterasu
15
1 / 4 / 1
9,567
456
9,598
18,100
12,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
JaysolMC
Ah Puch
13
0 / 9 / 2
8,590
409
7,678
19,724
7,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SwiftCripple
Charybdis
14
0 / 8 / 2
8,844
421
5,781
19,938
7,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 2 / 4
10,117
482
14,995
19,453
13,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 1 / 2
9,216
439
8,343
11,343
6,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
24
Kills
8
8
Deaths
24
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
0
6
10
W
Baron Samedi
 
Baron Samedi
3
2
7
3.25
L
Amaterasu
Dexar1ty
Amaterasu
1
4
1
0.38
L
Ah Puch
JaysolMC
Ah Puch
0
9
2
0.11
L
Charybdis
SwiftCripple
Charybdis
0
8
2
0.13
L
3
2
4
2.5
W
Amaterasu
Zaih
Amaterasu
2
1
5
4.5
L
4
1
2
5
W
4
2
2
2.5
W
Cliodhna
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,880
Damage
46,395
82,477
Taken
88,558
59,003
Mitigated
46,874
29,850
Healing
20,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
20,739
2,737
0
2,882
11,668
5,212
1,246
4,294
7,374
116,225
0
W
Baron Samedi
 
Baron Samedi
7,705
1,008
652
3,889
13,092
16,360
217
3,416
9,676
46,474
0
L
Amaterasu
Dexar1ty
Amaterasu
9,598
3,717
0
6,996
18,100
12,443
696
3,858
14,216
0
63,412
L
Ah Puch
JaysolMC
Ah Puch
7,678
968
0
3,458
19,724
7,375
0
10,500
9,224
55,390
0
L
Charybdis
SwiftCripple
Charybdis
5,781
4,673
0
5,281
19,938
7,291
2,535
10,061
8,997
0
63,459
L
14,995
4,024
0
3,266
19,453
13,484
20
6,494
12,891
0
85,381
W
Amaterasu
Zaih
Amaterasu
10,562
5,517
216
13,032
25,318
22,080
638
3,021
22,297
0
96,209
L
8,343
717
537
723
11,343
6,281
0
6,731
4,534
43,924
0
W
9,728
2,977
0
6,097
12,654
6,035
798
1,578
11,076
63,780
0
W
Cliodhna
14,146
2,010
0
3,082
19,745
9,316
369
3,712
16,033
0
79,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,411
Gold Earned
46,334
629
Minions Killed
475
0
Camps Cleared
0
2,015,676
Distance Traveled
1,919,104
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,756
560
196
9
0
413,577
8
W
Baron Samedi
9,384
447
70
3
0
367,163
5
L
Amaterasu
9,567
456
97
5
0
411,217
2
L
Ah Puch
8,590
409
79
4
0
329,595
0
L
Charybdis
8,844
421
107
5
0
318,408
2
L
Bellona
10,117
482
124
6
0
460,988
13
W
Amaterasu
11,338
540
166
8
0
386,422
5
L
Nox
9,216
439
68
3
0
398,896
10
W
Freya
9,922
472
95
5
0
386,424
5
W
Cliodhna
11,011
524
102
5
0
462,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role