Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ence888
Ah Muzen Cab
Level 67
God Stats
3W - 3L
1,570 SR
Queue Stats
230W - 254L
1,427 Elo+
Solo
Ymir
Ymir
Iop_12_pa_6_pm
Ymir
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
75W - 110L
1,429 Elo+
Solo
Bellona
Bellona
MikeRivale
Bellona
Level 41
God Stats
8W - 5L
1,118 SR
Queue Stats
31W - 31L
1,230 Elo+
Solo
Chronos
Chronos
albertorubio99
Chronos
Level 69
God Stats
5W - 5L
1,242 SR
Queue Stats
138W - 114L
1,515 Elo+
Party 2
Pele
Pele
mRubio17
Pele
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 53L
1,538 Elo+
Party 2
Team Averages
Level 50
1,386 SR
1,428 Elo+

VS

Team Averages
Level 96
1,514 SR
1,437 Elo+
Fenrir
Fenrir
Paltepillo
Fenrir
Level 60
God Stats
4W - 5L
1,422 SR
Queue Stats
28W - 39L
1,343 Elo+
Party 1
Heimdallr
Heimdallr
iTz_eLe-
Heimdallr
Level 160
God Stats
3W - 9L
1,473 SR
Queue Stats
228W - 210L
1,493 Elo+
Solo
Ymir
Ymir
manolomandanga
Ymir
Level 115
God Stats
1W - 2L
1,744 SR
Queue Stats
135W - 146L
1,444 Elo+
Party 1
Hel
Hel
oxDANCOxo
Hel
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 102L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
popo-2k-_-
Cthulhu
Level 43
God Stats
0W - 2L
1,428 SR
Queue Stats
38W - 38L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ence888
Ah Muzen Cab
13
4 / 0 / 0
7,906
527
7,134
6,202
2,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 1 / 4
8,073
538
3,416
11,216
9,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MikeRivale
Bellona
14
1 / 1 / 0
8,270
551
9,451
12,820
12,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 1 / 3
8,705
580
6,879
6,937
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
15
5 / 0 / 5
9,281
619
13,118
11,138
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Paltepillo
Fenrir
13
1 / 2 / 0
7,293
486
1,823
11,120
5,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
iTz_eLe-
Heimdallr
10
1 / 2 / 0
6,265
418
3,650
9,142
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 1
8,043
536
7,618
12,157
13,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 6 / 0
7,488
499
5,074
11,751
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
popo-2k-_-
Cthulhu
10
0 / 2 / 1
6,711
447
4,609
13,005
10,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ence888
Ah Muzen Cab
4
0
0
4
W
0
1
4
2
W
Bellona
MikeRivale
Bellona
1
1
0
1
L
Fenrir
Paltepillo
Fenrir
1
2
0
0.5
W
3
1
3
4.5
L
Heimdallr
iTz_eLe-
Heimdallr
1
2
0
0.5
W
Pele
5
0
5
7.5
L
0
1
1
0.5
L
1
6
0
0.17
L
Cthulhu
popo-2k-_-
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,998
Damage
22,774
48,313
Taken
57,175
31,927
Mitigated
36,674
16,554
Healing
15,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ence888
Ah Muzen Cab
7,134
3,189
0
2,402
6,202
2,664
1,919
1,414
4,788
0
71,126
W
3,416
443
0
3,772
11,216
9,190
559
3,263
7,948
28,006
0
W
Bellona
MikeRivale
Bellona
9,451
5,331
0
5,168
12,820
12,319
0
7,234
5,586
0
61,188
L
Fenrir
Paltepillo
Fenrir
1,823
364
106
1,499
11,120
5,000
0
930
10,100
0
59,204
W
6,879
2,438
0
2,281
6,937
3,049
1,134
4,022
2,915
52,953
0
L
Heimdallr
iTz_eLe-
Heimdallr
3,650
1,480
0
2,551
9,142
3,402
0
1,298
7,844
0
40,260
W
Pele
13,118
3,818
0
2,931
11,138
4,705
0
2,067
9,071
0
80,709
L
7,618
4,153
0
4,578
12,157
13,899
0
0
12,157
65,005
0
L
5,074
444
646
3,366
11,751
4,071
736
4,019
7,544
61,427
0
L
Cthulhu
popo-2k-_-
Cthulhu
4,609
552
218
2,592
13,005
10,302
56
3,694
9,235
26,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,235
Gold Earned
35,800
478
Minions Killed
446
0
Camps Cleared
0
1,517,065
Distance Traveled
1,330,362
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,906
527
101
7
0
259,633
4
W
Ymir
8,073
538
48
3
0
292,669
7
W
Bellona
8,270
551
110
7
0
281,735
0
L
Fenrir
7,293
486
99
7
0
297,341
1
W
Chronos
8,705
580
107
7
0
296,451
2
L
Heimdallr
6,265
418
90
6
0
256,471
0
W
Pele
9,281
619
112
7
0
386,577
1
L
Ymir
8,043
536
110
7
0
226,424
5
L
Hel
7,488
499
112
7
0
263,416
1
L
Cthulhu
6,711
447
35
2
0
286,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role