Player Matchup

Freya
Freya
N-K-C-
Freya
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 86L
1,635 Elo+
Party 1
Fenrir
Fenrir
PowerHouseofCeII
Fenrir
Level 124
God Stats
0W - 3L
1,145 SR
Queue Stats
205W - 188L
1,573 Elo+
Party 1
King Arthur
King Arthur
joshopolice11
King Arthur
Level 137
God Stats
4W - 2L
1,530 SR
Queue Stats
233W - 203L
1,579 Elo+
Party 1
Team Averages
Level 123
1,392 SR
1,596 Elo+

VS

Team Averages
Level 152
1,561 SR
1,546 Elo+
Chernobog
Chernobog
JoeKennedyFTW
Chernobog
Level 160
God Stats
10W - 12L
1,423 SR
Queue Stats
773W - 763L
1,619 Elo+
Solo
Freya
Freya
UNDEAD_RABBIT
Freya
Level 148
God Stats
2W - 1L
1,767 SR
Queue Stats
307W - 315L
1,496 Elo+
Solo
Yemoja
Yemoja
mikyle myers
Yemoja
Level 147
God Stats
1W - 2L
1,492 SR
Queue Stats
70W - 87L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
N-K-C-
Freya
15
0 / 4 / 5
10,892
573
9,751
21,140
10,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 2 / 2
12,701
668
12,496
21,634
24,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
joshopolice11
King Arthur
16
2 / 5 / 3
11,544
608
18,821
30,175
33,906
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JoeKennedyFTW
Chernobog
17
5 / 3 / 6
12,927
680
22,562
18,588
10,518
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 2 / 3
12,983
683
24,932
19,178
11,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
17
0 / 0 / 11
13,023
685
12,147
15,087
22,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
11
11
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chernobog
JoeKennedyFTW
Chernobog
5
3
6
2.67
L
Freya
N-K-C-
Freya
0
4
5
0.63
L
3
2
2
2
W
6
2
3
3.75
L
King Arthur
joshopolice11
King Arthur
2
5
3
0.7
W
Yemoja
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,068
Damage
59,641
72,949
Taken
52,853
69,202
Mitigated
43,817
17,233
Healing
22,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
JoeKennedyFTW
Chernobog
22,562
10,815
0
4,089
18,588
10,518
2,785
2,346
16,242
0
71,546
L
Freya
N-K-C-
Freya
9,751
2,669
0
8,968
21,140
10,713
1,245
12,980
8,160
42,596
3,651
L
12,496
2,145
641
5,008
21,634
24,583
516
12,510
9,124
0
27,626
W
24,932
10,285
0
9,577
19,178
11,102
149
3,134
16,044
62,342
0
L
King Arthur
joshopolice11
King Arthur
18,821
1,622
167
2,449
30,175
33,906
66
11,984
18,191
0
59,172
W
Yemoja
12,147
2,685
3,947
5,159
15,087
22,197
555
4,099
10,988
28,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,137
Gold Earned
38,933
175
Minions Killed
190
9
Camps Cleared
6
1,043,113
Distance Traveled
945,120
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,927
680
97
5
2
299,861
3
L
Freya
10,892
573
84
4
4
309,352
3
L
Fenrir
12,701
668
37
2
1
380,420
3
W
Freya
12,983
683
61
3
4
313,225
3
L
King Arthur
11,544
608
54
3
4
353,341
6
W
Yemoja
13,023
685
32
2
0
332,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role