Player Matchup

Athena
Athena
 
Athena
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
CopePlusBozo
Ne Zha
Level 25
God Stats
2W - 1L
1,634 SR
Queue Stats
10W - 10L
1,511 Elo+
Party 2
Hera
Hera
Segi Adrian
Hera
Level 69
God Stats
93W - 65L
1,681 SR
Queue Stats
593W - 512L
1,529 Elo+
Party 2
Tyr
Tyr
holzdaddy
Tyr
Level 86
God Stats
5W - 6L
1,495 SR
Queue Stats
213W - 223L
1,372 Elo+
Party 3
Artemis
Artemis
prnc-chrmng
Artemis
Level 6
God Stats
2W - 2L
1,266 SR
Queue Stats
3W - 3L
1,181 Elo+
Party 3
Team Averages
Level 41
1,515 SR
1,418 Elo+

VS

Team Averages
Level 52
1,523 SR
1,392 Elo+
Thor
Thor
Arlene357
Thor
Level 38
God Stats
0W - 1L
1,519 SR
Queue Stats
15W - 23L
1,377 Elo+
Solo
Lancelot
Lancelot
N00B SL8Y3R
Lancelot
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Hera
Hera
Nelxve
Hera
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 106L
1,445 Elo+
Solo
Izanami
Izanami
SonlcSnipeZ9
Izanami
Level 45
God Stats
6W - 5L
1,617 SR
Queue Stats
264W - 269L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
numbmallard990
Sylvanus
Level 87
God Stats
6W - 3L
1,481 SR
Queue Stats
127W - 129L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 0 / 4
5,407
541
2,252
8,861
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
12
6 / 2 / 4
6,952
695
4,760
7,068
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
6 / 0 / 1
6,802
680
6,176
3,108
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 0
6,486
649
3,227
9,124
5,584
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
prnc-chrmng
Artemis
7
0 / 5 / 1
4,368
437
3,709
6,365
1,803
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 3 / 0
5,046
505
4,224
8,545
3,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
N00B SL8Y3R
Lancelot
7
0 / 4 / 0
4,620
462
0
7,919
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
Nelxve
Hera
9
0 / 4 / 1
5,058
506
1,057
5,798
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SonlcSnipeZ9
Izanami
10
4 / 2 / 2
6,306
631
5,734
6,460
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
9
2 / 3 / 4
5,914
591
4,266
9,875
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
16
Kills
6
7
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
4
3
L
Thor
0
3
0
0
W
Ne Zha
6
2
4
4
L
Lancelot
N00B SL8Y3R
Lancelot
0
4
0
0
L
Hera
Nelxve
Hera
0
4
1
0.13
W
6
0
1
6.5
L
Izanami
SonlcSnipeZ9
Izanami
4
2
2
2.5
W
3
0
0
3
L
Sylvanus
2
3
4
1.33
W
Artemis
prnc-chrmng
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,124
Damage
15,281
34,526
Taken
38,597
16,394
Mitigated
16,542
9,320
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,252
1,203
119
2,026
8,861
4,906
0
1,972
6,889
14,718
0
L
Thor
4,224
1,247
0
532
8,545
3,373
0
0
8,545
0
34,337
W
Ne Zha
4,760
1,754
0
1,090
7,068
2,897
0
271
6,797
0
50,897
L
Lancelot
N00B SL8Y3R
Lancelot
0
0
0
300
7,919
2,868
0
1,769
6,088
0
26,467
L
Hera
Nelxve
Hera
1,057
702
0
720
5,798
1,997
0
3,056
2,462
32,446
0
W
6,176
1,281
0
250
3,108
1,204
0
992
2,116
45,828
0
L
Izanami
SonlcSnipeZ9
Izanami
5,734
3,828
0
2,033
6,460
2,142
185
1,549
4,867
0
38,300
W
3,227
841
0
4,864
9,124
5,584
0
0
9,124
0
41,913
L
Sylvanus
4,266
1,888
657
2,846
9,875
6,162
138
1,668
8,207
20,101
0
W
Artemis
prnc-chrmng
Artemis
3,709
2,158
0
971
6,365
1,803
0
2,088
4,277
0
16,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,015
Gold Earned
26,944
318
Minions Killed
260
0
Camps Cleared
0
984,957
Distance Traveled
812,945
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,407
541
14
1
0
217,396
1
L
Thor
5,046
505
53
5
0
153,829
4
W
Ne Zha
6,952
695
96
10
0
218,287
1
L
Lancelot
4,620
462
53
5
0
178,941
0
L
Hera
5,058
506
60
6
0
168,232
2
W
Hera
6,802
680
83
8
0
200,300
0
L
Izanami
6,306
631
70
7
0
169,090
0
W
Tyr
6,486
649
98
10
0
173,859
1
L
Sylvanus
5,914
591
24
2
0
142,853
0
W
Artemis
4,368
437
27
3
0
175,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role