Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JuniorSkull-_-
Zhong Kui
Level 86
God Stats
2W - 2L
1,377 SR
Queue Stats
406W - 441L
1,474 Elo+
Solo
Horus
Horus
O_tal_do_PHZIM
Horus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 148L
1,364 Elo+
Party 1
Loki
Loki
Rodririver82
Loki
Level 68
God Stats
24W - 27L
1,507 SR
Queue Stats
109W - 136L
1,442 Elo+
Solo
Poseidon
Poseidon
Viczin_-
Poseidon
Level 83
God Stats
5W - 10L
1,011 SR
Queue Stats
212W - 264L
1,394 Elo+
Party 1
Team Averages
Level 86
1,379 SR
1,435 Elo+

VS

Team Averages
Level 101
1,568 SR
1,493 Elo+
Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
davixys-davicava
Izanami
Level 67
God Stats
9W - 1L
1,743 SR
Queue Stats
157W - 140L
1,516 Elo+
Solo
Bacchus
Bacchus
little_queen25
Bacchus
Level 83
God Stats
2W - 0L
1,679 SR
Queue Stats
32W - 27L
1,486 Elo+
Solo
Janus
Janus
painness
Janus
Level 143
God Stats
3W - 2L
1,419 SR
Queue Stats
223W - 233L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
2 / 1 / 0
3,906
651
3,980
4,391
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
JuniorSkull-_-
Zhong Kui
7
0 / 2 / 0
3,820
637
2,462
5,153
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 2 / 1
3,762
627
1,637
6,207
2,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 1 / 0
2,834
472
53
1,185
288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Viczin_-
Poseidon
7
0 / 2 / 0
3,942
657
1,242
3,940
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
2 / 0 / 0
4,649
775
3,338
4,688
1,545
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
 
Guan Yu
6
2 / 0 / 0
4,208
701
2,210
4,635
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 1 / 1
4,026
671
2,423
3,456
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
1 / 1 / 1
4,058
676
2,363
5,459
2,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
painness
Janus
8
2 / 0 / 1
4,842
807
3,410
2,688
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
8
8
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
1
0
2
W
Pele
 
Pele
2
0
0
2
W
Guan Yu
 
Guan Yu
2
0
0
2
L
Zhong Kui
JuniorSkull-_-
Zhong Kui
0
2
0
0
L
0
2
1
0.25
L
0
1
0
0
L
Poseidon
Viczin_-
Poseidon
0
2
0
0
W
1
1
1
1.5
W
1
1
1
1.5
W
Janus
painness
Janus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,374
Damage
13,744
20,876
Taken
20,926
8,879
Mitigated
7,442
7,281
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,980
2,128
0
1,699
4,391
1,261
0
361
4,030
0
23,466
W
Pele
 
Pele
3,338
1,228
0
1,915
4,688
1,545
0
2,132
2,332
0
26,369
W
Guan Yu
 
Guan Yu
2,210
129
165
1,743
4,635
1,955
737
385
4,182
0
17,879
L
Zhong Kui
JuniorSkull-_-
Zhong Kui
2,462
227
0
1,915
5,153
2,992
0
0
5,153
18,092
0
L
1,637
1,009
344
2,148
6,207
2,970
0
2,563
3,566
0
7,362
L
53
0
0
260
1,185
288
0
478
645
0
1,542
L
Poseidon
Viczin_-
Poseidon
1,242
242
0
915
3,940
1,368
0
2,033
1,709
22,825
0
W
2,423
1,820
0
926
3,456
744
125
0
3,456
0
29,210
W
2,363
423
713
1,833
5,459
2,373
0
0
5,459
8,803
0
W
Janus
painness
Janus
3,410
397
0
889
2,688
825
0
865
1,793
29,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,264
Gold Earned
21,783
146
Minions Killed
202
0
Camps Cleared
0
482,857
Distance Traveled
672,405
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,906
651
25
4
0
106,826
0
W
Pele
4,649
775
49
8
0
144,679
2
W
Guan Yu
4,208
701
30
5
0
140,211
0
L
Zhong Kui
3,820
637
47
8
0
99,645
1
L
Horus
3,762
627
15
3
0
127,086
0
L
Loki
2,834
472
4
1
0
33,579
0
L
Poseidon
3,942
657
55
9
0
115,721
2
W
Izanami
4,026
671
47
8
0
111,431
2
W
Bacchus
4,058
676
16
3
0
147,461
1
W
Janus
4,842
807
60
10
0
128,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role