Player Matchup

Loki
Loki
FruitfulBasher7
Loki
Level 100
God Stats
3W - 3L
1,530 SR
Queue Stats
49W - 59L
1,474 Elo+
Party 1
Merlin
Merlin
SeanKingston147
Merlin
Level 14
God Stats
10W - 11L
1,585 SR
Queue Stats
23W - 29L
1,437 Elo+
Party 1
Ymir
Ymir
sangfroids
Ymir
Level 87
God Stats
10W - 12L
1,519 SR
Queue Stats
22W - 28L
1,481 Elo+
Solo
Team Averages
Level 67
1,545 SR
1,464 Elo+

VS

Team Averages
Level 93
1,435 SR
1,417 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DevlinReign
Olorun
Level 96
God Stats
18W - 38L
1,298 SR
Queue Stats
23W - 47L
1,259 Elo+
Solo
Ullr
Ullr
JetCylinder
Ullr
Level 76
God Stats
69W - 74L
1,507 SR
Queue Stats
394W - 525L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,390
770
2,011
4,449
1,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

3
0 / 0 / 0
4,254
608
0
0
0
9
1 / 1 / 1
5,385
769
1,668
4,148
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 2
5,327
761
3,187
3,875
2,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
9
0 / 0 / 2
5,324
761
1,450
1,607
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 0
6,018
860
1,871
3,979
1,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
2
2
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
2
1
W
Olorun
0
0
2
1
L
1
1
1
1.5
W
2
1
0
2
L
0
0
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,679
Damage
6,508
8,597
Taken
9,461
4,839
Mitigated
4,254
429
Healing
2,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,187
480
0
1,140
3,875
2,040
447
738
3,137
0
16,136
W
Olorun
1,450
564
0
762
1,607
656
502
698
909
10,059
0
L
2,011
619
0
0
4,449
1,685
0
677
3,548
0
16,375
W
1,871
580
0
550
3,979
1,558
43
809
3,170
0
18,028
L
0
0
0
0
0
0
0
0
0
0
0
L
1,668
392
0
429
4,148
3,154
0
586
3,256
3,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,029
Gold Earned
16,669
37
Minions Killed
91
1
Camps Cleared
7
238,348
Distance Traveled
390,795
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,327
761
25
4
1
157,798
3
W
Olorun
5,324
761
24
3
1
117,719
0
L
Loki
5,390
770
35
5
1
139,926
0
W
Ullr
6,018
860
42
6
5
115,278
2
L
Merlin
4,254
608
0
0
0
0
0
L
Ymir
5,385
769
2
0
0
98,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role