Player Matchup

Chiron
Chiron
NovaStroke814
Chiron
Level 57
God Stats
8W - 7L
1,469 SR
Queue Stats
169W - 205L
1,333 Elo+
Party 2
Zhong Kui
Zhong Kui
VontaCapalot
Zhong Kui
Level 66
God Stats
2W - 2L
1,200 SR
Queue Stats
29W - 36L
1,338 Elo+
Party 3
Hercules
Hercules
iXenae
Hercules
Level 48
God Stats
4W - 8L
1,280 SR
Queue Stats
242W - 273L
1,376 Elo+
Solo
Lancelot
Lancelot
temp-271670
Lancelot
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,288 Elo+
Party 3
Achilles
Achilles
xKiiwyy
Achilles
Level 102
God Stats
12W - 11L
1,716 SR
Queue Stats
356W - 372L
1,405 Elo+
Party 2
Team Averages
Level 68
1,433 SR
1,348 Elo+

VS

Team Averages
Level 72
1,475 SR
1,386 Elo+
Hera
Hera
BlazingCrashh
Hera
Level 84
God Stats
3W - 9L
1,274 SR
Queue Stats
447W - 489L
1,314 Elo+
Solo
Chang'e
Chang'e
Kingraven06
Chang'e
Level 63
God Stats
15W - 11L
1,446 SR
Queue Stats
171W - 186L
1,369 Elo+
Party 1
Skadi
Skadi
Mattslays_19
Skadi
Level 45
God Stats
7W - 5L
1,664 SR
Queue Stats
172W - 190L
1,391 Elo+
Party 1
Fenrir
Fenrir
ZERO-01-
Fenrir
Level 60
God Stats
5W - 6L
1,522 SR
Queue Stats
118W - 145L
1,366 Elo+
Solo
Loki
Loki
eloubiou
Loki
Level 107
God Stats
3W - 1L
1,468 SR
Queue Stats
22W - 18L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,899
450
4,213
9,802
3,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
VontaCapalot
Zhong Kui
15
4 / 3 / 4
9,885
449
11,463
14,666
10,720
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
iXenae
Hercules
16
7 / 0 / 4
11,407
519
11,141
18,924
22,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
temp-271670
Lancelot
16
1 / 4 / 3
9,914
451
6,153
18,183
8,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
xKiiwyy
Achilles
18
3 / 1 / 4
11,427
519
14,437
19,348
26,957
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,751
398
13,073
15,953
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chang'e
Kingraven06
Chang'e
14
1 / 1 / 3
8,888
404
11,170
12,696
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 3
10,804
491
8,654
13,257
5,920
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
ZERO-01-
Fenrir
13
1 / 6 / 3
8,367
380
6,651
15,972
7,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
12
1 / 4 / 2
8,007
364
3,441
13,583
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
17
Kills
9
10
Deaths
17
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Chang'e
Kingraven06
Chang'e
1
1
3
2.5
L
4
1
3
5.5
W
2
2
1
1.25
W
Zhong Kui
VontaCapalot
Zhong Kui
4
3
4
2
L
Fenrir
ZERO-01-
Fenrir
1
6
3
0.42
L
Loki
1
4
2
0.5
W
Hercules
iXenae
Hercules
7
0
4
9
W
Lancelot
temp-271670
Lancelot
1
4
3
0.63
W
Achilles
xKiiwyy
Achilles
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,407
Damage
42,989
80,923
Taken
71,461
73,001
Mitigated
31,700
26,704
Healing
20,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,073
4,977
253
2,921
15,953
5,745
15
3,257
12,696
60,453
0
L
Chang'e
Kingraven06
Chang'e
11,170
1,217
2,616
4,854
12,696
5,651
0
3,204
9,492
61,156
0
L
8,654
5,307
0
5,305
13,257
5,920
540
445
12,812
0
79,643
W
4,213
1,387
432
3,237
9,802
3,895
1,140
3,297
6,469
0
61,695
W
Zhong Kui
VontaCapalot
Zhong Kui
11,463
1,131
0
3,795
14,666
10,720
439
5,558
8,664
60,417
0
L
Fenrir
ZERO-01-
Fenrir
6,651
2,152
0
1,953
15,972
7,654
0
1,848
14,124
0
37,040
L
Loki
3,441
776
510
2,250
13,583
6,730
0
2,709
10,874
0
45,888
W
Hercules
iXenae
Hercules
11,141
1,718
0
8,210
18,924
22,448
223
7,370
11,436
0
41,702
W
Lancelot
temp-271670
Lancelot
6,153
552
96
7,787
18,183
8,981
1,191
3,960
13,995
0
92,630
W
Achilles
xKiiwyy
Achilles
14,437
3,119
0
3,147
19,348
26,957
909
3,108
16,116
0
82,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,532
Gold Earned
44,817
533
Minions Killed
437
0
Camps Cleared
0
2,106,050
Distance Traveled
1,984,251
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,751
398
81
4
0
417,868
2
L
Chang'e
8,888
404
98
4
0
387,898
4
L
Skadi
10,804
491
125
6
0
431,903
6
W
Chiron
9,899
450
110
5
0
350,578
0
W
Zhong Kui
9,885
449
82
4
0
345,879
3
L
Fenrir
8,367
380
65
3
0
384,827
3
L
Loki
8,007
364
68
3
0
361,755
0
W
Hercules
11,407
519
61
3
0
454,360
3
W
Lancelot
9,914
451
137
6
0
492,745
4
W
Achilles
11,427
519
143
7
0
462,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role