Player Matchup

Kukulkan
Kukulkan
EdenPowa27
Kukulkan
Level 124
God Stats
6W - 10L
1,599 SR
Queue Stats
201W - 200L
1,442 Elo+
Party 1
Artio
Artio
HallowBio
Artio
Level 120
God Stats
2W - 1L
1,783 SR
Queue Stats
159W - 154L
1,428 Elo+
Party 1
Bacchus
Bacchus
M4G II M4GeSTiK
Bacchus
Level 139
God Stats
105W - 107L
1,577 SR
Queue Stats
368W - 365L
1,465 Elo+
Party 3
Nemesis
Nemesis
SmashDatAshh
Nemesis
Level 156
God Stats
13W - 13L
1,483 SR
Queue Stats
522W - 508L
1,467 Elo+
Party 1
Charybdis
Charybdis
xHx Battosai
Charybdis
Level 160
God Stats
4W - 13L
1,206 SR
Queue Stats
902W - 927L
1,463 Elo+
Party 3
Team Averages
Level 140
1,530 SR
1,453 Elo+

VS

Team Averages
Level 120
1,416 SR
1,392 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Halnas-
Atlas
Level 121
God Stats
13W - 11L
1,456 SR
Queue Stats
142W - 197L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
ItsMishMish
Danzaburou
Level 127
God Stats
8W - 8L
1,494 SR
Queue Stats
346W - 414L
1,366 Elo+
Party 2
Izanami
Izanami
Rexo_1992
Izanami
Level 129
God Stats
12W - 16L
1,451 SR
Queue Stats
270W - 265L
1,428 Elo+
Solo
Pele
Pele
hitman153153
Pele
Level 117
God Stats
7W - 7L
1,178 SR
Queue Stats
137W - 201L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EdenPowa27
Kukulkan
11
0 / 2 / 0
6,154
440
2,186
4,604
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
HallowBio
Artio
13
2 / 4 / 0
7,055
504
4,517
14,140
7,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 5
6,573
470
5,670
11,488
9,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
SmashDatAshh
Nemesis
11
0 / 3 / 4
6,734
481
8,498
12,422
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
xHx Battosai
Charybdis
11
3 / 4 / 3
6,642
474
6,867
13,056
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 0 / 3
8,123
580
7,341
7,295
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Halnas-
Atlas
11
4 / 3 / 2
7,334
524
7,448
9,318
9,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ItsMishMish
Danzaburou
12
3 / 4 / 4
7,185
513
8,616
11,106
4,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Rexo_1992
Izanami
14
4 / 1 / 0
8,978
641
8,416
13,760
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 3
7,198
514
3,947
10,857
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
15
15
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
3
4.5
L
Kukulkan
EdenPowa27
Kukulkan
0
2
0
0
L
Artio
HallowBio
Artio
2
4
0
0.5
W
Atlas
Halnas-
Atlas
4
3
2
1.67
W
Danzaburou
ItsMishMish
Danzaburou
3
4
4
1.25
L
2
2
5
2.25
W
Izanami
Rexo_1992
Izanami
4
1
0
4
L
Nemesis
SmashDatAshh
Nemesis
0
3
4
0.67
W
1
1
3
2.5
L
Charybdis
xHx Battosai
Charybdis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,738
Damage
35,768
55,710
Taken
52,336
28,327
Mitigated
26,923
13,781
Healing
18,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,341
518
516
4,038
7,295
5,159
864
2,215
5,056
49,477
0
L
Kukulkan
EdenPowa27
Kukulkan
2,186
245
0
214
4,604
2,066
0
2,756
1,848
40,736
0
L
Artio
HallowBio
Artio
4,517
1,086
0
3,952
14,140
7,107
0
780
13,360
35,155
0
W
Atlas
Halnas-
Atlas
7,448
3,102
0
2,348
9,318
9,089
374
2,416
6,893
24,698
0
W
Danzaburou
ItsMishMish
Danzaburou
8,616
2,408
0
1,340
11,106
4,012
936
2,563
8,543
0
37,727
L
5,670
1,007
366
2,471
11,488
9,930
0
3,670
7,818
20,692
0
W
Izanami
Rexo_1992
Izanami
8,416
5,796
0
5,813
13,760
4,802
3,024
3,618
9,822
0
79,088
L
Nemesis
SmashDatAshh
Nemesis
8,498
3,346
0
2,401
12,422
4,651
0
2,287
10,135
0
57,278
W
3,947
1,059
0
4,152
10,857
3,861
0
1,208
9,649
0
43,117
L
Charybdis
xHx Battosai
Charybdis
6,867
3,576
0
4,377
13,056
4,573
264
5,296
7,760
0
39,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,158
Gold Earned
38,818
301
Minions Killed
378
0
Camps Cleared
0
1,289,654
Distance Traveled
1,322,226
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,123
580
93
7
0
290,406
4
L
Kukulkan
6,154
440
65
5
0
235,706
7
L
Artio
7,055
504
46
3
0
265,180
0
W
Atlas
7,334
524
29
2
0
257,343
3
W
Danzaburou
7,185
513
52
4
0
255,335
1
L
Bacchus
6,573
470
28
2
0
261,972
3
W
Izanami
8,978
641
129
9
0
205,250
4
L
Nemesis
6,734
481
91
7
0
303,201
0
W
Pele
7,198
514
75
5
0
313,892
2
L
Charybdis
6,642
474
71
5
0
223,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role