Player Matchup

Neith
Neith
N1a3t2h
Neith
Level 26
God Stats
0W - 1L
1,262 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1
Mercury
Mercury
SAMDAZ
Mercury
Level 93
God Stats
5W - 2L
1,919 SR
Queue Stats
160W - 130L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
Shậde
Cthulhu
Level 89
God Stats
4W - 7L
1,527 SR
Queue Stats
178W - 167L
1,500 Elo+
Party 1
Horus
Horus
XD3M0N1C KN1GHT
Horus
Level 18
God Stats
16W - 8L
1,592 SR
Queue Stats
42W - 31L
1,541 Elo+
Party 1
Merlin
Merlin
YersiniapetisTR
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Team Averages
Level 54
1,560 SR
1,561 Elo+

VS

Team Averages
Level 56
1,452 SR
1,424 Elo+
Arachne
Arachne
AFiF7
Arachne
Level 54
God Stats
86W - 87L
1,510 SR
Queue Stats
190W - 268L
1,398 Elo+
Party 2
Anubis
Anubis
CihanBEEY
Anubis
Level 37
God Stats
65W - 81L
1,459 SR
Queue Stats
166W - 205L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
SwordslEMRE
Danzaburou
Level 59
God Stats
12W - 9L
1,500 SR
Queue Stats
190W - 231L
1,443 Elo+
Party 2
Khepri
Khepri
SwordslMETİN
Khepri
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 262L
1,455 Elo+
Party 2
Chiron
Chiron
WaTMaN7
Chiron
Level 64
God Stats
3W - 3L
1,291 SR
Queue Stats
93W - 97L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
N1a3t2h
Neith
11
0 / 2 / 0
6,098
469
3,648
8,506
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
SAMDAZ
Mercury
10
0 / 4 / 1
6,206
477
5,107
12,514
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Shậde
Cthulhu
12
2 / 1 / 0
7,268
559
6,336
10,776
5,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 2 / 0
5,821
448
4,067
10,774
7,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 0
5,512
424
2,924
7,328
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AFiF7
Arachne
12
5 / 0 / 3
7,403
569
7,956
10,625
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
CihanBEEY
Anubis
12
0 / 2 / 1
7,321
563
8,442
7,705
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SwordslEMRE
Danzaburou
13
3 / 0 / 0
7,755
597
7,991
6,516
2,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 0 / 8
7,375
567
3,217
9,655
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
WaTMaN7
Chiron
12
5 / 0 / 5
7,816
601
8,497
8,441
3,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
14
14
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
AFiF7
Arachne
5
0
3
6.5
W
Anubis
CihanBEEY
Anubis
0
2
1
0.25
L
Neith
N1a3t2h
Neith
0
2
0
0
L
Mercury
SAMDAZ
Mercury
0
4
1
0.13
L
Cthulhu
Shậde
Cthulhu
2
1
0
2
W
Danzaburou
SwordslEMRE
Danzaburou
3
0
0
3
W
1
0
8
5
W
Chiron
WaTMaN7
Chiron
5
0
5
7.5
L
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,082
Damage
36,103
49,898
Taken
42,942
23,699
Mitigated
23,212
15,147
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AFiF7
Arachne
7,956
4,986
0
4,149
10,625
4,318
113
2,300
8,177
0
50,200
W
Anubis
CihanBEEY
Anubis
8,442
490
31
2,900
7,705
4,197
429
4,143
3,090
57,698
0
L
Neith
N1a3t2h
Neith
3,648
1,515
0
2,939
8,506
3,496
0
1,020
7,486
0
40,057
L
Mercury
SAMDAZ
Mercury
5,107
2,194
0
2,596
12,514
4,031
0
2,330
10,184
0
53,660
L
Cthulhu
Shậde
Cthulhu
6,336
315
183
4,769
10,776
5,986
0
6,507
4,269
44,465
0
W
Danzaburou
SwordslEMRE
Danzaburou
7,991
3,918
0
2,630
6,516
2,785
1,210
0
6,516
0
65,986
W
3,217
450
79
2,717
9,655
8,549
284
205
9,450
24,368
0
W
Chiron
WaTMaN7
Chiron
8,497
3,073
90
3,500
8,441
3,363
589
1,992
6,449
0
46,458
L
4,067
1,885
468
3,132
10,774
7,728
0
1,288
9,486
0
16,335
L
2,924
453
0
1,060
7,328
2,458
0
514
6,814
29,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,905
Gold Earned
37,670
363
Minions Killed
420
0
Camps Cleared
0
1,262,703
Distance Traveled
1,313,810
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,403
569
89
7
0
309,944
0
W
Anubis
7,321
563
107
8
0
234,322
3
L
Neith
6,098
469
79
6
0
208,977
0
L
Mercury
6,206
477
96
7
0
301,693
1
L
Cthulhu
7,268
559
101
8
0
272,199
5
W
Danzaburou
7,755
597
112
9
0
240,090
3
W
Khepri
7,375
567
25
2
0
261,623
0
W
Chiron
7,816
601
87
7
0
267,831
4
L
Horus
5,821
448
22
2
0
263,803
0
L
Merlin
5,512
424
65
5
0
216,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role