Player Matchup

Anhur
Anhur
 
Anhur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ChowderAwakens
Odin
Level 142
God Stats
2W - 10L
1,443 SR
Queue Stats
226W - 268L
1,322 Elo+
Party 2
Anubis
Anubis
IcyBassoon13770
Anubis
Level 128
God Stats
9W - 16L
1,358 SR
Queue Stats
440W - 538L
1,437 Elo+
Party 2
Team Averages
Level 118
1,434 SR
1,420 Elo+

VS

Team Averages
Level 67
1,500 SR
1,351 Elo+
Hades
Hades
DeadlyAwayi
Hades
Level 68
God Stats
14W - 8L
1,626 SR
Queue Stats
440W - 650L
1,384 Elo+
Party 1
Mulan
Mulan
GoldenMr B00M
Mulan
Level 43
God Stats
11W - 22L
1,373 SR
Queue Stats
129W - 234L
1,320 Elo+
Party 1
Awilix
Awilix
JHUNTER626
Awilix
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 6 / 5
10,008
667
8,654
13,343
4,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 10
10,698
713
8,162
15,687
15,300
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 6 / 6
10,572
705
13,415
12,952
5,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 9
10,262
684
10,375
14,748
6,210
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 6
10,779
719
8,408
13,220
10,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
JHUNTER626
Awilix
16
8 / 6 / 6
11,778
785
14,267
14,567
5,818
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
13
Kills
14
14
Deaths
13
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
6
5
1.08
L
3
2
10
4
W
2
4
9
1.63
W
4
3
6
2.33
L
6
6
6
1.5
W
Awilix
JHUNTER626
Awilix
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,231
Damage
33,050
41,982
Taken
42,535
25,999
Mitigated
22,336
4,096
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,654
4,163
0
849
13,343
4,957
72
3,342
10,001
0
31,770
L
8,162
2,595
0
0
15,687
15,300
0
4,545
11,142
349
17,991
W
10,375
517
813
2,484
14,748
6,210
863
6,546
8,202
30,525
0
W
8,408
1,063
320
1,242
13,220
10,308
1,539
3,679
9,541
0
36,852
L
13,415
1,148
0
3,247
12,952
5,742
92
2,941
10,011
46,202
0
W
Awilix
JHUNTER626
Awilix
14,267
5,180
562
1,014
14,567
5,818
446
4,363
10,204
0
37,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,278
Gold Earned
32,819
142
Minions Killed
150
6
Camps Cleared
6
685,266
Distance Traveled
743,378
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,008
667
54
4
2
221,165
2
L
Odin
10,698
713
24
2
2
257,745
0
W
Hades
10,262
684
41
3
3
231,794
0
W
Mulan
10,779
719
65
4
2
249,027
7
L
Anubis
10,572
705
64
4
2
206,356
3
W
Awilix
11,778
785
44
3
1
262,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role