Player Matchup

Hel
Hel
GOTuPANICKIN
Hel
Level 62
God Stats
1W - 8L
1,293 SR
Queue Stats
5W - 16L
1,270 Elo+
Solo
Lancelot
Lancelot
Gidgid109
Lancelot
Level 65
God Stats
3W - 3L
1,621 SR
Queue Stats
59W - 55L
1,519 Elo+
Solo
Atlas
Atlas
Snyderboy42
Atlas
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,155 Elo+
Solo
Odin
Odin
Spiccy5098
Odin
Level 80
God Stats
3W - 2L
1,704 SR
Queue Stats
212W - 185L
1,463 Elo+
Solo
Izanami
Izanami
oscarfu_1403run
Izanami
Level 64
God Stats
11W - 12L
1,564 SR
Queue Stats
90W - 103L
1,491 Elo+
Solo
Team Averages
Level 71
1,536 SR
1,380 Elo+

VS

Team Averages
Level 104
1,605 SR
1,477 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
CuBbYxStArZ
Lancelot
Level 82
God Stats
3W - 6L
1,440 SR
Queue Stats
477W - 483L
1,380 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DManiac231
Morgan Le Fay
Level 89
God Stats
3W - 0L
1,699 SR
Queue Stats
57W - 57L
1,440 Elo+
Solo
Atlas
Atlas
LMcNative52
Atlas
Level 120
God Stats
21W - 13L
1,613 SR
Queue Stats
230W - 224L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
MeatHammrr
Danzaburou
Level 130
God Stats
13W - 8L
1,772 SR
Queue Stats
232W - 241L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
9,387
469
4,531
13,868
6,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Gidgid109
Lancelot
13
1 / 6 / 4
8,518
426
8,613
21,250
10,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 5
8,323
416
9,440
20,359
20,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 3 / 1
9,672
484
16,091
18,874
21,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 3 / 3
8,586
429
11,914
16,175
6,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
3 / 1 / 2
10,255
513
8,643
15,098
8,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lancelot
CuBbYxStArZ
Lancelot
18
11 / 1 / 7
11,403
570
21,375
18,759
11,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
DManiac231
Morgan Le Fay
16
1 / 1 / 7
10,187
509
13,728
14,138
8,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 8
10,102
505
8,044
19,501
22,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
MeatHammrr
Danzaburou
16
4 / 1 / 5
10,839
542
14,446
15,719
7,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
7
Kills
22
22
Deaths
7
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
2
4
W
Lancelot
CuBbYxStArZ
Lancelot
11
1
7
14.5
W
Morgan Le Fay
DManiac231
Morgan Le Fay
1
1
7
4.5
L
2
7
1
0.36
L
Lancelot
Gidgid109
Lancelot
1
6
4
0.5
W
3
3
8
2.33
W
Danzaburou
MeatHammrr
Danzaburou
4
1
5
6.5
L
1
3
5
1.17
L
1
3
1
0.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,589
Damage
66,236
90,526
Taken
83,215
64,826
Mitigated
58,045
16,899
Healing
28,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,643
3,439
507
6,310
15,098
8,641
2,152
731
14,367
0
73,200
W
Lancelot
CuBbYxStArZ
Lancelot
21,375
4,827
0
5,968
18,759
11,210
0
2,730
16,029
0
85,174
W
Morgan Le Fay
DManiac231
Morgan Le Fay
13,728
2,140
0
3,077
14,138
8,140
806
3,780
10,358
88,533
0
L
4,531
509
347
2,596
13,868
6,000
429
3,506
10,172
54,397
0
L
Lancelot
Gidgid109
Lancelot
8,613
1,906
0
5,539
21,250
10,085
0
4,161
16,907
0
63,548
W
8,044
3,663
886
3,133
19,501
22,637
713
3,296
16,205
27,419
0
W
Danzaburou
MeatHammrr
Danzaburou
14,446
6,211
0
8,654
15,719
7,417
5,440
3,434
12,285
0
99,081
L
9,440
3,322
0
2,176
20,359
20,758
0
6,506
13,749
26,516
0
L
16,091
2,270
0
2,536
18,874
21,670
0
3,793
14,949
0
76,425
L
11,914
6,860
0
3,705
16,175
6,313
0
3,819
12,319
0
72,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,486
Gold Earned
52,786
503
Minions Killed
551
0
Camps Cleared
0
1,853,392
Distance Traveled
1,980,190
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,255
513
120
6
0
368,686
1
W
Lancelot
11,403
570
102
5
0
468,635
3
W
Morgan Le Fay
10,187
509
150
8
0
368,394
2
L
Hel
9,387
469
108
5
0
328,513
2
L
Lancelot
8,518
426
92
5
0
415,704
6
W
Atlas
10,102
505
28
1
0
411,390
7
W
Danzaburou
10,839
542
151
8
0
363,085
6
L
Atlas
8,323
416
24
1
0
395,051
3
L
Odin
9,672
484
150
8
0
367,229
2
L
Izanami
8,586
429
129
6
0
346,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role