Player Matchup

Zeus
Zeus
Gold II
Crippn
Zeus
Gold II
Level 104
God Stats
20W - 22L
1,488 SR
Queue Stats
287W - 396L
1,507 MMR
Party 2
Lancelot
Lancelot
Gold IV
WhereIsUFrom
Lancelot
Gold IV
Level 125
God Stats
10W - 23L
1,454 SR
Queue Stats
393W - 508L
1,470 MMR
Party 2
Cerberus
Cerberus
Bronze V
nesquikee
Cerberus
Bronze V
Level 146
God Stats
1W - 2L
1,388 SR
Queue Stats
6W - 8L
1,383 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,443 SR
1,453 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,535 SR
1,880 MMR
Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Platinum III
Bigtyme Bob
Jormungandr
Platinum III
Level 139
God Stats
8W - 8L
1,424 SR
Queue Stats
269W - 247L
1,158 MMR
Solo
Ne Zha
Ne Zha
Masters
GHOSTROP
Ne Zha
Masters
Level 160
God Stats
14W - 8L
1,680 SR
Queue Stats
379W - 430L
2,980 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Crippn
Zeus
13
1 / 8 / 6
8,657
666
12,610
11,313
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Lancelot
WhereIsUFrom
Lancelot
13
1 / 7 / 6
8,992
692
14,259
17,784
8,164
Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cerberus
nesquikee
Cerberus
13
5 / 2 / 1
9,461
728
8,937
24,059
27,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AresAchillesBaron SamediPersephonePoseidon

VS

Bans
SobekAtlasOdinGaneshaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
10 / 2 / 6
11,336
872
22,164
15,770
10,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Jormungandr
Bigtyme Bob
Jormungandr
15
4 / 4 / 9
10,574
813
9,503
15,592
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ne Zha
GHOSTROP
Ne Zha
15
3 / 1 / 12
9,949
765
16,085
16,673
8,596
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
7
Kills
17
17
Deaths
7
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
10
2
6
6.5
W
Jormungandr
Bigtyme Bob
Jormungandr
4
4
9
2.13
L
Zeus
Crippn
Zeus
1
8
6
0.5
W
Ne Zha
GHOSTROP
Ne Zha
3
1
12
9
L
Lancelot
WhereIsUFrom
Lancelot
1
7
6
0.57
L
Cerberus
nesquikee
Cerberus
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,806
Damage
47,752
53,156
Taken
48,035
39,990
Mitigated
32,231
9,208
Healing
16,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
22,164
2,930
0
5,828
15,770
10,395
744
5,985
9,555
53,662
0
W
Jormungandr
Bigtyme Bob
Jormungandr
9,503
3,950
1,717
5,233
15,592
13,240
505
7,608
7,503
31,154
0
L
Zeus
Crippn
Zeus
12,610
1,440
0
0
11,313
4,614
0
5,968
5,189
29,592
0
W
Ne Zha
GHOSTROP
Ne Zha
16,085
5,657
507
3,344
16,673
8,596
760
7,127
9,162
0
39,793
L
Lancelot
WhereIsUFrom
Lancelot
14,259
3,667
0
1,520
17,784
8,164
0
10,204
7,198
0
35,955
L
Cerberus
nesquikee
Cerberus
8,937
1,109
0
7,688
24,059
27,212
0
14,681
8,859
25,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,110
Gold Earned
31,859
157
Minions Killed
159
5
Camps Cleared
6
675,683
Distance Traveled
751,708
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,336
872
85
7
6
241,953
0
W
Jormungandr
10,574
813
42
3
0
225,061
1
L
Zeus
8,657
666
56
4
2
192,305
4
W
Ne Zha
9,949
765
32
2
0
284,694
0
L
Lancelot
8,992
692
55
4
3
242,749
0
L
Cerberus
9,461
728
46
4
0
240,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role