Player Matchup

King Arthur
King Arthur
Luchini9
King Arthur
Level 109
God Stats
28W - 45L
1,483 SR
Queue Stats
225W - 240L
1,430 Elo+
Solo
Hel
Hel
Original_Riot
Hel
Level 18
God Stats
0W - 3L
1,279 SR
Queue Stats
22W - 35L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ShaggyUchiha1995
Danzaburou
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,724 Elo+
Party 2
Team Averages
Level 61
1,421 SR
1,551 Elo+

VS

Team Averages
Level 108
1,513 SR
1,347 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ghojy 7UP
Ah Muzen Cab
Level 53
God Stats
5W - 7L
1,500 SR
Queue Stats
55W - 61L
1,119 Elo+
Party 1
Ra
Ra
I Love Oreo1593
Ra
Level 146
God Stats
1W - 0L
1,871 SR
Queue Stats
44W - 27L
1,584 Elo+
Party 1
Jormungandr
Jormungandr
Rinkashikimo
Jormungandr
Level 126
God Stats
3W - 4L
1,169 SR
Queue Stats
62W - 83L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Luchini9
King Arthur
9
0 / 3 / 0
6,123
612
3,511
14,641
12,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 2 / 0
5,942
594
3,028
7,330
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ShaggyUchiha1995
Danzaburou
9
0 / 5 / 0
6,058
606
6,290
9,536
4,369
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ghojy 7UP
Ah Muzen Cab
12
3 / 0 / 7
7,646
765
7,622
3,433
1,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 0 / 4
8,232
823
11,172
6,119
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Rinkashikimo
Jormungandr
11
1 / 0 / 9
7,761
776
6,577
10,364
8,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ghojy 7UP
Ah Muzen Cab
3
0
7
6.5
W
6
0
4
8
L
King Arthur
Luchini9
King Arthur
0
3
0
0
L
0
2
0
0
W
Jormungandr
Rinkashikimo
Jormungandr
1
0
9
5.5
L
Danzaburou
ShaggyUchiha1995
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,829
Damage
25,371
31,507
Taken
19,916
20,501
Mitigated
13,447
10,843
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ghojy 7UP
Ah Muzen Cab
7,622
2,574
0
1,471
3,433
1,844
703
759
2,596
0
27,346
W
11,172
865
944
2,789
6,119
2,855
539
671
5,304
36,439
0
L
King Arthur
Luchini9
King Arthur
3,511
525
292
3,279
14,641
12,632
0
6,423
8,218
0
12,532
L
3,028
497
2,526
3,283
7,330
3,500
0
5,434
1,896
12,052
0
W
Jormungandr
Rinkashikimo
Jormungandr
6,577
726
0
3,767
10,364
8,748
59
1,560
8,596
18,368
0
L
Danzaburou
ShaggyUchiha1995
Danzaburou
6,290
2,685
0
1,463
9,536
4,369
0
6,219
3,317
0
19,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,123
Gold Earned
23,639
91
Minions Killed
132
1
Camps Cleared
8
530,591
Distance Traveled
607,689
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,646
765
52
5
4
204,261
3
W
Ra
8,232
823
49
5
2
202,852
1
L
King Arthur
6,123
612
12
1
0
191,924
2
L
Hel
5,942
594
31
3
1
184,207
2
W
Jormungandr
7,761
776
31
3
2
200,576
6
L
Danzaburou
6,058
606
48
5
0
154,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role