Player Matchup

Hou Yi
Hou Yi
Platinum V
 
Hou Yi
Platinum V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum V
agingerbeast89
Ravana
Platinum V
Level 133
God Stats
22W - 16L
1,647 SR
Queue Stats
380W - 397L
1,674 MMR
Solo
Zeus
Zeus
Platinum III
forgivenyo
Zeus
Platinum III
Level 145
God Stats
2W - 0L
1,782 SR
Queue Stats
247W - 222L
1,612 MMR
Party 2
Ymir
Ymir
Platinum III
leoorchid
Ymir
Platinum III
Level 155
God Stats
5W - 7L
1,397 SR
Queue Stats
292W - 279L
1,777 MMR
Solo
Cerberus
Cerberus
Platinum II
lobsterboy78
Cerberus
Platinum II
Level 144
God Stats
4W - 5L
1,602 SR
Queue Stats
247W - 229L
1,925 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,586 SR
1,698 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,649 SR
1,782 MMR
Athena
Athena
Platinum I
CRAB PAPI
Athena
Platinum I
Level 159
God Stats
2W - 1L
1,882 SR
Queue Stats
96W - 95L
1,994 MMR
Party 1
Yu Huang
Yu Huang
Platinum III
HeyItsMedicine
Yu Huang
Platinum III
Level 158
God Stats
6W - 10L
1,590 SR
Queue Stats
324W - 325L
1,720 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
HotDeli
Kuzenbo
Platinum II
Level 88
God Stats
3W - 4L
1,628 SR
Queue Stats
161W - 142L
1,737 MMR
Solo
Artemis
Artemis
Platinum IV
Imngodmode
Artemis
Platinum IV
Level 159
God Stats
8W - 4L
1,676 SR
Queue Stats
142W - 138L
1,819 MMR
Party 1
Da Ji
Da Ji
Platinum V
WhiteSilence313
Da Ji
Platinum V
Level 157
God Stats
0W - 1L
1,469 SR
Queue Stats
173W - 166L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 0 / 1
5,739
574
7,015
4,912
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
4,969
497
1,273
3,740
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 0
5,753
575
3,212
4,207
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
1 / 0 / 1
5,276
528
2,742
6,338
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
lobsterboy78
Cerberus
11
1 / 0 / 0
6,241
624
2,691
4,058
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
LancelotBakasuraLokiCliodhna

VS

Bans
King ArthurCabrakanUllrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CRAB PAPI
Athena
8
0 / 0 / 0
5,050
505
2,524
6,831
3,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
10
1 / 2 / 0
5,846
585
2,808
4,787
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
HotDeli
Kuzenbo
11
0 / 1 / 0
6,016
602
2,115
5,064
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Imngodmode
Artemis
8
0 / 3 / 0
4,666
467
1,227
6,451
2,314
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
4,929
493
1,616
7,106
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
7
Kills
1
1
Deaths
7
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
1
2.5
L
Athena
CRAB PAPI
Athena
0
0
0
0
L
Yu Huang
1
2
0
0.5
L
Kuzenbo
HotDeli
Kuzenbo
0
1
0
0
L
Artemis
Imngodmode
Artemis
0
3
0
0
L
0
1
0
0
W
0
1
0
0
W
3
0
0
3
W
Ymir
1
0
1
1.5
W
Cerberus
lobsterboy78
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,933
Damage
10,290
23,255
Taken
30,239
11,378
Mitigated
13,060
7,618
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,015
3,647
0
2,556
4,912
1,843
366
1,745
3,167
0
43,586
L
Athena
CRAB PAPI
Athena
2,524
1,034
1,258
1,856
6,831
3,423
0
454
6,377
14,253
0
L
Yu Huang
2,808
547
0
1,023
4,787
1,824
0
2,628
2,159
37,775
0
L
Kuzenbo
HotDeli
Kuzenbo
2,115
763
0
1,158
5,064
3,141
0
2,518
2,248
37,723
0
L
Artemis
Imngodmode
Artemis
1,227
26
0
833
6,451
2,314
0
1,690
4,761
0
23,645
L
1,616
151
0
2,504
7,106
2,358
0
1,057
6,049
0
30,498
W
1,273
279
0
1,075
3,740
1,719
0
493
3,207
0
37,306
W
3,212
588
0
500
4,207
1,387
0
1,443
2,632
36,354
0
W
Ymir
2,742
1,641
0
1,545
6,338
4,730
0
1,362
4,859
15,945
0
W
Cerberus
lobsterboy78
Cerberus
2,691
213
0
1,942
4,058
1,699
0
1,899
1,943
43,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,978
Gold Earned
26,507
345
Minions Killed
300
0
Camps Cleared
0
930,000
Distance Traveled
1,016,469
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,739
574
73
7
0
164,029
0
L
Athena
5,050
505
23
2
0
229,028
3
L
Yu Huang
5,846
585
72
7
0
191,895
2
L
Kuzenbo
6,016
602
94
9
0
186,419
3
L
Artemis
4,666
467
47
5
0
181,459
0
L
Da Ji
4,929
493
64
6
0
227,668
2
W
Ravana
4,969
497
61
6
0
209,649
3
W
Zeus
5,753
575
76
8
0
185,794
0
W
Ymir
5,276
528
22
2
0
185,361
2
W
Cerberus
6,241
624
113
11
0
185,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role