Player Matchup

Horus
Horus
Furotica
Horus
Level 91
God Stats
4W - 2L
1,545 SR
Queue Stats
118W - 75L
1,747 Elo+
Party 2
Scylla
Scylla
KibaRV
Scylla
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 136L
1,436 Elo+
Solo
Neith
Neith
Screeok
Neith
Level 132
God Stats
6W - 1L
1,630 SR
Queue Stats
189W - 131L
1,734 Elo+
Party 2
Bastet
Bastet
TeRaNiD
Bastet
Level 44
God Stats
3W - 0L
1,804 SR
Queue Stats
76W - 32L
1,838 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WBTBWB666
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 29L
1,857 Elo+
Party 2
Team Averages
Level 84
1,596 SR
1,722 Elo+

VS

Team Averages
Level 91
1,479 SR
1,540 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
H4wk7
Bellona
Level 65
God Stats
0W - 1L
1,490 SR
Queue Stats
16W - 16L
1,546 Elo+
Party 1
Geb
Geb
SakuTheMedic
Geb
Level 124
God Stats
0W - 1L
1,407 SR
Queue Stats
24W - 22L
1,609 Elo+
Party 1
Nox
Nox
xBagelx124x
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Furotica
Horus
15
1 / 2 / 16
10,380
741
5,818
19,244
22,757
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
KibaRV
Scylla
18
8 / 2 / 11
11,076
791
20,123
10,410
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Screeok
Neith
20
11 / 1 / 13
12,303
879
25,822
14,745
10,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
TeRaNiD
Bastet
14
4 / 5 / 12
9,574
684
20,513
21,192
10,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
WBTBWB666
Ah Muzen Cab
18
1 / 0 / 24
10,735
767
30,553
18,579
13,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 4 / 7
9,491
678
12,611
19,980
12,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sun Wukong
 
Sun Wukong
16
3 / 5 / 5
9,044
646
16,607
25,834
25,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
H4wk7
Bellona
13
3 / 6 / 2
8,924
637
16,602
20,841
18,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 6 / 7
8,962
640
8,913
25,435
27,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 4 / 8
8,481
606
9,072
16,717
9,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
38
25
Kills
9
10
Deaths
25
76
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
7
1.38
L
Sun Wukong
 
Sun Wukong
3
5
5
1.1
W
Horus
Furotica
Horus
1
2
16
4.5
L
Bellona
H4wk7
Bellona
3
6
2
0.67
W
Scylla
KibaRV
Scylla
8
2
11
6.75
L
1
6
7
0.75
W
Neith
Screeok
Neith
11
1
13
17.5
W
Bastet
TeRaNiD
Bastet
4
5
12
2
W
Ah Muzen Cab
WBTBWB666
Ah Muzen Cab
1
0
24
13
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,829
Damage
63,805
84,170
Taken
108,807
63,076
Mitigated
93,613
56,291
Healing
43,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,611
709
11,256
6,333
19,980
12,137
0
2,977
16,318
35,531
0
L
Sun Wukong
 
Sun Wukong
16,607
1,145
2,909
6,536
25,834
25,860
0
5,061
19,916
0
33,052
W
Horus
Furotica
Horus
5,818
2,856
11,877
11,834
19,244
22,757
441
6,963
12,281
0
7,182
L
Bellona
H4wk7
Bellona
16,602
3,262
2,496
2,876
20,841
18,713
0
3,851
16,176
0
20,990
W
Scylla
KibaRV
Scylla
20,123
3,442
1,673
790
10,410
6,038
1,564
4,652
5,758
37,774
0
L
8,913
660
4,183
3,044
25,435
27,518
0
6,159
18,247
12,188
0
W
Neith
Screeok
Neith
25,822
9,337
1,357
8,674
14,745
10,608
2,680
5,647
9,098
0
49,169
W
Bastet
TeRaNiD
Bastet
20,513
3,990
1,921
6,723
21,192
10,499
0
6,639
14,553
0
26,002
W
Ah Muzen Cab
WBTBWB666
Ah Muzen Cab
30,553
11,238
1,246
10,196
18,579
13,174
2,514
6,695
11,884
0
59,403
L
9,072
1,205
1,656
1,896
16,717
9,385
0
2,075
14,347
19,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,068
Gold Earned
44,902
158
Minions Killed
157
0
Camps Cleared
0
1,271,608
Distance Traveled
1,220,335
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,491
678
52
4
0
252,023
0
L
Sun Wukong
9,044
646
36
3
0
258,323
2
W
Horus
10,380
741
2
0
0
274,573
0
L
Bellona
8,924
637
16
1
0
238,284
0
W
Scylla
11,076
791
44
3
0
223,850
0
L
Geb
8,962
640
12
1
0
248,865
0
W
Neith
12,303
879
49
4
0
212,897
1
W
Bastet
9,574
684
9
1
0
286,510
0
W
Ah Muzen Cab
10,735
767
54
4
0
273,778
1
L
Nox
8,481
606
41
3
0
222,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role