Player Matchup

Bacchus
Bacchus
Anlovdan
Bacchus
Level 107
God Stats
43W - 31L
1,502 SR
Queue Stats
453W - 529L
1,384 Elo+
Party 2
Hel
Hel
Dalieban
Hel
Level 82
God Stats
2W - 3L
1,345 SR
Queue Stats
445W - 518L
1,384 Elo+
Party 2
Cliodhna
Cliodhna
Raeyzi
Cliodhna
Level 42
God Stats
8W - 6L
1,246 SR
Queue Stats
51W - 59L
1,370 Elo+
Party 1
Mulan
Mulan
Senilnicovek
Mulan
Level 60
God Stats
10W - 14L
1,429 SR
Queue Stats
197W - 212L
1,431 Elo+
Solo
Chernobog
Chernobog
kodplume
Chernobog
Level 89
God Stats
5W - 4L
1,465 SR
Queue Stats
62W - 54L
1,459 Elo+
Party 1
Team Averages
Level 76
1,397 SR
1,406 Elo+

VS

Team Averages
Level 54
1,565 SR
1,514 Elo+
Set
Set
ArabicaBohne007
Set
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 19L
1,461 Elo+
Party 3
Yemoja
Yemoja
BenHoover69420
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,737 Elo+
Party 3
Gilgamesh
Gilgamesh
Lookinboy
Gilgamesh
Level 36
God Stats
5W - 3L
1,595 SR
Queue Stats
20W - 24L
1,331 Elo+
Solo
Eset
Eset
SambartaBanerjee
Eset
Level 109
God Stats
2W - 5L
1,558 SR
Queue Stats
996W - 1,050L
1,423 Elo+
Solo
Danzaburou
Danzaburou
n0rm1ee
Danzaburou
Level 6
God Stats
1W - 1L
1,675 SR
Queue Stats
3W - 2L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anlovdan
Bacchus
12
2 / 2 / 8
8,512
567
5,062
11,830
12,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 3 / 5
8,896
593
10,695
10,261
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Raeyzi
Cliodhna
12
2 / 1 / 7
8,047
536
6,601
9,235
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 1
9,721
648
9,568
13,226
10,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
kodplume
Chernobog
14
4 / 3 / 6
8,760
584
7,434
10,828
3,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,638
443
5,964
14,321
7,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 2
6,785
452
3,347
7,253
4,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Lookinboy
Gilgamesh
13
2 / 3 / 0
7,714
514
3,655
11,069
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
4 / 7 / 2
7,235
482
5,548
12,544
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
n0rm1ee
Danzaburou
10
2 / 4 / 0
6,476
432
8,413
10,352
4,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
20
Kills
10
10
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Anlovdan
Bacchus
2
2
8
3
L
2
6
1
0.42
L
0
1
2
1
W
6
3
5
2.83
L
Gilgamesh
Lookinboy
Gilgamesh
2
3
0
0.67
W
Cliodhna
Raeyzi
Cliodhna
2
1
7
5.5
L
4
7
2
0.71
W
6
1
1
6.5
W
Chernobog
kodplume
Chernobog
4
3
6
2.33
L
Danzaburou
n0rm1ee
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,360
Damage
26,927
55,380
Taken
55,539
34,426
Mitigated
26,078
18,526
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Anlovdan
Bacchus
5,062
663
0
1,936
11,830
12,558
533
1,233
10,597
20,291
0
L
5,964
3,184
0
2,218
14,321
7,486
0
3,667
10,654
0
40,584
L
3,347
1,258
2,936
1,805
7,253
4,185
0
1,397
5,856
20,977
0
W
10,695
1,275
3,766
5,400
10,261
4,307
439
3,278
6,983
69,569
0
L
Gilgamesh
Lookinboy
Gilgamesh
3,655
1,382
0
2,064
11,069
5,041
0
0
11,069
0
39,257
W
Cliodhna
Raeyzi
Cliodhna
6,601
1,377
0
276
9,235
3,261
496
1,974
7,261
0
41,814
L
5,548
339
0
1,754
12,544
5,310
0
7,484
5,060
34,616
0
W
9,568
2,023
0
5,454
13,226
10,360
29
0
13,226
0
60,235
W
Chernobog
kodplume
Chernobog
7,434
4,246
0
1,694
10,828
3,940
2,466
3,288
7,540
0
62,775
L
Danzaburou
n0rm1ee
Danzaburou
8,413
4,502
1
1,768
10,352
4,056
0
3,209
7,143
0
42,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,936
Gold Earned
34,848
423
Minions Killed
292
0
Camps Cleared
0
1,440,236
Distance Traveled
1,359,717
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,512
567
24
2
0
264,882
4
L
Set
6,638
443
62
4
0
264,253
0
L
Yemoja
6,785
452
23
2
0
264,630
3
W
Hel
8,896
593
112
7
0
290,854
1
L
Gilgamesh
7,714
514
83
6
0
300,649
2
W
Cliodhna
8,047
536
67
4
0
347,604
0
L
Eset
7,235
482
56
4
0
249,009
2
W
Mulan
9,721
648
123
8
0
263,300
9
W
Chernobog
8,760
584
97
6
0
273,596
0
L
Danzaburou
6,476
432
68
5
0
281,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role