Player Matchup

Mulan
Mulan
Anamy
Mulan
Level 119
God Stats
13W - 14L
1,379 SR
Queue Stats
113W - 106L
1,513 Elo+
Party 1
Hera
Hera
Gygydiamons
Hera
Level 80
God Stats
27W - 33L
1,521 SR
Queue Stats
322W - 336L
1,377 Elo+
Solo
Sol
Sol
Luijen
Sol
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 149L
1,530 Elo+
Party 1
Ratatoskr
Ratatoskr
Nexpresso
Ratatoskr
Level 149
God Stats
31W - 14L
1,758 SR
Queue Stats
308W - 296L
1,538 Elo+
Party 1
Horus
Horus
alexascar
Horus
Level 54
God Stats
3W - 0L
1,812 SR
Queue Stats
18W - 12L
1,544 Elo+
Solo
Team Averages
Level 100
1,594 SR
1,500 Elo+

VS

Team Averages
Level 96
1,481 SR
1,435 Elo+
Neith
Neith
Cosmiclown
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,449 Elo+
Solo
Artio
Artio
LGFA
Artio
Level 83
God Stats
2W - 4L
1,452 SR
Queue Stats
73W - 61L
1,528 Elo+
Solo
Nemesis
Nemesis
Selkg
Nemesis
Level 66
God Stats
48W - 60L
1,444 SR
Queue Stats
57W - 72L
1,330 Elo+
Solo
Ra
Ra
Yevgeney
Ra
Level 87
God Stats
4W - 4L
1,524 SR
Queue Stats
82W - 79L
1,401 Elo+
Solo
Freya
Freya
zahadumzum
Freya
Level 158
God Stats
301W - 303L
1,482 SR
Queue Stats
302W - 303L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Anamy
Mulan
14
4 / 0 / 0
8,326
595
4,967
12,890
6,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

13
0 / 1 / 3
8,102
579
7,016
7,590
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
Luijen
Sol
15
3 / 1 / 2
8,773
627
8,387
8,278
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ratatoskr
Nexpresso
Ratatoskr
13
1 / 2 / 0
8,289
592
5,636
8,835
3,800
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
alexascar
Horus
12
3 / 0 / 4
8,098
578
3,746
7,363
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 3 / 1
5,458
390
6,453
6,945
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
LGFA
Artio
9
1 / 1 / 0
5,917
423
2,412
11,447
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Selkg
Nemesis
9
0 / 1 / 2
5,968
426
3,911
10,571
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 1
6,999
500
3,634
10,348
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
13
2 / 1 / 0
7,238
517
4,619
6,457
2,764
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
4
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
Anamy
Mulan
4
0
0
4
L
Neith
0
3
1
0.17
W
0
1
3
1.5
L
Artio
LGFA
Artio
1
1
0
1
W
Sol
Luijen
Sol
3
1
2
4
W
Ratatoskr
Nexpresso
Ratatoskr
1
2
0
0.5
L
Nemesis
Selkg
Nemesis
0
1
2
1
L
1
5
1
0.3
W
Horus
alexascar
Horus
3
0
4
5
L
Freya
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,752
Damage
21,029
44,956
Taken
45,768
20,863
Mitigated
20,184
22,434
Healing
12,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Anamy
Mulan
4,967
885
0
7,663
12,890
6,620
0
624
12,266
0
66,123
L
Neith
6,453
2,456
0
1,758
6,945
2,690
0
2,287
4,658
0
31,261
W
7,016
1,614
0
750
7,590
3,280
493
3,257
4,333
64,986
0
L
Artio
LGFA
Artio
2,412
254
700
3,567
11,447
7,006
0
4,397
7,050
16,856
0
W
Sol
Luijen
Sol
8,387
3,930
0
4,522
8,278
3,470
3,643
1,084
7,194
70,180
11,731
W
Ratatoskr
Nexpresso
Ratatoskr
5,636
793
0
1,600
8,835
3,800
696
4,169
4,666
0
53,107
L
Nemesis
Selkg
Nemesis
3,911
1,382
0
1,656
10,571
3,625
0
2,488
8,083
0
35,074
L
3,634
294
221
2,093
10,348
4,099
29
4,997
5,351
50,937
0
W
Horus
alexascar
Horus
3,746
1,601
3,434
4,465
7,363
3,693
292
1,244
6,119
0
10,122
L
Freya
4,619
1,559
0
2,521
6,457
2,764
0
0
6,457
48,319
1,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,588
Gold Earned
31,580
493
Minions Killed
310
0
Camps Cleared
0
1,405,979
Distance Traveled
1,285,997
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,326
595
113
8
0
317,531
4
L
Neith
5,458
390
45
3
0
274,760
3
W
Hera
8,102
579
118
8
0
259,913
3
L
Artio
5,917
423
31
2
0
292,743
2
W
Sol
8,773
627
141
10
0
244,689
3
W
Ratatoskr
8,289
592
109
8
0
278,692
5
L
Nemesis
5,968
426
59
4
0
300,417
3
L
Ra
6,999
500
93
7
0
234,874
3
W
Horus
8,098
578
12
1
0
305,154
2
L
Freya
7,238
517
82
6
0
183,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role