Player Matchup

Izanami
Izanami
Silver I
HorseBoy33
Izanami
Silver I
Level 125
God Stats
8W - 7L
1,580 SR
Queue Stats
436W - 452L
1,230 MMR
Solo
Loki
Loki
Gold V
ImIntegrity
Loki
Gold V
Level 115
God Stats
34W - 24L
1,533 SR
Queue Stats
184W - 176L
1,264 MMR
Solo
Hera
Hera
Gold IV
KittenKitteh
Hera
Gold IV
Level 129
God Stats
2W - 3L
1,637 SR
Queue Stats
253W - 263L
1,267 MMR
Solo
Ravana
Ravana
Silver II
Warlaw
Ravana
Silver II
Level 149
God Stats
2W - 0L
1,579 SR
Queue Stats
27W - 36L
1,289 MMR
Solo
Sylvanus
Sylvanus
Silver IV
chncy
Sylvanus
Silver IV
Level 159
God Stats
34W - 30L
1,639 SR
Queue Stats
122W - 114L
1,230 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,594 SR
1,256 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,503 SR
1,256 MMR
Thoth
Thoth
Silver II
ClutchTheJoke
Thoth
Silver II
Level 148
God Stats
0W - 2L
1,283 SR
Queue Stats
13W - 15L
1,347 MMR
Party 2
Charybdis
Charybdis
Silver II
Upwithsunny
Charybdis
Silver II
Level 143
God Stats
9W - 8L
1,615 SR
Queue Stats
49W - 61L
1,253 MMR
Solo
Ares
Ares
Gold V
WetterIsBetter
Ares
Gold V
Level 160
God Stats
7W - 11L
1,662 SR
Queue Stats
380W - 399L
1,224 MMR
Party 2
Osiris
Osiris
Bronze IV
orsawu
Osiris
Bronze IV
Level 56
God Stats
0W - 2L
1,579 SR
Queue Stats
1W - 13L
1,217 MMR
Party 1
Serqet
Serqet
Bronze IV
p0eun
Serqet
Bronze IV
Level 48
God Stats
2W - 3L
1,374 SR
Queue Stats
2W - 14L
1,241 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HorseBoy33
Izanami
20
7 / 0 / 4
13,715
596
18,157
15,344
8,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 3 / 3
13,267
577
15,992
17,728
9,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 3 / 7
12,377
538
15,700
13,954
7,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Warlaw
Ravana
19
1 / 1 / 8
13,097
569
11,341
11,720
10,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
chncy
Sylvanus
18
3 / 1 / 10
11,431
497
11,247
21,474
24,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Yu HuangMercuryNemesisAtlasFenrir

VS

Bans
KaliTyrRamaPoseidonLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
10,749
467
14,437
12,911
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Upwithsunny
Charybdis
17
0 / 4 / 2
10,537
458
6,785
17,782
8,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 6
10,193
443
8,559
20,997
24,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
orsawu
Osiris
15
1 / 4 / 1
10,010
435
6,128
23,531
22,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
p0eun
Serqet
16
2 / 5 / 3
10,259
446
4,242
22,116
10,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
22
Kills
8
8
Deaths
22
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Izanami
HorseBoy33
Izanami
7
0
4
9
W
7
3
3
2.83
W
4
3
7
2.5
L
Charybdis
Upwithsunny
Charybdis
0
4
2
0.25
W
Ravana
Warlaw
Ravana
1
1
8
5
L
1
4
6
1
W
Sylvanus
chncy
Sylvanus
3
1
10
8
L
Osiris
orsawu
Osiris
1
4
1
0.38
L
Serqet
p0eun
Serqet
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,437
Damage
40,151
80,220
Taken
97,337
59,624
Mitigated
70,870
36,950
Healing
20,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,437
670
0
1,156
12,911
5,350
0
5,173
7,738
101,507
0
W
Izanami
HorseBoy33
Izanami
18,157
14,609
0
8,780
15,344
8,122
10,817
3,171
11,809
0
134,932
W
15,992
6,791
0
6,047
17,728
9,666
1,442
2,698
14,824
0
127,236
W
15,700
4,810
0
2,261
13,954
7,166
2,116
8,411
5,387
109,097
0
L
Charybdis
Upwithsunny
Charybdis
6,785
4,813
0
7,300
17,782
8,065
1,949
2,190
15,592
0
90,456
W
Ravana
Warlaw
Ravana
11,341
2,662
0
4,441
11,720
10,187
1,259
1,872
9,668
0
97,896
L
8,559
647
0
2,293
20,997
24,577
0
9,370
11,627
36,170
0
W
Sylvanus
chncy
Sylvanus
11,247
2,173
4,712
10,709
21,474
24,483
400
7,460
13,650
43,588
12,331
L
Osiris
orsawu
Osiris
6,128
3,119
0
4,846
23,531
22,063
0
4,493
19,038
0
58,484
L
Serqet
p0eun
Serqet
4,242
902
0
4,872
22,116
10,815
0
5,673
16,443
0
53,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,887
Gold Earned
51,748
748
Minions Killed
601
0
Camps Cleared
0
2,151,014
Distance Traveled
2,078,438
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,749
467
172
7
0
431,103
6
W
Izanami
13,715
596
177
8
0
442,792
9
W
Loki
13,267
577
156
7
0
444,665
7
W
Hera
12,377
538
165
7
0
429,408
4
L
Charybdis
10,537
458
168
7
0
381,674
7
W
Ravana
13,097
569
163
7
0
431,052
7
L
Ares
10,193
443
34
1
0
422,997
6
W
Sylvanus
11,431
497
87
4
0
403,097
9
L
Osiris
10,010
435
125
5
0
383,776
1
L
Serqet
10,259
446
102
4
0
458,888
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role