Player Matchup

Heimdallr
Heimdallr
Bloodythunderz
Heimdallr
Level 125
God Stats
0W - 4L
1,293 SR
Queue Stats
96W - 139L
1,374 Elo+
Party 1
Bakasura
Bakasura
drynee
Bakasura
Level 120
God Stats
21W - 22L
1,469 SR
Queue Stats
74W - 85L
1,424 Elo+
Party 1
Terra
Terra
silvareion
Terra
Level 122
God Stats
11W - 5L
1,663 SR
Queue Stats
56W - 60L
1,492 Elo+
Party 1
Team Averages
Level 122
1,475 SR
1,430 Elo+

VS

Team Averages
Level 90
1,684 SR
1,567 Elo+
Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LaGared
Janus
Level 128
God Stats
2W - 3L
1,848 SR
Queue Stats
151W - 99L
1,598 Elo+
Solo
Cliodhna
Cliodhna
Spakkoon
Cliodhna
Level 75
God Stats
4W - 2L
1,705 SR
Queue Stats
17W - 11L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bloodythunderz
Heimdallr
12
0 / 5 / 2
7,447
621
3,476
12,168
5,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
drynee
Bakasura
12
1 / 4 / 2
7,491
624
4,703
11,986
6,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
12
2 / 6 / 1
7,946
662
7,514
13,544
12,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 1 / 10
8,792
733
8,391
9,099
3,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
LaGared
Janus
16
9 / 0 / 4
10,676
890
14,001
3,961
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Spakkoon
Cliodhna
13
3 / 2 / 11
8,804
734
9,993
10,255
6,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
15
15
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
10
8
L
Heimdallr
Bloodythunderz
Heimdallr
0
5
2
0.2
W
Janus
LaGared
Janus
9
0
4
11
W
Cliodhna
Spakkoon
Cliodhna
3
2
11
4.25
L
Bakasura
drynee
Bakasura
1
4
2
0.5
L
Terra
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,693
Damage
32,385
37,698
Taken
23,315
25,264
Mitigated
12,050
6,182
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,391
3,635
0
1,987
9,099
3,579
1,047
3,585
4,917
0
29,486
L
Heimdallr
Bloodythunderz
Heimdallr
3,476
1,020
0
526
12,168
5,819
0
3,165
8,673
0
27,284
W
Janus
LaGared
Janus
14,001
492
0
1,644
3,961
1,517
525
1,254
2,302
49,856
0
W
Cliodhna
Spakkoon
Cliodhna
9,993
605
0
3,730
10,255
6,954
0
2,256
6,622
0
29,569
L
Bakasura
drynee
Bakasura
4,703
2,601
0
2,109
11,986
6,977
0
5,293
6,168
0
18,894
L
Terra
7,514
676
1,510
2,037
13,544
12,468
0
5,221
7,621
15,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,884
Gold Earned
28,272
135
Minions Killed
173
5
Camps Cleared
7
663,511
Distance Traveled
786,848
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,792
733
29
2
5
258,526
5
L
Heimdallr
7,447
621
58
5
0
215,084
0
W
Janus
10,676
890
105
9
0
239,638
2
W
Cliodhna
8,804
734
39
3
2
288,684
3
L
Bakasura
7,491
624
47
4
5
250,719
2
L
Terra
7,946
662
30
3
0
197,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role