Player Matchup

Bakasura
Bakasura
AdamBery
Bakasura
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
258W - 277L
1,480 Elo+
Solo
Rama
Rama
Blaspemí
Rama
Level 159
God Stats
8W - 12L
1,182 SR
Queue Stats
726W - 793L
1,436 Elo+
Solo
Mercury
Mercury
Cko6a
Mercury
Level 129
God Stats
11W - 17L
1,351 SR
Queue Stats
411W - 435L
1,429 Elo+
Solo
Ah Puch
Ah Puch
GreenCracker
Ah Puch
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,320 Elo+
Party 2
Sylvanus
Sylvanus
KrestDan
Sylvanus
Level 121
God Stats
2W - 0L
1,699 SR
Queue Stats
4W - 8L
1,320 Elo+
Party 2
Team Averages
Level 133
1,446 SR
1,397 Elo+

VS

Team Averages
Level 64
1,404 SR
1,475 Elo+
Anubis
Anubis
Astrolation
Anubis
Level 46
God Stats
0W - 1L
1,150 SR
Queue Stats
32W - 43L
1,385 Elo+
Party 1
Nox
Nox
DCcobrasix95
Nox
Level 100
God Stats
1W - 2L
1,278 SR
Queue Stats
41W - 46L
1,451 Elo+
Solo
Freya
Freya
Scooqy
Freya
Level 18
God Stats
0W - 2L
1,681 SR
Queue Stats
66W - 51L
1,500 Elo+
Party 1
Chang'e
Chang'e
v IFlaccus
Chang'e
Level 130
God Stats
0W - 1L
1,414 SR
Queue Stats
54W - 52L
1,540 Elo+
Party 1
Hercules
Hercules
xpricx
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AdamBery
Bakasura
18
4 / 6 / 14
11,697
688
11,638
24,729
18,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
20
11 / 3 / 12
13,570
798
28,274
19,577
12,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Cko6a
Mercury
19
5 / 6 / 13
11,803
694
18,385
18,523
10,033
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
GreenCracker
Ah Puch
20
4 / 3 / 17
12,200
718
29,377
13,292
8,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
KrestDan
Sylvanus
20
5 / 1 / 20
12,612
742
9,693
24,326
26,953
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 9 / 6
9,867
580
6,763
17,883
9,774
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 5 / 6
10,528
619
10,878
15,525
7,959
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
Scooqy
Freya
19
3 / 6 / 5
10,827
637
12,659
20,375
9,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
v IFlaccus
Chang'e
19
5 / 4 / 7
11,323
666
20,473
22,480
10,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
xpricx
Hercules
20
6 / 5 / 8
11,587
682
14,566
26,683
28,897
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
50
29
Kills
18
19
Deaths
29
76
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AdamBery
Bakasura
4
6
14
1.83
L
Anubis
1
9
6
0.44
W
Rama
11
3
12
5.67
W
Mercury
Cko6a
Mercury
5
6
13
1.92
L
3
5
6
1.2
W
Ah Puch
GreenCracker
Ah Puch
4
3
17
4.17
W
Sylvanus
KrestDan
Sylvanus
5
1
20
15
L
Freya
Scooqy
Freya
3
6
5
0.92
L
Chang'e
v IFlaccus
Chang'e
5
4
7
2.13
L
Hercules
xpricx
Hercules
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,367
Damage
65,339
100,447
Taken
102,946
75,722
Mitigated
67,377
46,586
Healing
43,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AdamBery
Bakasura
11,638
8,601
2,468
5,873
24,729
18,202
1,170
16,538
8,191
0
23,977
L
Anubis
6,763
128
1,500
2,285
17,883
9,774
0
6,806
10,980
15,778
0
W
Rama
28,274
11,830
2,781
4,943
19,577
12,024
4,362
8,953
10,624
0
58,075
W
Mercury
Cko6a
Mercury
18,385
3,437
1,608
2,729
18,523
10,033
1,073
10,820
7,703
0
25,659
L
10,878
1,221
1,967
2,468
15,525
7,959
0
6,141
9,384
30,158
0
W
Ah Puch
GreenCracker
Ah Puch
29,377
831
692
1,848
13,292
8,510
481
5,388
7,904
53,881
0
W
Sylvanus
KrestDan
Sylvanus
9,693
1,948
12,169
11,475
24,326
26,953
1,150
10,885
13,441
20,367
0
L
Freya
Scooqy
Freya
12,659
4,532
0
6,596
20,375
9,989
0
7,476
12,669
32,902
0
L
Chang'e
v IFlaccus
Chang'e
20,473
1,432
10,015
12,308
22,480
10,758
0
8,544
13,936
35,181
0
L
Hercules
xpricx
Hercules
14,566
1,443
0
6,385
26,683
28,897
0
10,103
16,342
3,167
26,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,882
Gold Earned
54,132
188
Minions Killed
235
0
Camps Cleared
0
1,612,466
Distance Traveled
1,466,187
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,697
688
29
2
0
319,797
0
L
Anubis
9,867
580
33
2
0
253,355
0
W
Rama
13,570
798
62
4
0
273,901
1
W
Mercury
11,803
694
24
1
0
386,424
0
L
Nox
10,528
619
65
4
0
303,059
3
W
Ah Puch
12,200
718
54
3
0
305,352
0
W
Sylvanus
12,612
742
19
1
0
326,992
0
L
Freya
10,827
637
68
4
0
278,679
0
L
Chang'e
11,323
666
33
2
0
330,836
1
L
Hercules
11,587
682
36
2
0
300,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role