Player Matchup

Izanami
Izanami
SubZer0 Guts
Izanami
Level 10
God Stats
4W - 7L
1,459 SR
Queue Stats
4W - 7L
1,361 Elo+
Party 1
Aphrodite
Aphrodite
ToastedLetuce71
Aphrodite
Level 119
God Stats
3W - 4L
1,540 SR
Queue Stats
197W - 210L
1,459 Elo+
Party 1
Mulan
Mulan
Xxone shot85
Mulan
Level 60
God Stats
1W - 3L
1,235 SR
Queue Stats
55W - 82L
1,332 Elo+
Party 1
Team Averages
Level 63
1,411 SR
1,384 Elo+

VS

Team Averages
Level 55
1,422 SR
1,335 Elo+
Anhur
Anhur
Cyb3rCJ
Anhur
Level 85
God Stats
2W - 6L
1,265 SR
Queue Stats
48W - 42L
1,494 Elo+
Solo
Janus
Janus
MeliodasBUU
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,256 Elo+
Party 2
Scylla
Scylla
TheGhost-TF
Scylla
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SubZer0 Guts
Izanami
15
1 / 8 / 8
9,842
615
9,143
18,428
6,262
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ToastedLetuce71
Aphrodite
16
5 / 5 / 5
10,551
659
8,683
18,061
8,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 7 / 6
10,953
685
19,457
26,550
21,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cyb3rCJ
Anhur
19
13 / 6 / 5
14,231
889
23,442
20,564
10,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 15
11,055
691
12,615
13,252
4,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
18
5 / 1 / 11
11,956
747
17,203
8,339
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
12
Kills
20
20
Deaths
12
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cyb3rCJ
Anhur
13
6
5
2.58
W
2
5
15
1.9
L
Izanami
SubZer0 Guts
Izanami
1
8
8
0.63
W
Scylla
5
1
11
10.5
L
Aphrodite
ToastedLetuce71
Aphrodite
5
5
5
1.5
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,283
Damage
53,260
63,039
Taken
42,155
36,142
Mitigated
18,661
25,526
Healing
4,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cyb3rCJ
Anhur
23,442
13,865
0
3,486
20,564
10,611
1,758
4,187
15,854
0
53,150
W
12,615
1,886
0
175
13,252
4,731
404
3,205
9,751
29,984
0
L
Izanami
SubZer0 Guts
Izanami
9,143
6,602
0
2,022
18,428
6,262
0
11,183
7,245
0
39,843
W
Scylla
17,203
668
0
500
8,339
3,319
106
1,892
6,272
56,871
0
L
Aphrodite
ToastedLetuce71
Aphrodite
8,683
1,388
6,503
8,953
18,061
8,401
501
9,015
9,046
28,860
0
L
19,457
1,994
213
7,835
26,550
21,479
220
9,912
16,638
0
38,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,346
Gold Earned
37,242
152
Minions Killed
175
7
Camps Cleared
7
723,473
Distance Traveled
796,127
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,231
889
55
3
1
234,907
0
W
Janus
11,055
691
37
2
1
255,328
0
L
Izanami
9,842
615
57
4
3
218,633
0
W
Scylla
11,956
747
83
5
5
305,892
2
L
Aphrodite
10,551
659
48
3
2
247,619
2
L
Mulan
10,953
685
47
3
2
257,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role