Player Matchup

Medusa
Medusa
AdVeNcC
Medusa
Level 55
God Stats
2W - 1L
1,323 SR
Queue Stats
97W - 101L
1,463 Elo+
Party 1
Da Ji
Da Ji
ArabicaBohne007
Da Ji
Level 117
God Stats
4W - 0L
1,674 SR
Queue Stats
38W - 19L
1,428 Elo+
Party 2
Cerberus
Cerberus
BenHoover69420
Cerberus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,648 Elo+
Party 2
Guan Yu
Guan Yu
ToontonSusu
Guan Yu
Level 21
God Stats
2W - 2L
1,319 SR
Queue Stats
50W - 42L
1,462 Elo+
Party 1
Ao Kuang
Ao Kuang
n0rm1ee
Ao Kuang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,548 Elo+
Party 2
Team Averages
Level 40
1,463 SR
1,510 Elo+

VS

Team Averages
Level 46
1,543 SR
1,476 Elo+
Ravana
Ravana
 
Ravana
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Eclaire112
Bacchus
Level 23
God Stats
0W - 2L
1,236 SR
Queue Stats
54W - 62L
1,460 Elo+
Party 3
Kukulkan
Kukulkan
Gracia79
Kukulkan
Level 68
God Stats
48W - 42L
1,543 SR
Queue Stats
89W - 93L
1,402 Elo+
Solo
Bellona
Bellona
HajiBar
Bellona
Level 68
God Stats
7W - 5L
1,700 SR
Queue Stats
115W - 115L
1,519 Elo+
Party 3
Cernunnos
Cernunnos
SkammarviG
Cernunnos
Level 40
God Stats
1W - 1L
1,735 SR
Queue Stats
22W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AdVeNcC
Medusa
16
7 / 2 / 6
10,386
519
11,643
14,448
6,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
10 / 5 / 2
11,672
584
11,511
19,296
8,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
12
2 / 2 / 8
9,193
460
3,775
13,198
9,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
ToontonSusu
Guan Yu
16
1 / 2 / 3
10,352
518
8,679
16,353
17,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
n0rm1ee
Ao Kuang
12
0 / 5 / 6
7,900
395
4,226
15,153
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 3 / 4
8,196
410
5,505
6,948
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Eclaire112
Bacchus
11
1 / 2 / 5
8,010
401
4,277
7,523
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Gracia79
Kukulkan
17
4 / 3 / 4
10,350
518
12,581
9,730
4,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
HajiBar
Bellona
18
7 / 1 / 0
11,330
567
12,372
15,517
15,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
SkammarviG
Cernunnos
10
1 / 12 / 0
7,469
373
8,010
17,002
5,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
20
Kills
15
16
Deaths
21
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
3
4
1.33
W
Medusa
AdVeNcC
Medusa
7
2
6
5
W
10
5
2
2.2
W
Cerberus
2
2
8
3
L
Bacchus
Eclaire112
Bacchus
1
2
5
1.75
L
Kukulkan
Gracia79
Kukulkan
4
3
4
2
L
Bellona
HajiBar
Bellona
7
1
0
7
L
Cernunnos
SkammarviG
Cernunnos
1
12
0
0.08
W
Guan Yu
ToontonSusu
Guan Yu
1
2
3
1.25
W
Ao Kuang
n0rm1ee
Ao Kuang
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,834
Damage
42,745
78,448
Taken
56,720
47,621
Mitigated
34,956
25,283
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,505
1,796
289
1,695
6,948
2,597
0
1,759
5,189
0
45,719
W
Medusa
AdVeNcC
Medusa
11,643
5,334
0
6,365
14,448
6,365
978
3,109
11,235
0
88,253
W
11,511
3,013
0
6,104
19,296
8,570
0
3,654
15,536
0
76,149
W
Cerberus
3,775
375
681
3,388
13,198
9,490
186
4,600
8,420
31,145
0
L
Bacchus
Eclaire112
Bacchus
4,277
995
0
782
7,523
6,609
208
2,647
4,876
12,657
0
L
Kukulkan
Gracia79
Kukulkan
12,581
554
0
221
9,730
4,722
0
752
8,978
82,715
0
L
Bellona
HajiBar
Bellona
12,372
5,988
0
5,601
15,517
15,848
738
905
14,612
0
84,174
L
Cernunnos
SkammarviG
Cernunnos
8,010
4,076
0
2,397
17,002
5,180
1,106
1,938
15,064
0
44,345
W
Guan Yu
ToontonSusu
Guan Yu
8,679
1,619
371
3,112
16,353
17,020
525
2,563
13,733
0
81,441
W
Ao Kuang
n0rm1ee
Ao Kuang
4,226
1,397
0
5,262
15,153
6,176
0
4,833
10,026
34,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,503
Gold Earned
45,355
459
Minions Killed
476
0
Camps Cleared
0
1,930,667
Distance Traveled
1,731,034
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,196
410
73
4
0
288,564
3
W
Medusa
10,386
519
113
6
0
379,963
2
W
Da Ji
11,672
584
102
5
0
384,525
4
W
Cerberus
9,193
460
63
3
0
396,167
7
L
Bacchus
8,010
401
16
1
0
346,647
0
L
Kukulkan
10,350
518
168
8
0
385,060
4
L
Bellona
11,330
567
159
8
0
375,208
3
L
Cernunnos
7,469
373
60
3
0
335,555
0
W
Guan Yu
10,352
518
139
7
0
386,612
6
W
Ao Kuang
7,900
395
42
2
0
383,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role