Player Matchup

Achilles
Achilles
Eytaru
Achilles
Level 147
God Stats
2W - 2L
1,583 SR
Queue Stats
318W - 314L
1,542 Elo+
Solo
Nike
Nike
Goofu
Nike
Level 128
God Stats
29W - 22L
1,493 SR
Queue Stats
725W - 762L
1,456 Elo+
Solo
Freya
Freya
HorusGangFcxkSet
Freya
Level 143
God Stats
6W - 7L
1,509 SR
Queue Stats
145W - 150L
1,479 Elo+
Solo
Mercury
Mercury
Rancord
Mercury
Level 128
God Stats
43W - 37L
1,617 SR
Queue Stats
138W - 169L
1,450 Elo+
Solo
Danzaburou
Danzaburou
S7AV
Danzaburou
Level 141
God Stats
0W - 2L
1,499 SR
Queue Stats
42W - 37L
1,525 Elo+
Solo
Team Averages
Level 137
1,540 SR
1,490 Elo+

VS

Team Averages
Level 108
1,497 SR
1,567 Elo+
Cliodhna
Cliodhna
Diremerc
Cliodhna
Level 73
God Stats
1W - 0L
1,137 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 1
Skadi
Skadi
KarmenElectron
Skadi
Level 79
God Stats
6W - 2L
960 SR
Queue Stats
50W - 55L
1,500 Elo+
Party 1
Artio
Artio
LuscioHam
Artio
Level 120
God Stats
18W - 6L
1,768 SR
Queue Stats
211W - 185L
1,619 Elo+
Party 2
Baba Yaga
Baba Yaga
Smexykins
Baba Yaga
Level 150
God Stats
4W - 1L
1,954 SR
Queue Stats
195W - 159L
1,641 Elo+
Party 2
Sylvanus
Sylvanus
TheRagingBob
Sylvanus
Level 119
God Stats
86W - 48L
1,669 SR
Queue Stats
164W - 111L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Eytaru
Achilles
13
1 / 3 / 2
8,138
388
7,418
20,873
14,849
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Nike
Goofu
Nike
14
0 / 4 / 4
9,455
450
10,286
18,795
15,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 8 / 3
9,975
475
15,570
22,644
10,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Rancord
Mercury
18
4 / 4 / 0
10,590
504
8,925
18,372
8,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
S7AV
Danzaburou
17
2 / 1 / 3
11,052
526
12,777
14,241
6,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Diremerc
Cliodhna
14
2 / 3 / 11
9,360
446
6,848
19,054
8,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 4
9,923
473
11,408
14,793
6,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Artio
LuscioHam
Artio
18
5 / 0 / 8
11,369
541
17,099
17,758
16,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
Smexykins
Baba Yaga
18
9 / 2 / 6
12,028
573
24,698
16,082
9,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TheRagingBob
Sylvanus
15
1 / 1 / 12
10,554
503
6,945
18,272
19,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
9
Kills
19
20
Deaths
9
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Diremerc
Cliodhna
2
3
11
2.5
L
Achilles
Eytaru
Achilles
1
3
2
0.67
L
Nike
Goofu
Nike
0
4
4
0.5
L
2
8
3
0.44
W
2
3
4
1.33
W
Artio
LuscioHam
Artio
5
0
8
9
L
Mercury
Rancord
Mercury
4
4
0
1
L
Danzaburou
S7AV
Danzaburou
2
1
3
3.5
W
Baba Yaga
Smexykins
Baba Yaga
9
2
6
6
W
Sylvanus
TheRagingBob
Sylvanus
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,976
Damage
66,998
94,925
Taken
85,959
54,850
Mitigated
61,369
24,855
Healing
29,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Diremerc
Cliodhna
6,848
1,147
0
5,463
19,054
8,670
1,476
2,535
16,408
0
50,977
L
Achilles
Eytaru
Achilles
7,418
1,565
0
3,084
20,873
14,849
101
12,946
7,773
0
27,577
L
Nike
Goofu
Nike
10,286
2,324
0
6,424
18,795
15,119
590
8,588
9,817
0
64,451
L
15,570
5,073
0
8,563
22,644
10,089
703
16,313
6,125
69,709
9,473
W
11,408
5,062
0
1,585
14,793
6,280
2,408
288
14,465
0
78,912
W
Artio
LuscioHam
Artio
17,099
2,393
1,427
6,944
17,758
16,975
820
2,281
14,934
73,767
0
L
Mercury
Rancord
Mercury
8,925
4,932
0
1,903
18,372
8,277
1,564
6,586
11,636
0
106,871
L
Danzaburou
S7AV
Danzaburou
12,777
3,991
0
4,881
14,241
6,516
535
3,299
10,832
0
100,306
W
Baba Yaga
Smexykins
Baba Yaga
24,698
1,633
0
4,220
16,082
9,675
0
5,734
10,274
114,642
0
W
Sylvanus
TheRagingBob
Sylvanus
6,945
1,483
3,285
7,055
18,272
19,769
293
3,539
14,659
27,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,210
Gold Earned
53,234
622
Minions Killed
558
0
Camps Cleared
0
1,909,218
Distance Traveled
2,047,361
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,360
446
66
3
0
420,416
1
L
Achilles
8,138
388
36
2
0
387,420
5
L
Nike
9,455
450
118
6
0
348,357
0
L
Freya
9,975
475
129
6
0
351,121
1
W
Skadi
9,923
473
110
5
0
379,741
7
W
Artio
11,369
541
151
7
0
424,976
5
L
Mercury
10,590
504
159
8
0
438,383
0
L
Danzaburou
11,052
526
180
9
0
383,937
8
W
Baba Yaga
12,028
573
179
9
0
427,312
2
W
Sylvanus
10,554
503
52
2
0
394,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role