Player Matchup

Odin
Odin
Macmarcus6
Odin
Level 153
God Stats
1W - 2L
1,520 SR
Queue Stats
210W - 222L
1,433 Elo+
Party 1
Vamana
Vamana
MoMz MeDz
Vamana
Level 148
God Stats
3W - 2L
1,591 SR
Queue Stats
198W - 209L
1,385 Elo+
Solo
Merlin
Merlin
Scorps Ghost
Merlin
Level 96
God Stats
1W - 2L
1,267 SR
Queue Stats
19W - 39L
1,283 Elo+
Solo
Olorun
Olorun
SniffedGlue
Olorun
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 291L
1,307 Elo+
Solo
Yu Huang
Yu Huang
shawdy mane
Yu Huang
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
253W - 248L
1,440 Elo+
Party 1
Team Averages
Level 135
1,476 SR
1,370 Elo+

VS

Team Averages
Level 111
1,503 SR
1,347 Elo+
Eset
Eset
Bold_Baby94
Eset
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,252 Elo+
Solo
Baron Samedi
Baron Samedi
EboniBishonen
Baron Samedi
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 74L
1,428 Elo+
Solo
Tiamat
Tiamat
darkone42096
Tiamat
Level 125
God Stats
6W - 2L
1,354 SR
Queue Stats
145W - 148L
1,295 Elo+
Solo
Anhur
Anhur
g4ug3_n3120n
Anhur
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 153L
1,419 Elo+
Solo
Ah Puch
Ah Puch
motherlyhen
Ah Puch
Level 157
God Stats
6W - 3L
1,661 SR
Queue Stats
336W - 359L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
7,088
709
5,774
13,927
9,703
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
MoMz MeDz
Vamana
17
2 / 1 / 3
8,385
839
10,268
15,773
16,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
12
1 / 6 / 2
7,668
767
7,304
10,256
4,151
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
1
0 / 0 / 0
2,552
255
0
0
0
Yu Huang
shawdy mane
Yu Huang
16
2 / 3 / 4
8,051
805
8,875
7,133
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 9
7,693
769
3,934
5,771
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
EboniBishonen
Baron Samedi
14
2 / 0 / 7
8,239
824
6,588
6,359
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
13
2 / 2 / 10
7,613
761
8,490
9,432
7,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 4
8,407
841
10,454
9,282
4,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
motherlyhen
Ah Puch
16
2 / 1 / 10
8,286
829
10,323
6,742
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
7
Kills
15
15
Deaths
7
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
Baron Samedi
EboniBishonen
Baron Samedi
2
0
7
5.5
L
2
5
3
0.7
L
Vamana
MoMz MeDz
Vamana
2
1
3
3.5
L
Merlin
1
6
2
0.33
L
Olorun
0
0
0
0
W
Tiamat
2
2
10
3.5
W
7
1
4
9
W
Ah Puch
motherlyhen
Ah Puch
2
1
10
7
L
Yu Huang
shawdy mane
Yu Huang
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,221
Damage
39,789
47,089
Taken
37,586
33,971
Mitigated
23,385
16,850
Healing
17,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,934
727
1,494
313
5,771
2,877
66
1,885
3,886
7,091
0
W
Baron Samedi
EboniBishonen
Baron Samedi
6,588
495
2,908
3,219
6,359
5,670
0
2,862
3,497
9,840
0
L
5,774
1,328
891
1,248
13,927
9,703
0
9,307
4,620
0
9,533
L
Vamana
MoMz MeDz
Vamana
10,268
4,198
1,795
9,544
15,773
16,234
0
8,642
7,131
0
25,741
L
Merlin
7,304
354
448
1,550
10,256
4,151
420
5,433
4,823
15,894
0
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
8,490
1,221
906
3,028
9,432
7,953
0
4,071
5,361
19,551
0
W
10,454
4,497
753
3,088
9,282
4,018
370
4,200
5,082
0
17,563
W
Ah Puch
motherlyhen
Ah Puch
10,323
819
251
1,715
6,742
2,867
41
3,161
3,581
28,372
0
L
Yu Huang
shawdy mane
Yu Huang
8,875
395
958
416
7,133
3,883
172
5,953
1,180
21,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
40,238
107
Minions Killed
102
0
Camps Cleared
0
780,353
Distance Traveled
983,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,693
769
13
1
0
181,489
0
W
Baron Samedi
8,239
824
1
0
0
227,980
0
L
Odin
7,088
709
12
1
0
186,508
0
L
Vamana
8,385
839
35
4
0
223,908
0
L
Merlin
7,668
767
32
3
0
167,808
0
L
Olorun
2,552
255
0
0
0
0
0
W
Tiamat
7,613
761
30
3
0
198,809
0
W
Anhur
8,407
841
16
2
0
198,530
0
W
Ah Puch
8,286
829
42
4
0
176,231
0
L
Yu Huang
8,051
805
28
3
0
202,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role