Player Matchup
Team Averages
Bronze III
Average Tier
Level 38
1,180 SR
1,500
MMR
VS
Team Averages
Silver II
Average Tier
Level 127
1,208 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
WielkiLans
Neith
8
0 / 2 / 0
4,003
801
1,014
4,615
1,764
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Gem Of Fate
+10%
Cooldown Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rage-_Fettsack
Pele
12
2 / 0 / 0
6,070
1,214
2,900
3,321
1,361
Eye of the Jungle
+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,070
1,214
62
12
5
113,925
0
L
4,003
801
17
3
1
84,794
0