Player Matchup

Discordia
Discordia
CEMA21
Discordia
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 79L
1,589 Elo+
Party 3
Khepri
Khepri
Daival
Khepri
Level 147
God Stats
2W - 1L
1,934 SR
Queue Stats
32W - 32L
1,501 Elo+
Party 4
Pele
Pele
Francotirados
Pele
Level 69
God Stats
3W - 4L
1,684 SR
Queue Stats
44W - 40L
1,506 Elo+
Party 4
Chiron
Chiron
Jangel14
Chiron
Level 129
God Stats
0W - 2L
1,293 SR
Queue Stats
27W - 29L
1,468 Elo+
Party 4
Mulan
Mulan
diablillo15101
Mulan
Level 25
God Stats
15W - 13L
1,471 SR
Queue Stats
134W - 103L
1,592 Elo+
Party 3
Team Averages
Level 100
1,576 SR
1,531 Elo+

VS

Team Averages
Level 97
1,637 SR
1,648 Elo+
Bacchus
Bacchus
Atmyr
Bacchus
Level 104
God Stats
18W - 14L
1,558 SR
Queue Stats
613W - 422L
1,566 Elo+
Party 1
Ullr
Ullr
Kit6858
Ullr
Level 22
God Stats
6W - 0L
1,769 SR
Queue Stats
134W - 50L
2,005 Elo+
Party 1
Vulcan
Vulcan
Scont
Vulcan
Level 44
God Stats
1W - 0L
1,634 SR
Queue Stats
25W - 19L
1,535 Elo+
Party 2
Awilix
Awilix
Septagon
Awilix
Level 160
God Stats
11W - 8L
1,721 SR
Queue Stats
157W - 124L
1,577 Elo+
Party 1
Fenrir
Fenrir
Wreckled
Fenrir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 89L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CEMA21
Discordia
19
9 / 4 / 4
13,021
501
26,388
17,143
9,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Daival
Khepri
13
0 / 4 / 8
9,492
365
6,850
21,465
33,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 8 / 6
11,945
459
15,004
31,772
16,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Jangel14
Chiron
19
2 / 8 / 3
11,682
449
15,279
24,700
11,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 7 / 0
13,290
511
12,596
30,781
34,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atmyr
Bacchus
17
1 / 5 / 15
12,079
465
6,244
25,159
35,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
Kit6858
Ullr
20
12 / 7 / 3
14,432
555
27,213
25,125
11,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Scont
Vulcan
18
2 / 4 / 8
12,186
469
10,528
13,826
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Septagon
Awilix
20
11 / 0 / 7
17,052
656
37,469
24,481
23,909
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Wreckled
Fenrir
20
5 / 2 / 8
14,609
562
18,700
34,262
23,058
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
18
Kills
31
31
Deaths
18
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Atmyr
Bacchus
1
5
15
1.7
L
Discordia
CEMA21
Discordia
9
4
4
2.75
L
Khepri
Daival
Khepri
0
4
8
1
L
3
8
6
0.75
L
Chiron
Jangel14
Chiron
2
8
3
0.44
W
Ullr
Kit6858
Ullr
12
7
3
1.93
W
Vulcan
Scont
Vulcan
2
4
8
1.5
W
Awilix
Septagon
Awilix
11
0
7
14.5
W
Fenrir
Wreckled
Fenrir
5
2
8
4.5
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,117
Damage
100,154
125,861
Taken
122,853
104,638
Mitigated
100,255
26,032
Healing
36,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Atmyr
Bacchus
6,244
945
0
2,518
25,159
35,136
0
8,732
16,427
29,332
0
L
Discordia
CEMA21
Discordia
26,388
1,879
0
1,160
17,143
9,129
485
3,746
12,973
101,777
0
L
Khepri
Daival
Khepri
6,850
1,788
0
1,149
21,465
33,636
0
5,033
15,951
20,525
0
L
15,004
3,158
0
5,141
31,772
16,199
0
4,840
26,595
0
114,644
L
Chiron
Jangel14
Chiron
15,279
7,195
1,461
6,684
24,700
11,618
0
1,435
22,952
0
130,511
W
Ullr
Kit6858
Ullr
27,213
13,390
0
2,006
25,125
11,874
1,439
5,730
19,395
0
145,662
W
Vulcan
Scont
Vulcan
10,528
3,631
111
1,539
13,826
6,278
594
6,342
7,484
96,182
0
W
Awilix
Septagon
Awilix
37,469
18,588
0
8,453
24,481
23,909
352
3,947
20,534
0
180,020
W
Fenrir
Wreckled
Fenrir
18,700
10,010
0
21,853
34,262
23,058
124
9,617
24,645
0
154,914
L
12,596
2,039
0
10,437
30,781
34,056
0
1,694
27,974
0
118,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,430
Gold Earned
70,358
718
Minions Killed
792
0
Camps Cleared
0
2,517,895
Distance Traveled
2,631,984
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,079
465
26
1
0
489,764
4
L
Discordia
13,021
501
158
6
0
513,678
6
L
Khepri
9,492
365
21
1
0
535,615
8
L
Pele
11,945
459
135
5
0
536,358
0
L
Chiron
11,682
449
190
7
0
479,298
3
W
Ullr
14,432
555
176
7
0
430,857
3
W
Vulcan
12,186
469
167
6
0
533,402
1
W
Awilix
17,052
656
229
9
0
622,940
8
W
Fenrir
14,609
562
194
7
0
555,021
2
L
Mulan
13,290
511
214
8
0
452,946
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role