Player Matchup

Neith
Neith
BubbA-HasH-
Neith
Level 147
God Stats
7W - 9L
1,258 SR
Queue Stats
384W - 405L
1,400 Elo+
Party 1
Hun Batz
Hun Batz
Canis lupus7361
Hun Batz
Level 126
God Stats
13W - 6L
2,060 SR
Queue Stats
1,351W - 1,408L
1,364 Elo+
Solo
Ymir
Ymir
NAME 1S MUD
Ymir
Level 121
God Stats
1W - 2L
1,074 SR
Queue Stats
137W - 147L
1,399 Elo+
Solo
Osiris
Osiris
poderosoelfo3
Osiris
Level 89
God Stats
2W - 4L
1,296 SR
Queue Stats
336W - 354L
1,462 Elo+
Solo
Ne Zha
Ne Zha
shafnmoney93
Ne Zha
Level 143
God Stats
1W - 5L
1,041 SR
Queue Stats
704W - 758L
1,393 Elo+
Party 1
Team Averages
Level 125
1,346 SR
1,403 Elo+

VS

Team Averages
Level 92
1,575 SR
1,397 Elo+
He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Starexus
Hades
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 111L
1,360 Elo+
Solo
Awilix
Awilix
Zobis
Awilix
Level 84
God Stats
1W - 2L
1,791 SR
Queue Stats
132W - 161L
1,350 Elo+
Solo
Chiron
Chiron
g4ug3_n3120n
Chiron
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 153L
1,430 Elo+
Solo
Charybdis
Charybdis
willapp
Charybdis
Level 95
God Stats
8W - 6L
1,585 SR
Queue Stats
389W - 416L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 17
17,713
770
46,809
25,949
17,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
20
5 / 7 / 14
15,534
675
14,319
24,828
16,377
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
5 / 4 / 21
16,177
703
11,876
37,733
57,877
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 0 / 0
9,448
411
0
0
0
Ne Zha
20
7 / 10 / 14
14,935
649
21,677
23,773
14,759
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
4 / 4 / 17
14,467
629
16,512
16,111
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Starexus
Hades
20
8 / 7 / 12
15,189
660
17,057
27,211
17,760
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Zobis
Awilix
18
1 / 10 / 12
12,272
534
6,411
22,495
9,079
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
20
6 / 3 / 13
14,767
642
30,719
22,200
10,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
willapp
Charybdis
20
4 / 9 / 16
14,128
614
21,802
28,089
13,179
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
93
32
Kills
23
24
Deaths
33
66
Assists
70
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
4
17
3.13
W
15
3
17
7.83
W
Hun Batz
5
7
14
1.71
W
5
4
21
3.88
L
Hades
Starexus
Hades
8
7
12
2
L
Awilix
Zobis
Awilix
1
10
12
0.7
L
Chiron
6
3
13
4.17
W
0
0
0
0
W
Ne Zha
7
10
14
1.4
L
Charybdis
willapp
Charybdis
4
9
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,681
Damage
92,501
112,283
Taken
116,106
106,201
Mitigated
57,172
44,511
Healing
44,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
16,512
1,385
2,561
2,571
16,111
6,571
1,383
681
15,430
41,712
0
W
46,809
15,082
2,610
12,817
25,949
17,188
5,023
8,728
17,221
0
115,000
W
Hun Batz
14,319
1,774
4,081
5,071
24,828
16,377
803
6,818
18,010
0
37,505
W
11,876
912
2,432
13,145
37,733
57,877
562
12,767
24,966
27,589
0
L
Hades
Starexus
Hades
17,057
1,643
2,752
5,838
27,211
17,760
2,141
3,037
24,174
24,269
0
L
Awilix
Zobis
Awilix
6,411
2,375
1,407
1,881
22,495
9,079
834
3,021
19,474
0
17,994
L
Chiron
30,719
7,408
9,542
10,672
22,200
10,583
2,656
2,100
20,100
0
62,976
W
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
21,677
3,661
1,721
2,634
23,773
14,759
1,596
5,256
18,517
0
42,160
L
Charybdis
willapp
Charybdis
21,802
8,281
2,205
5,183
28,089
13,179
2,682
3,037
25,052
0
57,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,807
Gold Earned
70,823
230
Minions Killed
223
0
Camps Cleared
0
1,542,836
Distance Traveled
1,782,870
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,467
629
51
2
0
385,530
0
W
Neith
17,713
770
115
5
0
397,304
0
W
Hun Batz
15,534
675
58
3
0
415,260
1
W
Ymir
16,177
703
38
2
0
368,073
2
L
Hades
15,189
660
18
1
0
285,215
0
L
Awilix
12,272
534
21
1
0
392,296
2
L
Chiron
14,767
642
55
2
0
392,287
0
W
Osiris
9,448
411
0
0
0
0
0
W
Ne Zha
14,935
649
19
1
0
362,199
0
L
Charybdis
14,128
614
78
3
0
327,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role