Player Matchup

Ravana
Ravana
BelieveDat21
Ravana
Level 154
God Stats
50W - 66L
1,404 SR
Queue Stats
648W - 721L
1,319 Elo+
Party 1
Nemesis
Nemesis
Shiesty KP
Nemesis
Level 134
God Stats
27W - 13L
1,638 SR
Queue Stats
126W - 112L
1,444 Elo+
Solo
Ra
Ra
XxmartinxX5876
Ra
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 19L
1,304 Elo+
Solo
Danzaburou
Danzaburou
mrgetiton22
Danzaburou
Level 127
God Stats
42W - 34L
1,564 SR
Queue Stats
395W - 455L
1,373 Elo+
Party 1
Achilles
Achilles
xKazumiiLx
Achilles
Level 94
God Stats
8W - 8L
1,445 SR
Queue Stats
108W - 109L
1,325 Elo+
Solo
Team Averages
Level 110
1,510 SR
1,353 Elo+

VS

Team Averages
Level 98
1,430 SR
1,387 Elo+
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Camiloazikagmi
Atlas
Level 100
God Stats
2W - 8L
1,243 SR
Queue Stats
95W - 136L
1,325 Elo+
Solo
Arachne
Arachne
Clutchhh_Glo
Arachne
Level 80
God Stats
24W - 20L
1,501 SR
Queue Stats
452W - 498L
1,273 Elo+
Solo
Hou Yi
Hou Yi
QUEBEC_POULET_BB
Hou Yi
Level 86
God Stats
8W - 8L
1,451 SR
Queue Stats
11W - 15L
1,417 Elo+
Solo
Anhur
Anhur
ScorpionReapR
Anhur
Level 66
God Stats
5W - 10L
1,457 SR
Queue Stats
391W - 431L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 0 / 2
5,554
463
5,651
4,809
3,037
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Shiesty KP
Nemesis
10
1 / 1 / 1
5,978
498
3,445
7,913
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 0
6,602
550
1,305
3,846
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
mrgetiton22
Danzaburou
11
1 / 0 / 0
6,495
541
3,096
6,125
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
xKazumiiLx
Achilles
11
1 / 0 / 0
6,953
579
3,666
8,016
4,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 0 / 0
6,451
538
2,736
2,932
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 0
5,254
438
2,467
6,688
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
Clutchhh_Glo
Arachne
9
1 / 0 / 0
5,660
472
3,960
9,789
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 0
5,598
467
2,539
6,558
2,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
6,385
532
4,325
6,819
2,086
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
0
0
0
W
Ravana
0
0
2
1
L
0
1
0
0
L
Arachne
Clutchhh_Glo
Arachne
1
0
0
1
L
0
1
0
0
L
0
1
0
0
W
Nemesis
Shiesty KP
Nemesis
1
1
1
1.5
W
0
0
0
0
W
Danzaburou
mrgetiton22
Danzaburou
1
0
0
1
W
Achilles
xKazumiiLx
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,163
Damage
16,027
30,709
Taken
32,786
14,319
Mitigated
11,697
11,481
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,736
293
0
337
2,932
1,062
0
843
2,089
50,307
0
W
Ravana
5,651
894
0
1,687
4,809
3,037
300
1,834
2,975
0
32,287
L
2,467
1,238
0
2,334
6,688
3,162
0
0
6,688
13,353
0
L
Arachne
Clutchhh_Glo
Arachne
3,960
3,496
0
1,171
9,789
3,317
0
389
9,342
0
38,132
L
2,539
882
340
2,592
6,558
2,070
0
0
6,558
0
38,149
L
4,325
2,159
0
921
6,819
2,086
0
73
6,228
0
42,428
W
Nemesis
Shiesty KP
Nemesis
3,445
1,523
0
475
7,913
2,510
427
335
7,578
0
38,883
W
1,305
93
86
945
3,846
1,567
310
1,905
1,941
46,169
0
W
Danzaburou
mrgetiton22
Danzaburou
3,096
1,119
120
4,354
6,125
2,310
1,104
1,129
4,996
0
40,206
W
Achilles
xKazumiiLx
Achilles
3,666
0
0
3,814
8,016
4,895
852
0
8,016
0
44,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,582
Gold Earned
29,348
368
Minions Killed
301
0
Camps Cleared
0
1,138,754
Distance Traveled
1,064,277
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,451
538
93
8
0
209,521
4
W
Ravana
5,554
463
47
4
0
223,635
2
L
Atlas
5,254
438
16
1
0
155,992
1
L
Arachne
5,660
472
65
5
0
292,659
2
L
Hou Yi
5,598
467
56
5
0
201,169
3
L
Anhur
6,385
532
71
6
0
204,936
5
W
Nemesis
5,978
498
68
6
0
248,504
0
W
Ra
6,602
550
107
9
0
223,184
1
W
Danzaburou
6,495
541
72
6
0
191,137
0
W
Achilles
6,953
579
74
6
0
252,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role