Player Matchup

Baron Samedi
Baron Samedi
MERTMURT
Baron Samedi
Level 128
God Stats
5W - 3L
1,947 SR
Queue Stats
121W - 122L
1,466 Elo+
Solo
Atlas
Atlas
Mytheun
Atlas
Level 122
God Stats
8W - 5L
1,569 SR
Queue Stats
272W - 275L
1,517 Elo+
Solo
Bellona
Bellona
dropkickchildren
Bellona
Level 64
God Stats
3W - 6L
1,390 SR
Queue Stats
28W - 55L
1,294 Elo+
Solo
Danzaburou
Danzaburou
mtizle
Danzaburou
Level 148
God Stats
58W - 59L
1,468 SR
Queue Stats
290W - 296L
1,488 Elo+
Solo
Fenrir
Fenrir
ponchovince
Fenrir
Level 108
God Stats
2W - 3L
1,287 SR
Queue Stats
86W - 75L
1,481 Elo+
Solo
Team Averages
Level 114
1,532 SR
1,449 Elo+

VS

Team Averages
Level 107
1,579 SR
1,494 Elo+
Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AhegaoPPGang
Vamana
Level 115
God Stats
8W - 5L
1,700 SR
Queue Stats
170W - 177L
1,531 Elo+
Solo
Ymir
Ymir
KingKongDaHairy
Ymir
Level 99
God Stats
5W - 11L
1,507 SR
Queue Stats
33W - 45L
1,453 Elo+
Solo
Chernobog
Chernobog
MarkyDBish
Chernobog
Level 94
God Stats
11W - 15L
1,623 SR
Queue Stats
236W - 236L
1,389 Elo+
Solo
Olorun
Olorun
xF3ARtheB3ASTx
Olorun
Level 120
God Stats
13W - 9L
1,566 SR
Queue Stats
216W - 200L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MERTMURT
Baron Samedi
7
1 / 2 / 1
4,018
574
1,795
3,939
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Atlas
Mytheun
Atlas
7
1 / 0 / 4
4,638
663
3,583
4,396
2,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
4,082
583
2,043
4,590
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
mtizle
Danzaburou
6
4 / 0 / 1
4,504
643
4,743
4,254
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
7
1 / 0 / 1
4,066
581
1,607
4,561
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
3
1 / 1 / 0
3,296
471
919
1,782
475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
8
0 / 0 / 0
4,480
640
2,267
3,752
2,108
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 3 / 0
3,657
522
1,485
6,760
2,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
MarkyDBish
Chernobog
6
0 / 2 / 0
3,578
511
3,186
4,464
1,123
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 1
4,586
655
3,374
4,402
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
2
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
L
Vamana
0
0
0
0
L
0
3
0
0
W
Baron Samedi
MERTMURT
Baron Samedi
1
2
1
0.75
L
Chernobog
MarkyDBish
Chernobog
0
2
0
0
W
Atlas
Mytheun
Atlas
1
0
4
3
W
0
0
0
0
W
Danzaburou
mtizle
Danzaburou
4
0
1
4.5
W
Fenrir
1
0
1
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,771
Damage
11,231
21,740
Taken
21,160
10,044
Mitigated
8,624
9,110
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
919
773
0
145
1,782
475
0
109
1,673
0
6,454
L
Vamana
2,267
870
0
750
3,752
2,108
0
0
3,752
0
30,231
L
1,485
601
0
1,414
6,760
2,952
0
2,149
4,611
8,907
0
W
Baron Samedi
MERTMURT
Baron Samedi
1,795
111
84
1,050
3,939
1,621
0
1,664
2,275
18,122
0
L
Chernobog
MarkyDBish
Chernobog
3,186
1,970
0
888
4,464
1,123
0
1,434
3,030
0
19,715
W
Atlas
Mytheun
Atlas
3,583
1,792
0
1,648
4,396
2,364
0
981
3,415
12,354
0
W
2,043
862
0
2,109
4,590
3,093
0
0
4,590
0
22,807
W
Danzaburou
mtizle
Danzaburou
4,743
2,977
0
2,635
4,254
1,314
0
504
3,750
0
21,803
W
Fenrir
1,607
545
0
1,584
4,561
1,652
0
1,119
3,442
0
17,849
L
3,374
1,671
66
2,012
4,402
1,966
0
1,686
2,716
27,808
4,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,308
Gold Earned
19,597
157
Minions Killed
183
0
Camps Cleared
0
614,872
Distance Traveled
551,292
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,296
471
16
2
0
81,077
0
L
Vamana
4,480
640
59
8
0
128,713
1
L
Ymir
3,657
522
8
1
0
108,066
2
W
Baron Samedi
4,018
574
18
3
0
116,907
1
L
Chernobog
3,578
511
43
6
0
117,383
0
W
Atlas
4,638
663
16
2
0
133,824
1
W
Bellona
4,082
583
43
6
0
114,337
1
W
Danzaburou
4,504
643
35
5
0
117,823
1
W
Fenrir
4,066
581
45
6
0
131,981
1
L
Olorun
4,586
655
57
8
0
116,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role