Player Matchup

Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Angiolett995
Nu Wa
Level 155
God Stats
0W - 2L
1,360 SR
Queue Stats
6W - 13L
1,402 Elo+
Solo
Susano
Susano
BaronGavnon
Susano
Level 125
God Stats
6W - 16L
1,560 SR
Queue Stats
34W - 34L
1,570 Elo+
Solo
Ullr
Ullr
iTeeck
Ullr
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 165L
1,596 Elo+
Party 1
Team Averages
Level 123
1,484 SR
1,514 Elo+

VS

Team Averages
Level 138
1,503 SR
1,567 Elo+
Thor
Thor
 
Thor
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FluxVital
Baron Samedi
Level 146
God Stats
3W - 2L
1,618 SR
Queue Stats
92W - 90L
1,589 Elo+
Solo
Sylvanus
Sylvanus
Nardman
Sylvanus
Level 160
God Stats
29W - 10L
1,789 SR
Queue Stats
226W - 213L
1,608 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Riz001
Tsukuyomi
Level 160
God Stats
3W - 4L
1,355 SR
Queue Stats
320W - 319L
1,607 Elo+
Party 2
Skadi
Skadi
threadus
Skadi
Level 144
God Stats
1W - 2L
1,253 SR
Queue Stats
246W - 252L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 3 / 0
5,634
512
6,076
11,456
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
 
Yemoja
8
0 / 2 / 1
5,000
455
3,154
10,316
4,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 5 / 0
4,939
449
3,598
9,032
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
7
0 / 3 / 0
4,583
417
4,104
9,013
3,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
iTeeck
Ullr
8
1 / 3 / 0
5,328
484
3,700
7,789
2,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 1 / 0
7,215
656
8,737
8,948
3,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
FluxVital
Baron Samedi
10
3 / 1 / 5
5,820
529
5,469
7,040
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
Nardman
Sylvanus
12
3 / 0 / 4
7,104
646
8,506
6,141
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Riz001
Tsukuyomi
11
5 / 0 / 4
6,668
606
7,506
7,716
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
threadus
Skadi
11
0 / 1 / 3
6,120
556
5,859
5,834
1,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
16
16
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
0
0.33
L
Yemoja
 
Yemoja
0
2
1
0.25
W
Thor
 
Thor
5
1
0
5
L
1
5
0
0.2
L
Susano
0
3
0
0
W
Baron Samedi
FluxVital
Baron Samedi
3
1
5
5.5
W
Sylvanus
Nardman
Sylvanus
3
0
4
5
W
Tsukuyomi
Riz001
Tsukuyomi
5
0
4
7
L
Ullr
iTeeck
Ullr
1
3
0
0.33
W
Skadi
threadus
Skadi
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,632
Damage
36,077
47,606
Taken
35,679
17,369
Mitigated
14,459
13,325
Healing
15,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,076
4,410
0
5,530
11,456
3,724
0
1,661
9,795
0
44,303
L
Yemoja
 
Yemoja
3,154
746
1,590
2,017
10,316
4,785
0
4,266
6,050
16,635
0
W
Thor
 
Thor
8,737
2,648
0
4,089
8,948
3,548
0
676
8,212
0
45,357
L
3,598
629
0
1,481
9,032
2,901
0
5,268
3,764
23,528
0
L
Susano
4,104
1,170
5
1,990
9,013
3,261
0
1,497
7,516
0
24,119
W
Baron Samedi
FluxVital
Baron Samedi
5,469
814
506
2,711
7,040
2,941
156
1,221
5,737
33,104
0
W
Sylvanus
Nardman
Sylvanus
8,506
3,479
313
3,525
6,141
3,329
46
1,750
4,201
48,055
12,269
W
Tsukuyomi
Riz001
Tsukuyomi
7,506
2,777
0
3,583
7,716
2,804
503
1,526
6,084
0
37,437
L
Ullr
iTeeck
Ullr
3,700
1,627
0
712
7,789
2,698
0
0
7,789
0
30,289
W
Skadi
threadus
Skadi
5,859
2,250
0
1,150
5,834
1,837
462
1,081
4,693
0
44,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,484
Gold Earned
32,927
234
Minions Killed
391
0
Camps Cleared
0
947,196
Distance Traveled
1,079,485
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,634
512
72
7
0
189,147
3
L
Yemoja
5,000
455
17
2
0
201,023
3
W
Thor
7,215
656
84
8
0
224,337
2
L
Nu Wa
4,939
449
43
4
0
171,468
0
L
Susano
4,583
417
49
4
0
178,721
2
W
Baron Samedi
5,820
529
45
4
0
212,437
1
W
Sylvanus
7,104
646
102
9
0
201,587
1
W
Tsukuyomi
6,668
606
73
7
0
248,356
2
L
Ullr
5,328
484
53
5
0
206,837
1
W
Skadi
6,120
556
87
8
0
192,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role