Player Matchup

Gilgamesh
Gilgamesh
Lulepbpsrb
Gilgamesh
Level 160
God Stats
14W - 12L
1,312 SR
Queue Stats
657W - 653L
1,481 Elo+
Solo
Chang'e
Chang'e
ShuraTheDemon
Chang'e
Level 160
God Stats
10W - 3L
1,687 SR
Queue Stats
468W - 469L
1,505 Elo+
Party 3
Neith
Neith
desppsed
Neith
Level 18
God Stats
1W - 0L
1,785 SR
Queue Stats
19W - 18L
1,336 Elo+
Solo
Ganesha
Ganesha
dexemple
Ganesha
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
195W - 234L
1,472 Elo+
Solo
Geb
Geb
mind4uckedAngel_
Geb
Level 159
God Stats
8W - 2L
1,494 SR
Queue Stats
459W - 458L
1,501 Elo+
Party 3
Team Averages
Level 105
1,556 SR
1,459 Elo+

VS

Team Averages
Level 134
1,499 SR
1,472 Elo+
Nike
Nike
ExiTus_l
Nike
Level 136
God Stats
3W - 2L
1,640 SR
Queue Stats
67W - 66L
1,453 Elo+
Party 1
Set
Set
Guy_Like_M
Set
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 265L
1,512 Elo+
Party 2
Cerberus
Cerberus
NËJÏ
Cerberus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 109L
1,401 Elo+
Solo
Horus
Horus
SilencePeasants
Horus
Level 132
God Stats
4W - 4L
1,737 SR
Queue Stats
309W - 300L
1,485 Elo+
Party 2
Chiron
Chiron
VenTeritos
Chiron
Level 156
God Stats
1W - 8L
1,118 SR
Queue Stats
158W - 154L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lulepbpsrb
Gilgamesh
17
6 / 4 / 12
10,677
712
17,084
23,524
35,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
19
5 / 1 / 16
11,118
741
19,795
17,508
17,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
desppsed
Neith
19
8 / 1 / 13
11,750
783
40,708
18,854
11,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ganesha
dexemple
Ganesha
18
0 / 2 / 22
11,435
762
10,304
25,950
33,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 3 / 15
11,217
748
16,553
26,843
37,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
3 / 2 / 7
10,772
718
19,241
28,951
21,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 5 / 3
10,308
687
15,266
17,605
10,221
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
NËJÏ
Cerberus
15
1 / 7 / 3
9,098
607
21,020
29,915
18,426
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 4 / 9
9,879
659
5,699
23,071
27,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
VenTeritos
Chiron
16
3 / 5 / 3
10,140
676
25,860
19,069
9,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
23
Kills
11
11
Deaths
23
78
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nike
3
2
7
3.25
L
4
5
3
1.1
W
Gilgamesh
Lulepbpsrb
Gilgamesh
6
4
12
3
L
Cerberus
NËJÏ
Cerberus
1
7
3
0.36
W
Chang'e
5
1
16
13
L
0
4
9
1.13
L
Chiron
VenTeritos
Chiron
3
5
3
0.9
W
Neith
desppsed
Neith
8
1
13
14.5
W
Ganesha
dexemple
Ganesha
0
2
22
5.5
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,444
Damage
87,086
112,679
Taken
118,611
135,196
Mitigated
87,174
55,781
Healing
56,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
19,241
2,400
1,267
11,936
28,951
21,803
569
12,102
16,849
0
37,979
L
15,266
4,943
1,442
2,532
17,605
10,221
1,140
7,324
10,281
0
27,147
W
Gilgamesh
Lulepbpsrb
Gilgamesh
17,084
3,024
3,346
3,793
23,524
35,072
232
3,801
19,423
334
26,861
L
Cerberus
NËJÏ
Cerberus
21,020
849
1,395
8,121
29,915
18,426
154
10,321
19,594
33,674
0
W
Chang'e
19,795
2,196
16,346
6,650
17,508
17,522
1,520
3,787
13,578
43,125
0
L
5,699
2,593
12,989
10,113
23,071
27,339
382
8,509
14,562
0
7,502
L
Chiron
VenTeritos
Chiron
25,860
8,128
3,256
3,935
19,069
9,385
0
8,682
10,355
0
46,053
W
Neith
desppsed
Neith
40,708
22,522
2,880
6,748
18,854
11,795
5,861
3,067
15,515
0
68,483
W
Ganesha
dexemple
Ganesha
10,304
1,694
3,096
4,343
25,950
33,712
798
5,380
20,310
15,873
0
W
16,553
672
3,029
5,550
26,843
37,095
44
4,985
21,476
25,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,197
Gold Earned
50,197
152
Minions Killed
157
0
Camps Cleared
0
1,468,904
Distance Traveled
1,384,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,772
718
32
2
0
292,668
0
L
Set
10,308
687
23
2
0
278,164
0
W
Gilgamesh
10,677
712
28
2
0
307,384
0
L
Cerberus
9,098
607
49
3
0
274,515
0
W
Chang'e
11,118
741
58
4
0
295,468
0
L
Horus
9,879
659
0
0
0
284,858
0
L
Chiron
10,140
676
53
4
0
253,932
0
W
Neith
11,750
783
48
3
0
263,648
0
W
Ganesha
11,435
762
0
0
0
287,520
0
W
Geb
11,217
748
18
1
0
314,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role