Player Matchup

Bellona
Bellona
FunkyMonkeyMP
Bellona
Level 144
God Stats
4W - 5L
1,451 SR
Queue Stats
31W - 114L
1,067 Elo+
Party 2
Anubis
Anubis
Soundofsilence18
Anubis
Level 81
God Stats
1W - 3L
1,391 SR
Queue Stats
15W - 90L
1,015 Elo+
Party 2
Cupid
Cupid
ooOsebaOoo
Cupid
Level 67
God Stats
13W - 16L
1,317 SR
Queue Stats
32W - 52L
1,343 Elo+
Solo
Team Averages
Level 97
1,386 SR
1,142 Elo+

VS

Team Averages
Level 89
1,669 SR
1,650 Elo+
Chang'e
Chang'e
JulyIV
Chang'e
Level 129
God Stats
4W - 0L
1,891 SR
Queue Stats
405W - 288L
1,632 Elo+
Party 1
Ullr
Ullr
OIBH
Ullr
Level 123
God Stats
15W - 11L
1,614 SR
Queue Stats
342W - 236L
1,684 Elo+
Party 1
Thanatos
Thanatos
TriscoFaker
Thanatos
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
61W - 22L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 7 / 4
9,855
657
13,060
22,345
27,375
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 10 / 2
11,158
744
14,623
17,396
9,340
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
12
1 / 8 / 3
9,103
607
7,577
14,715
6,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JulyIV
Chang'e
17
7 / 1 / 12
12,192
813
20,010
16,535
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
OIBH
Ullr
18
10 / 1 / 14
12,748
850
23,091
15,755
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
TriscoFaker
Thanatos
16
8 / 5 / 9
11,573
772
6,596
16,844
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
25
25
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
7
4
0.57
W
Chang'e
JulyIV
Chang'e
7
1
12
13
W
Ullr
OIBH
Ullr
10
1
14
17
L
4
10
2
0.5
W
Thanatos
TriscoFaker
Thanatos
8
5
9
2.5
L
Cupid
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,260
Damage
49,697
54,456
Taken
49,134
42,898
Mitigated
19,378
5,147
Healing
25,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
13,060
2,782
147
428
22,345
27,375
0
9,458
12,887
0
26,211
W
Chang'e
JulyIV
Chang'e
20,010
1,455
4,965
8,979
16,535
6,412
696
3,935
12,600
69,140
0
W
Ullr
OIBH
Ullr
23,091
10,170
0
3,103
15,755
6,323
1,447
5,218
10,537
0
60,941
L
14,623
592
0
2,964
17,396
9,340
0
6,441
10,955
43,144
0
W
Thanatos
TriscoFaker
Thanatos
6,596
941
0
8,032
16,844
6,643
991
7,032
9,812
0
24,704
L
Cupid
7,577
3,266
323
1,285
14,715
6,183
80
4,459
10,256
0
22,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,116
Gold Earned
36,513
134
Minions Killed
199
1
Camps Cleared
11
695,359
Distance Traveled
825,973
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,855
657
23
2
0
273,615
6
W
Chang'e
12,192
813
87
6
7
296,375
3
W
Ullr
12,748
850
84
6
3
266,893
3
L
Anubis
11,158
744
64
4
1
201,195
0
W
Thanatos
11,573
772
28
2
1
262,705
0
L
Cupid
9,103
607
47
3
0
220,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role