Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Pope Oscar
Ne Zha
Level 113
God Stats
2W - 2L
1,700 SR
Queue Stats
594W - 573L
1,555 Elo+
Solo
Ganesha
Ganesha
Positivity25
Ganesha
Level 22
God Stats
1W - 2L
1,682 SR
Queue Stats
75W - 55L
1,579 Elo+
Solo
Susano
Susano
TanOsprey125699
Susano
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 138L
1,476 Elo+
Solo
Team Averages
Level 90
1,576 SR
1,522 Elo+

VS

Team Averages
Level 85
1,396 SR
1,452 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Darth Remz
Ares
Level 149
God Stats
2W - 3L
1,233 SR
Queue Stats
331W - 380L
1,406 Elo+
Solo
Merlin
Merlin
Im Hood Famous
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 28L
1,276 Elo+
Solo
Vamana
Vamana
MoistAnimal
Vamana
Level 18
God Stats
1W - 1L
1,252 SR
Queue Stats
2W - 2L
1,528 Elo+
Solo
Eset
Eset
desii_94
Eset
Level 26
God Stats
2W - 1L
1,496 SR
Queue Stats
65W - 69L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 10 / 3
8,608
861
10,009
15,569
9,281
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
 
Janus
14
3 / 8 / 5
8,189
819
8,809
11,608
5,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Pope Oscar
Ne Zha
14
3 / 6 / 4
8,124
812
9,036
11,611
6,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Positivity25
Ganesha
15
0 / 4 / 8
7,871
787
8,770
16,792
19,179
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 8 / 3
6,846
685
5,367
17,141
9,544
Mace

Mace

+10
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
8 / 0 / 21
9,981
998
15,347
10,507
5,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 2 / 27
9,112
911
8,454
18,831
18,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 1 / 22
9,497
950
10,949
7,202
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
14
5 / 4 / 18
9,424
942
13,020
20,355
21,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
18
14 / 3 / 16
10,735
1,074
19,226
13,024
6,815
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
140
10
Kills
36
36
Deaths
10
23
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
10
3
0.55
L
Janus
 
Janus
3
8
5
0.69
W
Ne Zha
 
Ne Zha
8
0
21
18.5
W
3
2
27
8.25
W
6
1
22
17
W
Vamana
5
4
18
3.5
L
Ne Zha
Pope Oscar
Ne Zha
3
6
4
0.83
L
Ganesha
Positivity25
Ganesha
0
4
8
1
L
0
8
3
0.19
W
Eset
14
3
16
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,991
Damage
66,996
72,721
Taken
69,919
49,525
Mitigated
56,849
12,876
Healing
22,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,009
3,585
0
805
15,569
9,281
0
7,694
7,875
0
15,418
L
Janus
 
Janus
8,809
1,341
110
1,063
11,608
5,010
0
6,814
4,794
18,224
0
W
Ne Zha
 
Ne Zha
15,347
1,609
572
1,232
10,507
5,972
2,043
2,377
8,130
0
32,516
W
8,454
568
1,972
4,930
18,831
18,521
823
4,594
14,237
12,237
0
W
10,949
552
285
950
7,202
4,141
2,425
953
6,249
25,570
0
W
Vamana
13,020
5,551
316
6,100
20,355
21,400
944
5,533
14,822
0
18,937
L
Ne Zha
Pope Oscar
Ne Zha
9,036
1,329
1,003
2,384
11,611
6,511
0
4,824
6,787
0
16,325
L
Ganesha
Positivity25
Ganesha
8,770
683
0
3,979
16,792
19,179
0
10,742
6,050
19,928
0
L
5,367
486
1,163
2,369
17,141
9,544
0
8,555
8,586
0
12,328
W
Eset
19,226
2,213
3,652
2,655
13,024
6,815
716
4,122
8,902
31,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,638
Gold Earned
48,749
78
Minions Killed
103
0
Camps Cleared
0
810,962
Distance Traveled
1,009,178
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,608
861
10
1
0
157,396
0
L
Janus
8,189
819
20
2
0
149,427
0
W
Ne Zha
9,981
998
38
4
0
210,696
0
W
Ares
9,112
911
8
1
0
213,763
2
W
Merlin
9,497
950
25
3
0
200,431
0
W
Vamana
9,424
942
8
1
0
193,643
0
L
Ne Zha
8,124
812
24
2
0
169,276
0
L
Ganesha
7,871
787
1
0
0
171,238
0
L
Susano
6,846
685
23
2
0
163,625
0
W
Eset
10,735
1,074
24
2
0
190,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role